Initialize engine version: 2017.4.24f1 (786769fc3439)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     1993 MB
    Driver:   10.18.13.5597
Begin MonoManager ReloadAssembly
- Completed reload, in  0.466 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.656900 ms
Fallback handler could not load library D:/Games/Car Mechanic Simulator 2018/cms2018_Data/Mono/data-000001E4576E3020.dll
Fallback handler could not load library D:/Games/Car Mechanic Simulator 2018/cms2018_Data/Mono/data-000001E44D782010.dll
Fallback handler could not load library D:/Games/Car Mechanic Simulator 2018/cms2018_Data/Mono/data-000001E44D785820.dll
Searching for compatible XInput library...
Found Xinput1_4.dll.
Nick: CODEX
Mazda: True
Dodge: True
Jeep: True
Tuning: True
Plymouth: True
Bentley: True
Garage: True
Lotus: True
Zonda: True
Ford: True
Porsche: True
Dodge Modern: True
Maserati Remastered: True
RAM: True
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start LoadModdingPartsToShop
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.047700 ms

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 10370.
Total: 20.776500 ms (FindLiveObjects: 0.463100 ms CreateObjectMapping: 0.379400 ms MarkObjects: 19.899700 ms  DeleteObjects: 0.033700 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.099700 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 10378.
Total: 22.736700 ms (FindLiveObjects: 0.600900 ms CreateObjectMapping: 0.749400 ms MarkObjects: 21.337300 ms  DeleteObjects: 0.048800 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.082500 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 10379.
Total: 23.985700 ms (FindLiveObjects: 0.519400 ms CreateObjectMapping: 0.543300 ms MarkObjects: 22.872400 ms  DeleteObjects: 0.050200 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.733100 ms

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 10413.
Total: 28.159900 ms (FindLiveObjects: 0.515300 ms CreateObjectMapping: 0.463600 ms MarkObjects: 27.038900 ms  DeleteObjects: 0.141900 ms)

START LOAD SCENE :Menu Menu FADER :False 
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.505500 ms

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 10446.
Total: 22.788300 ms (FindLiveObjects: 0.751100 ms CreateObjectMapping: 0.501200 ms MarkObjects: 21.492700 ms  DeleteObjects: 0.042700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10446.
Total: 20.986500 ms (FindLiveObjects: 0.532000 ms CreateObjectMapping: 0.361000 ms MarkObjects: 20.051200 ms  DeleteObjects: 0.042100 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.849600 ms
LoadCar car_chieftainbandit
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 11321.
Total: 23.156200 ms (FindLiveObjects: 0.600600 ms CreateObjectMapping: 0.562100 ms MarkObjects: 21.941300 ms  DeleteObjects: 0.051800 ms)

Режим эксперта
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_chieftainbandit/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_chieftainbandit/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_chieftainbandit/#Exhaust_V8Old_C"
 
(Filename:  Line: 0)

Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
SCENE LOADING DONE IN 00:00:06.6566184
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 2811 unused Assets to reduce memory usage. Loaded Objects now: 15785.
Total: 27.889600 ms (FindLiveObjects: 0.993700 ms CreateObjectMapping: 0.963300 ms MarkObjects: 25.178600 ms  DeleteObjects: 0.753600 ms)

START LOAD SCENE :garage Garage FADER :True ScreenFader (ScreenFader)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
UnloadTime: 32.156100 ms

Unloading 550 unused Assets to reduce memory usage. Loaded Objects now: 10528.
Total: 28.192600 ms (FindLiveObjects: 0.519900 ms CreateObjectMapping: 0.448500 ms MarkObjects: 21.077500 ms  DeleteObjects: 6.146100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10528.
Total: 24.064100 ms (FindLiveObjects: 3.064800 ms CreateObjectMapping: 0.700900 ms MarkObjects: 20.270800 ms  DeleteObjects: 0.027300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10528.
Total: 21.066000 ms (FindLiveObjects: 0.527700 ms CreateObjectMapping: 0.354800 ms MarkObjects: 20.156300 ms  DeleteObjects: 0.026900 ms)

The file 'D:/Games/Car Mechanic Simulator 2018/cms2018_Data/level9' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
 
(Filename:  Line: 221)

Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
UnloadTime: 0.793100 ms
*Config Extended - no config file D:/Games/Car Mechanic Simulator 2018/cms2018_Data/config.ini
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 220 unused Assets to reduce memory usage. Loaded Objects now: 43367.
Total: 42.816600 ms (FindLiveObjects: 2.564200 ms CreateObjectMapping: 1.637600 ms MarkObjects: 38.457400 ms  DeleteObjects: 0.157100 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 43367.
Total: 41.971300 ms (FindLiveObjects: 2.584600 ms CreateObjectMapping: 1.637800 ms MarkObjects: 37.673800 ms  DeleteObjects: 0.074800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 43378.
Total: 43.332800 ms (FindLiveObjects: 3.053000 ms CreateObjectMapping: 2.064100 ms MarkObjects: 38.131800 ms  DeleteObjects: 0.083500 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 43378.
Total: 45.551300 ms (FindLiveObjects: 2.762300 ms CreateObjectMapping: 2.178600 ms MarkObjects: 40.527900 ms  DeleteObjects: 0.082300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 43378.
Total: 44.842100 ms (FindLiveObjects: 2.600400 ms CreateObjectMapping: 2.028300 ms MarkObjects: 40.141700 ms  DeleteObjects: 0.071400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 43430.
Total: 44.411200 ms (FindLiveObjects: 2.557900 ms CreateObjectMapping: 2.163700 ms MarkObjects: 39.600900 ms  DeleteObjects: 0.088500 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
SCENE LOADING DONE IN 00:00:25.4790955
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 234964.
Total: 220.469200 ms (FindLiveObjects: 17.968700 ms CreateObjectMapping: 8.969400 ms MarkObjects: 192.946000 ms  DeleteObjects: 0.584800 ms)

Start backup save files
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Complete backup
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

START LOAD SCENE :Auction_room_2 Auction FADER :True ScreenFader (ScreenFader)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Halloween
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Christmas
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Valentine
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
UnloadTime: 158.486800 ms

Unloading 1692 unused Assets to reduce memory usage. Loaded Objects now: 202785.
Total: 277.613100 ms (FindLiveObjects: 14.934600 ms CreateObjectMapping: 3.911600 ms MarkObjects: 177.540600 ms  DeleteObjects: 81.225900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202785.
Total: 193.330400 ms (FindLiveObjects: 18.766200 ms CreateObjectMapping: 3.866000 ms MarkObjects: 170.269300 ms  DeleteObjects: 0.428700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202785.
Total: 188.109900 ms (FindLiveObjects: 13.348400 ms CreateObjectMapping: 3.612400 ms MarkObjects: 170.599000 ms  DeleteObjects: 0.549700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202785.
Total: 191.939700 ms (FindLiveObjects: 14.611400 ms CreateObjectMapping: 3.795500 ms MarkObjects: 173.122400 ms  DeleteObjects: 0.410100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202785.
Total: 190.508200 ms (FindLiveObjects: 14.488000 ms CreateObjectMapping: 3.796700 ms MarkObjects: 171.815500 ms  DeleteObjects: 0.407700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202785.
Total: 193.682000 ms (FindLiveObjects: 14.508300 ms CreateObjectMapping: 3.861600 ms MarkObjects: 174.921400 ms  DeleteObjects: 0.390300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202785.
Total: 190.870000 ms (FindLiveObjects: 14.889800 ms CreateObjectMapping: 4.241100 ms MarkObjects: 171.323900 ms  DeleteObjects: 0.414900 ms)

Unloading 8 Unused Serialized files (Serialized files now loaded: 1)
UnloadTime: 11.031700 ms
LoadCar car_jeepwrangler
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 204429.
Total: 204.684600 ms (FindLiveObjects: 16.543600 ms CreateObjectMapping: 4.760200 ms MarkObjects: 173.992100 ms  DeleteObjects: 9.388400 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_jeepwrangler/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_jeepwrangler/RLSusp"
 
(Filename:  Line: 0)

[Auction] Destroyed
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] Car Value: 19294Car Panels Value: 5149
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] Car Value: 61107
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AI max bid :58156
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 2)
SCENE LOADING DONE IN 00:00:09.5375892
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 2975 unused Assets to reduce memory usage. Loaded Objects now: 209592.
Total: 201.172100 ms (FindLiveObjects: 15.550300 ms CreateObjectMapping: 4.372300 ms MarkObjects: 179.876000 ms  DeleteObjects: 1.373400 ms)

[Auction] Stop car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
[Auction] Cars left: 4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_castorearthquakerex
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 201 unused Assets to reduce memory usage. Loaded Objects now: 208879.
Total: 212.850700 ms (FindLiveObjects: 16.447100 ms CreateObjectMapping: 5.649100 ms MarkObjects: 176.334900 ms  DeleteObjects: 14.419400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 183 unused Assets to reduce memory usage. Loaded Objects now: 204405.
Total: 206.347600 ms (FindLiveObjects: 15.841300 ms CreateObjectMapping: 7.402000 ms MarkObjects: 175.931000 ms  DeleteObjects: 7.173000 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_castorearthquakerex/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_castorearthquakerex/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_castorearthquakerex/#Exhaust_V8_B"
 
(Filename:  Line: 0)

[Auction] Car Value: 22320Car Panels Value: 13500
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] Car Value: 179100
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AI max bid :180017
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] Stop car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] Cars left: 3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 3)
LoadCar car_salemspectrefastback
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 2861 unused Assets to reduce memory usage. Loaded Objects now: 208681.
Total: 202.100000 ms (FindLiveObjects: 15.434600 ms CreateObjectMapping: 4.824100 ms MarkObjects: 175.799900 ms  DeleteObjects: 6.041200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 3)

Unloading 157 unused Assets to reduce memory usage. Loaded Objects now: 204601.
Total: 216.393300 ms (FindLiveObjects: 15.988900 ms CreateObjectMapping: 5.686700 ms MarkObjects: 188.393500 ms  DeleteObjects: 6.323900 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemspectrefastback/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemspectrefastback/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemspectrefastback/#Exhaust_V8Old_B"
 
(Filename:  Line: 0)

[Auction] Car Value: 9704Car Panels Value: 11150
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] Car Value: 35451
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AI max bid :37341
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] Stop car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] Cars left: 2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 4)
LoadCar car_paganizondarevolucion
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 3052 unused Assets to reduce memory usage. Loaded Objects now: 208900.
Total: 201.197200 ms (FindLiveObjects: 15.837700 ms CreateObjectMapping: 4.560200 ms MarkObjects: 174.599100 ms  DeleteObjects: 6.199900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 4)

Unloading 155 unused Assets to reduce memory usage. Loaded Objects now: 204762.
Total: 205.074800 ms (FindLiveObjects: 16.419200 ms CreateObjectMapping: 5.865500 ms MarkObjects: 176.872100 ms  DeleteObjects: 5.917700 ms)

No rustmap found at path D:\Games\Car Mechanic Simulator 2018\cms2018_Data\StreamingAssets\Cars\PaganiZondaRevolucion/RustMaps/
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_paganizondarevolucion/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_paganizondarevolucion/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_paganizondarevolucion/#FuelTank2b"
 
(Filename:  Line: 0)

[Auction] Car Value: 32475Car Panels Value: 23400
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] Car Value: 419062
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AI max bid :452885
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] Stop car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] Cars left: 1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] Finish auction
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

5
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader10
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] Cars left: 1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 5)
LoadCar car_royalecrown
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 3617 unused Assets to reduce memory usage. Loaded Objects now: 209148.
Total: 218.664300 ms (FindLiveObjects: 15.948700 ms CreateObjectMapping: 5.198200 ms MarkObjects: 180.405000 ms  DeleteObjects: 17.111900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 5)

Unloading 150 unused Assets to reduce memory usage. Loaded Objects now: 204565.
Total: 199.293700 ms (FindLiveObjects: 15.050900 ms CreateObjectMapping: 5.269200 ms MarkObjects: 172.980800 ms  DeleteObjects: 5.992600 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_royalecrown/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_royalecrown/RLSusp"
 
(Filename:  Line: 0)

[Auction] Destroyed
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] Car Value: 13714Car Panels Value: 5525
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] Car Value: 67336
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AI max bid :75419
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] Stop car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] Cars left: 0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] Finish auction
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

5
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Wolnych miejsc w garazu przed:5
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Przenoszenie auta do #CarLoader1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Zapisano #CarLoader0 w miejscu 0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Wolnych miejsc w garazu po:4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] Cars left: 0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 6)
START LOAD SCENE :garage Garage FADER :False ScreenFader (ScreenFader)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 2597 unused Assets to reduce memory usage. Loaded Objects now: 208024.
Total: 226.428400 ms (FindLiveObjects: 15.462900 ms CreateObjectMapping: 4.692400 ms MarkObjects: 176.006300 ms  DeleteObjects: 30.266600 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 6)
UnloadTime: 33.521600 ms

Unloading 388 unused Assets to reduce memory usage. Loaded Objects now: 202795.
Total: 232.805100 ms (FindLiveObjects: 14.437200 ms CreateObjectMapping: 3.801000 ms MarkObjects: 169.332800 ms  DeleteObjects: 45.233600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 6)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202795.
Total: 196.942300 ms (FindLiveObjects: 17.532100 ms CreateObjectMapping: 4.003300 ms MarkObjects: 174.979600 ms  DeleteObjects: 0.426800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 6)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202795.
Total: 187.587700 ms (FindLiveObjects: 14.368800 ms CreateObjectMapping: 3.659900 ms MarkObjects: 169.139400 ms  DeleteObjects: 0.419000 ms)

The file 'D:/Games/Car Mechanic Simulator 2018/cms2018_Data/level9' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
 
(Filename:  Line: 221)

Unloading 6 Unused Serialized files (Serialized files now loaded: 6)
UnloadTime: 10.837500 ms
*Config Extended - no config file D:/Games/Car Mechanic Simulator 2018/cms2018_Data/config.ini
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_royalecrown
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 88 unused Assets to reduce memory usage. Loaded Objects now: 234412.
Total: 227.553700 ms (FindLiveObjects: 16.823100 ms CreateObjectMapping: 7.303300 ms MarkObjects: 192.825400 ms  DeleteObjects: 10.601700 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 6)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 234412.
Total: 216.909600 ms (FindLiveObjects: 17.322300 ms CreateObjectMapping: 6.493400 ms MarkObjects: 192.538700 ms  DeleteObjects: 0.555000 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_royalecrown/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_royalecrown/RLSusp"
 
(Filename:  Line: 0)

Finish load car:car_royalecrown in 00:00:01.6200131
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 6)

Unloading 2200 unused Assets to reduce memory usage. Loaded Objects now: 240035.
Total: 225.992000 ms (FindLiveObjects: 17.792900 ms CreateObjectMapping: 8.473600 ms MarkObjects: 198.634000 ms  DeleteObjects: 1.091300 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 6)

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 240011.
Total: 226.970700 ms (FindLiveObjects: 17.294400 ms CreateObjectMapping: 6.785500 ms MarkObjects: 202.389200 ms  DeleteObjects: 0.501300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 6)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 240011.
Total: 220.832700 ms (FindLiveObjects: 17.918000 ms CreateObjectMapping: 7.020300 ms MarkObjects: 195.346800 ms  DeleteObjects: 0.547500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 6)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 240011.
Total: 227.517100 ms (FindLiveObjects: 17.141700 ms CreateObjectMapping: 6.968400 ms MarkObjects: 202.948700 ms  DeleteObjects: 0.458000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 6)
SCENE LOADING DONE IN 00:00:09.8705457
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 168 unused Assets to reduce memory usage. Loaded Objects now: 239843.
Total: 228.460100 ms (FindLiveObjects: 17.791300 ms CreateObjectMapping: 7.009800 ms MarkObjects: 203.142600 ms  DeleteObjects: 0.516200 ms)

Start backup save files
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Complete backup
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_royalecrown
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 6)

Unloading 735 unused Assets to reduce memory usage. Loaded Objects now: 235295.
Total: 234.780700 ms (FindLiveObjects: 17.945400 ms CreateObjectMapping: 8.398500 ms MarkObjects: 195.869500 ms  DeleteObjects: 12.566900 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_royalecrown/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_royalecrown/RLSusp"
 
(Filename:  Line: 0)

Change CarLoader groundPosition: From 0 on Paintshop
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Prepare Car Paint
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

1  0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

2  1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

3  2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

1  0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

2  1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

3  2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set color
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader11
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 6)

Unloading 2599 unused Assets to reduce memory usage. Loaded Objects now: 239512.
Total: 234.151900 ms (FindLiveObjects: 17.533600 ms CreateObjectMapping: 7.524000 ms MarkObjects: 196.620200 ms  DeleteObjects: 12.473900 ms)

START LOAD SCENE :Junkyard Junkyard FADER :True ScreenFader (ScreenFader)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Halloween
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Christmas
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Valentine
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 6)
UnloadTime: 188.847900 ms

Unloading 1997 unused Assets to reduce memory usage. Loaded Objects now: 202795.
Total: 279.861500 ms (FindLiveObjects: 14.495700 ms CreateObjectMapping: 4.102300 ms MarkObjects: 174.431900 ms  DeleteObjects: 86.831200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 6)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202795.
Total: 201.820400 ms (FindLiveObjects: 21.101600 ms CreateObjectMapping: 3.774500 ms MarkObjects: 176.594300 ms  DeleteObjects: 0.349700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 6)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202795.
Total: 197.372200 ms (FindLiveObjects: 15.495300 ms CreateObjectMapping: 3.981500 ms MarkObjects: 177.473500 ms  DeleteObjects: 0.421500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 6)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202795.
Total: 193.009500 ms (FindLiveObjects: 14.362800 ms CreateObjectMapping: 4.268200 ms MarkObjects: 173.929900 ms  DeleteObjects: 0.448000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 6)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202795.
Total: 196.376500 ms (FindLiveObjects: 14.738200 ms CreateObjectMapping: 3.899300 ms MarkObjects: 177.329700 ms  DeleteObjects: 0.409000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 6)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202795.
Total: 199.565600 ms (FindLiveObjects: 14.817500 ms CreateObjectMapping: 3.891000 ms MarkObjects: 180.484800 ms  DeleteObjects: 0.371800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 6)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202795.
Total: 195.401500 ms (FindLiveObjects: 15.461500 ms CreateObjectMapping: 4.047200 ms MarkObjects: 175.461100 ms  DeleteObjects: 0.431400 ms)

The file 'D:/Games/Car Mechanic Simulator 2018/cms2018_Data/level10' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
 
(Filename:  Line: 221)

Unloading 7 Unused Serialized files (Serialized files now loaded: 6)
UnloadTime: 10.872400 ms
Spawn 24cars
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_porschecarreragt
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_jeepwillysmilitary
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_tempestmagnum
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_fordmustangmach1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_chieftaintbx
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_sakuragt20
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_jeepwillysmilitary
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_boltatlanta
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_boltreptiliar2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_chieftainbandit.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_jeepwrangler.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_castorearthquakerex.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_salemspectrefastback.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_paganizondarevolucion.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_royalecrown.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_porsche964
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_boltatlanta
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_boltreptiliar2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_boltatlanta
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_salemspectrefastback
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_katagirikatsumoto
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_boltreptilia
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_sceolx550
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_katagirikatsumoto
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_boltreptilia
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_chieftainbandit
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_salemkieran
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_boltatlanta
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_boltchapman
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_porsche964rs
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Enable 89
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 222850.
Total: 278.927400 ms (FindLiveObjects: 16.699800 ms CreateObjectMapping: 7.972900 ms MarkObjects: 187.233700 ms  DeleteObjects: 67.021000 ms)

Add special map to !!!:Junkyard_car_2 (14)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porschecarreragt/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porschecarreragt/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_jeepwillysmilitary/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_jeepwillysmilitary/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_tempestmagnum/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_tempestmagnum/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordmustangmach1/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordmustangmach1/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_chieftaintbx/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_chieftaintbx/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_sakuragt20/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_sakuragt20/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_jeepwillysmilitary/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_jeepwillysmilitary/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltatlanta/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltatlanta/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptiliar2/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptiliar2/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porsche964/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porsche964/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltatlanta/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltatlanta/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptiliar2/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptiliar2/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltatlanta/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltatlanta/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemspectrefastback/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemspectrefastback/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_katagirikatsumoto/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_katagirikatsumoto/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptilia/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptilia/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_sceolx550/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_sceolx550/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_katagirikatsumoto/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_katagirikatsumoto/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptilia/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptilia/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_chieftainbandit/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_chieftainbandit/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemkieran/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemkieran/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltatlanta/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltatlanta/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltchapman/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltchapman/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porsche964rs/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porsche964rs/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_jeepwillysmilitary/#Exhaust_V8Old_E"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_tempestmagnum/#Exhaust_V8Old_C"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_chieftainbandit/#Exhaust_V8Old_C"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordmustangmach1/#Exhaust_V8Old_A"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_chieftaintbx/#Exhaust_V8Old_C"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltatlanta/#Exhaust_V8Old_C"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltatlanta/#Exhaust_V8Old_C"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_jeepwillysmilitary/#Exhaust_V8Old_E"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptiliar2/#Exhaust_V8_C"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptilia/#Exhaust_V8Old_A"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemspectrefastback/#Exhaust_V8Old_B"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptiliar2/#Exhaust_V8_C"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptilia/#Exhaust_V8Old_A"
 
(Filename:  Line: 0)

Unloading 2 Unused Serialized files (Serialized files now loaded: 17)
SCENE LOADING DONE IN 00:00:54.8156094
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 32693 unused Assets to reduce memory usage. Loaded Objects now: 328713.
Total: 370.865600 ms (FindLiveObjects: 39.020400 ms CreateObjectMapping: 17.307900 ms MarkObjects: 300.711000 ms  DeleteObjects: 13.826000 ms)

TODO Get negotation chance from upgrades: 10048*1.397999
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TODO Get negotation chance from upgrades: 14448*1.214271
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

5
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Wolnych miejsc w garazu przed:5
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Przenoszenie auta do #CarLoader1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 17)
Zapisano #CarLoader0 w miejscu 0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Wolnych miejsc w garazu po:4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 293 unused Assets to reduce memory usage. Loaded Objects now: 335025.
Total: 312.506900 ms (FindLiveObjects: 25.422600 ms CreateObjectMapping: 10.694600 ms MarkObjects: 263.902600 ms  DeleteObjects: 12.486700 ms)

TODO Get negotation chance from upgrades: 12650*1.345698
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TODO Get negotation chance from upgrades: 45560*1.078174
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Wolnych miejsc w garazu przed:4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Przenoszenie auta do #CarLoader2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 17)
Zapisano #CarLoader1 w miejscu 1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Wolnych miejsc w garazu po:3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 429 unused Assets to reduce memory usage. Loaded Objects now: 330013.
Total: 334.909200 ms (FindLiveObjects: 25.874800 ms CreateObjectMapping: 9.748400 ms MarkObjects: 260.047700 ms  DeleteObjects: 39.238000 ms)

TODO Get negotation chance from upgrades: 29634*1.082411
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Wolnych miejsc w garazu przed:3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Przenoszenie auta do #CarLoader3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 17)
Zapisano #CarLoader2 w miejscu 2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Wolnych miejsc w garazu po:2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 479 unused Assets to reduce memory usage. Loaded Objects now: 324490.
Total: 310.821400 ms (FindLiveObjects: 25.953300 ms CreateObjectMapping: 9.879400 ms MarkObjects: 249.753200 ms  DeleteObjects: 25.235200 ms)

TODO Get negotation chance from upgrades: 33569*1.360533
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader12
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 17)

Unloading 447 unused Assets to reduce memory usage. Loaded Objects now: 319560.
Total: 310.016300 ms (FindLiveObjects: 24.374400 ms CreateObjectMapping: 9.633600 ms MarkObjects: 251.186800 ms  DeleteObjects: 24.821400 ms)

TODO Get negotation chance from upgrades: 16198*1.06275
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TODO Get negotation chance from upgrades: 4234*1.219832
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader13
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 17)

Unloading 588 unused Assets to reduce memory usage. Loaded Objects now: 314757.
Total: 282.565300 ms (FindLiveObjects: 23.994400 ms CreateObjectMapping: 9.771000 ms MarkObjects: 245.548500 ms  DeleteObjects: 3.251200 ms)

TODO Get negotation chance from upgrades: 9633*1.306232
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TODO Get negotation chance from upgrades: 9302*1.362843
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader14
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 17)

Unloading 405 unused Assets to reduce memory usage. Loaded Objects now: 311051.
Total: 287.776700 ms (FindLiveObjects: 24.205200 ms CreateObjectMapping: 9.206300 ms MarkObjects: 242.897900 ms  DeleteObjects: 11.467200 ms)

TODO Get negotation chance from upgrades: 4888*1.313935
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader15
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 17)

Unloading 461 unused Assets to reduce memory usage. Loaded Objects now: 306494.
Total: 273.808200 ms (FindLiveObjects: 23.276000 ms CreateObjectMapping: 9.144700 ms MarkObjects: 239.133100 ms  DeleteObjects: 2.254300 ms)

TODO Get negotation chance from upgrades: 3577*1.178205
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TODO Get negotation chance from upgrades: 12582*1.17432
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TODO Get negotation chance from upgrades: 9280*1.31764
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader16
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 17)

Unloading 503 unused Assets to reduce memory usage. Loaded Objects now: 302089.
Total: 287.993900 ms (FindLiveObjects: 23.480400 ms CreateObjectMapping: 9.666700 ms MarkObjects: 242.752400 ms  DeleteObjects: 12.094000 ms)

START LOAD SCENE :garage Garage FADER :True ScreenFader (ScreenFader)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 17)
UnloadTime: 1072.955400 ms

Unloading 9426 unused Assets to reduce memory usage. Loaded Objects now: 202808.
Total: 523.509700 ms (FindLiveObjects: 16.278400 ms CreateObjectMapping: 5.420100 ms MarkObjects: 171.618100 ms  DeleteObjects: 330.192700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202808.
Total: 310.736000 ms (FindLiveObjects: 134.846000 ms CreateObjectMapping: 4.117000 ms MarkObjects: 171.255200 ms  DeleteObjects: 0.517200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202808.
Total: 191.504800 ms (FindLiveObjects: 15.750000 ms CreateObjectMapping: 3.763500 ms MarkObjects: 171.428100 ms  DeleteObjects: 0.562800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202808.
Total: 189.217000 ms (FindLiveObjects: 15.219300 ms CreateObjectMapping: 3.799000 ms MarkObjects: 169.769400 ms  DeleteObjects: 0.429100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202808.
Total: 190.965800 ms (FindLiveObjects: 16.500100 ms CreateObjectMapping: 3.973600 ms MarkObjects: 170.023400 ms  DeleteObjects: 0.468300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202808.
Total: 190.819100 ms (FindLiveObjects: 15.317100 ms CreateObjectMapping: 3.880300 ms MarkObjects: 171.208700 ms  DeleteObjects: 0.412500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202808.
Total: 192.490800 ms (FindLiveObjects: 15.248400 ms CreateObjectMapping: 3.962600 ms MarkObjects: 172.844900 ms  DeleteObjects: 0.434500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202808.
Total: 191.681100 ms (FindLiveObjects: 15.880400 ms CreateObjectMapping: 3.950400 ms MarkObjects: 171.437600 ms  DeleteObjects: 0.412400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202808.
Total: 190.644700 ms (FindLiveObjects: 15.252100 ms CreateObjectMapping: 3.681100 ms MarkObjects: 171.298300 ms  DeleteObjects: 0.412800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202808.
Total: 194.011700 ms (FindLiveObjects: 15.894500 ms CreateObjectMapping: 3.690100 ms MarkObjects: 174.002300 ms  DeleteObjects: 0.424600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202808.
Total: 191.556100 ms (FindLiveObjects: 15.388800 ms CreateObjectMapping: 3.839800 ms MarkObjects: 171.806700 ms  DeleteObjects: 0.520100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202808.
Total: 191.493900 ms (FindLiveObjects: 15.324900 ms CreateObjectMapping: 3.731900 ms MarkObjects: 172.024600 ms  DeleteObjects: 0.412200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202808.
Total: 190.954000 ms (FindLiveObjects: 15.506600 ms CreateObjectMapping: 3.677500 ms MarkObjects: 171.372200 ms  DeleteObjects: 0.397200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202808.
Total: 193.214800 ms (FindLiveObjects: 15.325100 ms CreateObjectMapping: 3.685000 ms MarkObjects: 173.669200 ms  DeleteObjects: 0.535300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202808.
Total: 192.592600 ms (FindLiveObjects: 15.025400 ms CreateObjectMapping: 3.975000 ms MarkObjects: 173.168100 ms  DeleteObjects: 0.423500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202808.
Total: 190.477800 ms (FindLiveObjects: 15.454100 ms CreateObjectMapping: 3.833200 ms MarkObjects: 170.773000 ms  DeleteObjects: 0.417200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202808.
Total: 189.173100 ms (FindLiveObjects: 15.559700 ms CreateObjectMapping: 3.726000 ms MarkObjects: 169.468000 ms  DeleteObjects: 0.418900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202808.
Total: 189.574200 ms (FindLiveObjects: 15.302700 ms CreateObjectMapping: 3.641800 ms MarkObjects: 170.221800 ms  DeleteObjects: 0.407500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202808.
Total: 190.836800 ms (FindLiveObjects: 15.436700 ms CreateObjectMapping: 3.653400 ms MarkObjects: 171.320500 ms  DeleteObjects: 0.425900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202808.
Total: 195.092000 ms (FindLiveObjects: 15.466400 ms CreateObjectMapping: 3.730400 ms MarkObjects: 175.471800 ms  DeleteObjects: 0.423000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202808.
Total: 190.461000 ms (FindLiveObjects: 15.127300 ms CreateObjectMapping: 3.875700 ms MarkObjects: 171.039800 ms  DeleteObjects: 0.417800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202808.
Total: 190.941900 ms (FindLiveObjects: 15.171000 ms CreateObjectMapping: 4.036800 ms MarkObjects: 171.305200 ms  DeleteObjects: 0.428800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202808.
Total: 190.659700 ms (FindLiveObjects: 15.596700 ms CreateObjectMapping: 3.765600 ms MarkObjects: 170.880500 ms  DeleteObjects: 0.416500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202808.
Total: 190.138900 ms (FindLiveObjects: 15.225000 ms CreateObjectMapping: 3.697000 ms MarkObjects: 170.803700 ms  DeleteObjects: 0.412800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202808.
Total: 193.748700 ms (FindLiveObjects: 15.449700 ms CreateObjectMapping: 3.898900 ms MarkObjects: 173.923200 ms  DeleteObjects: 0.476500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202808.
Total: 190.611000 ms (FindLiveObjects: 15.414400 ms CreateObjectMapping: 3.636100 ms MarkObjects: 171.035700 ms  DeleteObjects: 0.524500 ms)

The file 'D:/Games/Car Mechanic Simulator 2018/cms2018_Data/level9' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
 
(Filename:  Line: 221)

Unloading 6 Unused Serialized files (Serialized files now loaded: 17)
UnloadTime: 15.246400 ms
*Config Extended - no config file D:/Games/Car Mechanic Simulator 2018/cms2018_Data/config.ini
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_salemspectrefastback
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_porschecarreragt.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_jeepwillysmilitary.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_tempestmagnum.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_fordmustangmach1.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_chieftaintbx.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_sakuragt20.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_boltatlanta.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_boltreptiliar2.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_porsche964.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_katagirikatsumoto.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_boltreptilia.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_sceolx550.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_chieftainbandit.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_salemkieran.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_boltchapman.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_porsche964rs.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 89 unused Assets to reduce memory usage. Loaded Objects now: 234409.
Total: 233.091600 ms (FindLiveObjects: 17.886900 ms CreateObjectMapping: 6.696200 ms MarkObjects: 194.072000 ms  DeleteObjects: 14.436300 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 234410.
Total: 218.193900 ms (FindLiveObjects: 17.923700 ms CreateObjectMapping: 6.506300 ms MarkObjects: 193.300300 ms  DeleteObjects: 0.463100 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemspectrefastback/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemspectrefastback/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemspectrefastback/#Exhaust_V8Old_B"
 
(Filename:  Line: 0)

Finish load car:car_salemspectrefastback in 00:00:02.7119319
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
LoadCar car_porschecarreragt
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 2758 unused Assets to reduce memory usage. Loaded Objects now: 239825.
Total: 224.708500 ms (FindLiveObjects: 19.411600 ms CreateObjectMapping: 6.976800 ms MarkObjects: 196.598100 ms  DeleteObjects: 1.721700 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porschecarreragt/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porschecarreragt/RLSusp"
 
(Filename:  Line: 0)

Finish load car:car_porschecarreragt in 00:00:02.4469474
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 2)
LoadCar car_porsche964
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 2959 unused Assets to reduce memory usage. Loaded Objects now: 245552.
Total: 240.929300 ms (FindLiveObjects: 19.526700 ms CreateObjectMapping: 8.326000 ms MarkObjects: 211.662800 ms  DeleteObjects: 1.413600 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porsche964/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porsche964/RLSusp"
 
(Filename:  Line: 0)

Finish load car:car_porsche964 in 00:00:02.3957889
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 3)

Unloading 3172 unused Assets to reduce memory usage. Loaded Objects now: 251302.
Total: 250.627300 ms (FindLiveObjects: 20.193500 ms CreateObjectMapping: 7.976800 ms MarkObjects: 220.731400 ms  DeleteObjects: 1.725300 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 3)

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 251278.
Total: 241.178600 ms (FindLiveObjects: 19.809000 ms CreateObjectMapping: 7.340100 ms MarkObjects: 213.422800 ms  DeleteObjects: 0.606200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
SCENE LOADING DONE IN 00:00:25.5116473
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 251278.
Total: 233.289100 ms (FindLiveObjects: 19.169600 ms CreateObjectMapping: 7.564500 ms MarkObjects: 205.892900 ms  DeleteObjects: 0.661900 ms)

Start backup save files
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Complete backup
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_salemspectrefastback
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 0 Unused Serialized files (Serialized files now loaded: 3)

Unloading 394 unused Assets to reduce memory usage. Loaded Objects now: 246217.
Total: 253.459900 ms (FindLiveObjects: 20.645600 ms CreateObjectMapping: 7.448600 ms MarkObjects: 224.221300 ms  DeleteObjects: 1.144000 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemspectrefastback/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemspectrefastback/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemspectrefastback/#Exhaust_V8Old_B"
 
(Filename:  Line: 0)

Save Car To profile0/#CarLoader1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader17
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 3)

Unloading 2830 unused Assets to reduce memory usage. Loaded Objects now: 250968.
Total: 233.487800 ms (FindLiveObjects: 19.255700 ms CreateObjectMapping: 7.402300 ms MarkObjects: 205.572400 ms  DeleteObjects: 1.257200 ms)

LoadCar car_porschecarreragt
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 3)

Unloading 718 unused Assets to reduce memory usage. Loaded Objects now: 240914.
Total: 236.244100 ms (FindLiveObjects: 19.034100 ms CreateObjectMapping: 7.153200 ms MarkObjects: 200.018500 ms  DeleteObjects: 10.038000 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porschecarreragt/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porschecarreragt/RLSusp"
 
(Filename:  Line: 0)

Save Car To profile0/#CarLoader2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader18
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 3)

Unloading 3299 unused Assets to reduce memory usage. Loaded Objects now: 245740.
Total: 269.532400 ms (FindLiveObjects: 19.561500 ms CreateObjectMapping: 7.459800 ms MarkObjects: 209.178000 ms  DeleteObjects: 33.332800 ms)

START LOAD SCENE :Junkyard Junkyard FADER :True ScreenFader (ScreenFader)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Halloween
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Christmas
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Valentine
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
UnloadTime: 220.767800 ms

Unloading 3053 unused Assets to reduce memory usage. Loaded Objects now: 202795.
Total: 340.682100 ms (FindLiveObjects: 15.647800 ms CreateObjectMapping: 4.127600 ms MarkObjects: 174.706700 ms  DeleteObjects: 146.199500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 3)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202795.
Total: 214.927200 ms (FindLiveObjects: 39.623800 ms CreateObjectMapping: 3.707500 ms MarkObjects: 171.143500 ms  DeleteObjects: 0.452200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 3)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202795.
Total: 192.979200 ms (FindLiveObjects: 15.819800 ms CreateObjectMapping: 3.855400 ms MarkObjects: 172.806300 ms  DeleteObjects: 0.497500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 3)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202795.
Total: 194.388600 ms (FindLiveObjects: 15.388200 ms CreateObjectMapping: 3.968700 ms MarkObjects: 174.605100 ms  DeleteObjects: 0.426100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 3)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202795.
Total: 190.194800 ms (FindLiveObjects: 15.396300 ms CreateObjectMapping: 4.027300 ms MarkObjects: 170.357000 ms  DeleteObjects: 0.413900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 3)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202795.
Total: 198.856000 ms (FindLiveObjects: 15.344900 ms CreateObjectMapping: 3.703300 ms MarkObjects: 179.342000 ms  DeleteObjects: 0.465500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 3)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202795.
Total: 192.079500 ms (FindLiveObjects: 15.478700 ms CreateObjectMapping: 3.807700 ms MarkObjects: 172.346900 ms  DeleteObjects: 0.445800 ms)

The file 'D:/Games/Car Mechanic Simulator 2018/cms2018_Data/level10' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
 
(Filename:  Line: 221)

Unloading 7 Unused Serialized files (Serialized files now loaded: 3)
UnloadTime: 14.627700 ms
Spawn 24cars
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_sceolx550
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_boltcape
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_fordgt40
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_boltcape
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_chieftainbandit
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_boltrollett
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_boltreptilia
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_boltcape
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_luxorbowen
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_plymouthroadrunner
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_tempestmagnum
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_dctyphoon
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_luxorbowen
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_salemspectrefastback.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_porschecarreragt.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_porsche964.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_tempestmagnum
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_sakuramoon
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_dodgechallenger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_salemkieran
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_bolthellcat
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_porsche964rs
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_salemkieran
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_plymouthroadrunner
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_salemspectrefastback
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_boltreptiliar2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_dctyphoon
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Enable 86
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 222851.
Total: 306.361300 ms (FindLiveObjects: 17.027600 ms CreateObjectMapping: 6.749500 ms MarkObjects: 187.446200 ms  DeleteObjects: 95.137900 ms)

Add special map to !!!:Junkyard_car_1_v2 (4)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_sceolx550/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_sceolx550/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltcape/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltcape/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltcape/#Exhaust_V8Old_B"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltcape/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltcape/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_chieftainbandit/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_chieftainbandit/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltrollett/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltrollett/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptilia/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptilia/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltcape/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltcape/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_luxorbowen/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_luxorbowen/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_plymouthroadrunner/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_plymouthroadrunner/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_tempestmagnum/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_tempestmagnum/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_dctyphoon/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_dctyphoon/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_luxorbowen/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_luxorbowen/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_tempestmagnum/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_tempestmagnum/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_sakuramoon/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_sakuramoon/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_dodgechallenger/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_dodgechallenger/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemkieran/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemkieran/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bolthellcat/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bolthellcat/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porsche964rs/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porsche964rs/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemkieran/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemkieran/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_plymouthroadrunner/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_plymouthroadrunner/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemspectrefastback/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemspectrefastback/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptiliar2/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptiliar2/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_dctyphoon/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_dctyphoon/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_dctyphoon/#Exhaust_V8Old_DC"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_plymouthroadrunner/#Exhaust_V8Old_C"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltrollett/#Exhaust_V8Old_B"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/#FuelTank2b"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptilia/#Exhaust_V8Old_A"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemspectrefastback/#Exhaust_V8Old_B"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptiliar2/#Exhaust_V8_C"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltcape/#Exhaust_V8Old_B"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_chieftainbandit/#Exhaust_V8Old_C"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_luxorbowen/#Exhaust_V8Old_C"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bolthellcat/#Exhaust_V8Old_C"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_dctyphoon/#Exhaust_V8Old_DC"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_plymouthroadrunner/#Exhaust_V8Old_C"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_luxorbowen/#Exhaust_V8Old_C"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_tempestmagnum/#Exhaust_V8Old_C"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_tempestmagnum/#Exhaust_V8Old_C"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_dodgechallenger/#Exhaust_V8Old_Challenger"
 
(Filename:  Line: 0)

Unloading 2 Unused Serialized files (Serialized files now loaded: 17)
SCENE LOADING DONE IN 00:00:41.5157358
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 25655 unused Assets to reduce memory usage. Loaded Objects now: 331663.
Total: 363.003800 ms (FindLiveObjects: 31.170500 ms CreateObjectMapping: 15.169700 ms MarkObjects: 293.488600 ms  DeleteObjects: 23.174500 ms)

TODO Get negotation chance from upgrades: 10606*1.17152
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader19
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 17)

Unloading 280 unused Assets to reduce memory usage. Loaded Objects now: 337935.
Total: 301.247700 ms (FindLiveObjects: 27.579600 ms CreateObjectMapping: 9.737800 ms MarkObjects: 262.815700 ms  DeleteObjects: 1.114300 ms)

TODO Get negotation chance from upgrades: 6441*1.303566
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader20
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 17)

Unloading 441 unused Assets to reduce memory usage. Loaded Objects now: 333469.
Total: 303.834200 ms (FindLiveObjects: 28.178500 ms CreateObjectMapping: 10.158700 ms MarkObjects: 264.200200 ms  DeleteObjects: 1.296400 ms)

TODO Get negotation chance from upgrades: 9722*1.023204
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader21
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 17)

Unloading 536 unused Assets to reduce memory usage. Loaded Objects now: 328407.
Total: 305.106500 ms (FindLiveObjects: 25.417500 ms CreateObjectMapping: 10.518800 ms MarkObjects: 256.308700 ms  DeleteObjects: 12.861300 ms)

TODO Get negotation chance from upgrades: 8562*1.036411
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader22
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 17)

Unloading 455 unused Assets to reduce memory usage. Loaded Objects now: 324079.
Total: 292.014700 ms (FindLiveObjects: 26.612900 ms CreateObjectMapping: 10.595300 ms MarkObjects: 252.847200 ms  DeleteObjects: 1.959100 ms)

TODO Get negotation chance from upgrades: 8862*1.328104
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader23
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 17)

Unloading 460 unused Assets to reduce memory usage. Loaded Objects now: 319196.
Total: 303.619600 ms (FindLiveObjects: 24.291500 ms CreateObjectMapping: 13.852100 ms MarkObjects: 253.443300 ms  DeleteObjects: 12.032500 ms)

TODO Get negotation chance from upgrades: 13195*1.000679
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Wolnych miejsc w garazu przed:4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Przenoszenie auta do #CarLoader1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 17)
Zapisano #CarLoader0 w miejscu 0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Wolnych miejsc w garazu po:3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 492 unused Assets to reduce memory usage. Loaded Objects now: 314192.
Total: 296.338500 ms (FindLiveObjects: 24.640100 ms CreateObjectMapping: 9.490100 ms MarkObjects: 248.236600 ms  DeleteObjects: 13.971400 ms)

Sit Inside
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TODO Get negotation chance from upgrades: 9386*1.159682
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader24
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 17)

Unloading 431 unused Assets to reduce memory usage. Loaded Objects now: 309284.
Total: 294.011600 ms (FindLiveObjects: 24.717100 ms CreateObjectMapping: 9.447800 ms MarkObjects: 246.842100 ms  DeleteObjects: 13.004300 ms)

Sit Inside
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TODO Get negotation chance from upgrades: 12032*1.060244
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TODO Get negotation chance from upgrades: 10478*1.299033
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader25
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 17)

Unloading 570 unused Assets to reduce memory usage. Loaded Objects now: 304726.
Total: 284.248500 ms (FindLiveObjects: 22.989000 ms CreateObjectMapping: 9.083500 ms MarkObjects: 239.544100 ms  DeleteObjects: 12.631700 ms)

TODO Get negotation chance from upgrades: 6319*1.020142
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader26
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 17)

Unloading 553 unused Assets to reduce memory usage. Loaded Objects now: 300175.
Total: 275.025700 ms (FindLiveObjects: 22.828300 ms CreateObjectMapping: 9.583700 ms MarkObjects: 240.025800 ms  DeleteObjects: 2.587400 ms)

TODO Get negotation chance from upgrades: 16861*1.354887
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TODO Get negotation chance from upgrades: 14034*1.206741
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader27
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 17)

Unloading 542 unused Assets to reduce memory usage. Loaded Objects now: 295651.
Total: 268.471900 ms (FindLiveObjects: 22.748300 ms CreateObjectMapping: 9.673600 ms MarkObjects: 234.806300 ms  DeleteObjects: 1.243400 ms)

TODO Get negotation chance from upgrades: 9309*1.318268
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TODO Get negotation chance from upgrades: 21791*1.334827
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TODO Get negotation chance from upgrades: 9979*1.220255
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TODO Get negotation chance from upgrades: 9453*1.325876
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader28
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 17)

Unloading 453 unused Assets to reduce memory usage. Loaded Objects now: 290952.
Total: 277.007200 ms (FindLiveObjects: 22.812500 ms CreateObjectMapping: 9.723700 ms MarkObjects: 233.312500 ms  DeleteObjects: 11.158400 ms)

TODO Get negotation chance from upgrades: 8617*1.159954
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TODO Get negotation chance from upgrades: 7281*1.077977
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader29
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 17)

Unloading 571 unused Assets to reduce memory usage. Loaded Objects now: 285902.
Total: 277.742600 ms (FindLiveObjects: 23.016200 ms CreateObjectMapping: 10.072600 ms MarkObjects: 232.218100 ms  DeleteObjects: 12.435500 ms)

START LOAD SCENE :garage Garage FADER :True ScreenFader (ScreenFader)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 17)
UnloadTime: 985.788600 ms

Unloading 7710 unused Assets to reduce memory usage. Loaded Objects now: 202810.
Total: 509.800600 ms (FindLiveObjects: 15.515700 ms CreateObjectMapping: 4.689500 ms MarkObjects: 176.314000 ms  DeleteObjects: 313.281000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202810.
Total: 284.383400 ms (FindLiveObjects: 99.837800 ms CreateObjectMapping: 4.009600 ms MarkObjects: 180.034600 ms  DeleteObjects: 0.500800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202810.
Total: 196.554000 ms (FindLiveObjects: 15.871700 ms CreateObjectMapping: 4.261900 ms MarkObjects: 176.008500 ms  DeleteObjects: 0.411600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202810.
Total: 191.157800 ms (FindLiveObjects: 15.439400 ms CreateObjectMapping: 3.729800 ms MarkObjects: 171.547300 ms  DeleteObjects: 0.440900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202810.
Total: 190.335200 ms (FindLiveObjects: 15.494100 ms CreateObjectMapping: 3.828700 ms MarkObjects: 170.591200 ms  DeleteObjects: 0.420700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202810.
Total: 194.991200 ms (FindLiveObjects: 15.267200 ms CreateObjectMapping: 3.889700 ms MarkObjects: 175.362600 ms  DeleteObjects: 0.471300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202810.
Total: 189.306700 ms (FindLiveObjects: 15.623600 ms CreateObjectMapping: 3.903800 ms MarkObjects: 169.357300 ms  DeleteObjects: 0.421900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202810.
Total: 192.820000 ms (FindLiveObjects: 16.893400 ms CreateObjectMapping: 4.091100 ms MarkObjects: 171.405100 ms  DeleteObjects: 0.430000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202810.
Total: 191.028700 ms (FindLiveObjects: 15.462400 ms CreateObjectMapping: 3.759500 ms MarkObjects: 171.381500 ms  DeleteObjects: 0.424900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202810.
Total: 190.283000 ms (FindLiveObjects: 15.301300 ms CreateObjectMapping: 4.397200 ms MarkObjects: 170.148500 ms  DeleteObjects: 0.435600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202810.
Total: 188.720800 ms (FindLiveObjects: 15.194100 ms CreateObjectMapping: 3.871700 ms MarkObjects: 169.238500 ms  DeleteObjects: 0.415900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202810.
Total: 188.152800 ms (FindLiveObjects: 15.412000 ms CreateObjectMapping: 3.719100 ms MarkObjects: 168.582600 ms  DeleteObjects: 0.438600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202810.
Total: 194.379700 ms (FindLiveObjects: 15.350700 ms CreateObjectMapping: 3.750800 ms MarkObjects: 174.865200 ms  DeleteObjects: 0.412700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202810.
Total: 192.507400 ms (FindLiveObjects: 15.331400 ms CreateObjectMapping: 3.774700 ms MarkObjects: 172.983600 ms  DeleteObjects: 0.417300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202810.
Total: 189.698900 ms (FindLiveObjects: 15.770100 ms CreateObjectMapping: 3.801500 ms MarkObjects: 169.702500 ms  DeleteObjects: 0.424300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202810.
Total: 188.581000 ms (FindLiveObjects: 15.480000 ms CreateObjectMapping: 3.919600 ms MarkObjects: 168.769500 ms  DeleteObjects: 0.411400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202810.
Total: 188.332600 ms (FindLiveObjects: 15.384600 ms CreateObjectMapping: 3.767000 ms MarkObjects: 168.762800 ms  DeleteObjects: 0.418000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202810.
Total: 192.988800 ms (FindLiveObjects: 15.259000 ms CreateObjectMapping: 3.945400 ms MarkObjects: 173.255200 ms  DeleteObjects: 0.529100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202810.
Total: 189.178100 ms (FindLiveObjects: 15.311500 ms CreateObjectMapping: 3.726500 ms MarkObjects: 169.715200 ms  DeleteObjects: 0.424700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202810.
Total: 189.217300 ms (FindLiveObjects: 15.338200 ms CreateObjectMapping: 3.879800 ms MarkObjects: 169.501200 ms  DeleteObjects: 0.497900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202810.
Total: 188.395900 ms (FindLiveObjects: 15.184900 ms CreateObjectMapping: 3.812200 ms MarkObjects: 168.988400 ms  DeleteObjects: 0.410100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202810.
Total: 189.466500 ms (FindLiveObjects: 15.260100 ms CreateObjectMapping: 3.952400 ms MarkObjects: 169.828700 ms  DeleteObjects: 0.425000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202810.
Total: 192.814500 ms (FindLiveObjects: 15.651000 ms CreateObjectMapping: 3.779600 ms MarkObjects: 172.835400 ms  DeleteObjects: 0.548100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202810.
Total: 189.874600 ms (FindLiveObjects: 15.481600 ms CreateObjectMapping: 3.715700 ms MarkObjects: 170.200700 ms  DeleteObjects: 0.476300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202810.
Total: 192.647200 ms (FindLiveObjects: 15.451100 ms CreateObjectMapping: 4.169400 ms MarkObjects: 172.622000 ms  DeleteObjects: 0.404400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 17)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202810.
Total: 189.047500 ms (FindLiveObjects: 15.433400 ms CreateObjectMapping: 3.866000 ms MarkObjects: 169.310200 ms  DeleteObjects: 0.437600 ms)

The file 'D:/Games/Car Mechanic Simulator 2018/cms2018_Data/level9' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
 
(Filename:  Line: 221)

Unloading 6 Unused Serialized files (Serialized files now loaded: 17)
UnloadTime: 15.626400 ms
*Config Extended - no config file D:/Games/Car Mechanic Simulator 2018/cms2018_Data/config.ini
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_fordgt40
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_sceolx550.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_boltcape.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_chieftainbandit.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_boltrollett.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_boltreptilia.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_luxorbowen.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_plymouthroadrunner.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_tempestmagnum.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_dctyphoon.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_sakuramoon.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_dodgechallenger.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_salemkieran.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_bolthellcat.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_porsche964rs.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_salemspectrefastback.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_boltreptiliar2.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 89 unused Assets to reduce memory usage. Loaded Objects now: 234411.
Total: 231.228900 ms (FindLiveObjects: 18.034800 ms CreateObjectMapping: 6.461100 ms MarkObjects: 192.401500 ms  DeleteObjects: 14.331500 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 234412.
Total: 222.614300 ms (FindLiveObjects: 17.815100 ms CreateObjectMapping: 6.872100 ms MarkObjects: 197.443200 ms  DeleteObjects: 0.483400 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/#FuelTank2b"
 
(Filename:  Line: 0)

Finish load car:car_fordgt40 in 00:00:02.9099378
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
LoadCar car_porsche964
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 2757 unused Assets to reduce memory usage. Loaded Objects now: 239884.
Total: 222.540900 ms (FindLiveObjects: 18.738900 ms CreateObjectMapping: 7.223500 ms MarkObjects: 195.236900 ms  DeleteObjects: 1.341300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 239860.
Total: 224.810400 ms (FindLiveObjects: 18.632700 ms CreateObjectMapping: 6.694600 ms MarkObjects: 198.937300 ms  DeleteObjects: 0.545600 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porsche964/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porsche964/RLSusp"
 
(Filename:  Line: 0)

Finish load car:car_porsche964 in 00:00:02.5576016
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 2)

Unloading 2728 unused Assets to reduce memory usage. Loaded Objects now: 246094.
Total: 227.358200 ms (FindLiveObjects: 18.945500 ms CreateObjectMapping: 7.595100 ms MarkObjects: 199.550600 ms  DeleteObjects: 1.266900 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 2)

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 246070.
Total: 225.133100 ms (FindLiveObjects: 18.983900 ms CreateObjectMapping: 6.581200 ms MarkObjects: 198.992700 ms  DeleteObjects: 0.575200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
SCENE LOADING DONE IN 00:00:20.5923744
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 275 unused Assets to reduce memory usage. Loaded Objects now: 245795.
Total: 228.600800 ms (FindLiveObjects: 19.224000 ms CreateObjectMapping: 6.906400 ms MarkObjects: 201.762900 ms  DeleteObjects: 0.707400 ms)

Start backup save files
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Complete backup
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Change CarLoader groundPosition: From 0 on CarLifter2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

START LOAD SCENE :Auto_salon Salon FADER :True ScreenFader (ScreenFader)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Halloween
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Christmas
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Valentine
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 320.987600 ms

Unloading 2936 unused Assets to reduce memory usage. Loaded Objects now: 202797.
Total: 359.137800 ms (FindLiveObjects: 15.493600 ms CreateObjectMapping: 4.217200 ms MarkObjects: 182.322800 ms  DeleteObjects: 157.104000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202797.
Total: 210.829500 ms (FindLiveObjects: 32.750500 ms CreateObjectMapping: 4.149600 ms MarkObjects: 173.499800 ms  DeleteObjects: 0.429000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202797.
Total: 201.231200 ms (FindLiveObjects: 15.498300 ms CreateObjectMapping: 3.974900 ms MarkObjects: 181.338500 ms  DeleteObjects: 0.419200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202797.
Total: 205.036100 ms (FindLiveObjects: 16.004200 ms CreateObjectMapping: 4.298400 ms MarkObjects: 184.295500 ms  DeleteObjects: 0.437800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202797.
Total: 200.276600 ms (FindLiveObjects: 16.112300 ms CreateObjectMapping: 4.074100 ms MarkObjects: 179.653700 ms  DeleteObjects: 0.436200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202797.
Total: 199.441300 ms (FindLiveObjects: 16.032800 ms CreateObjectMapping: 3.786000 ms MarkObjects: 179.151000 ms  DeleteObjects: 0.471100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202797.
Total: 195.302000 ms (FindLiveObjects: 15.525500 ms CreateObjectMapping: 3.818200 ms MarkObjects: 175.551000 ms  DeleteObjects: 0.406900 ms)

The file 'D:/Games/Car Mechanic Simulator 2018/cms2018_Data/level14' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
 
(Filename:  Line: 221)

Unloading 10 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 14.563600 ms
LoadCar car_fmwroadster
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_maseratiquattroporte
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_fmwpanther
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_fordf350superduty
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_dodgeram3500
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 217048.
Total: 225.880300 ms (FindLiveObjects: 17.280000 ms CreateObjectMapping: 4.408300 ms MarkObjects: 181.362400 ms  DeleteObjects: 22.829300 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fmwroadster/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fmwroadster/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_maseratiquattroporte/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_maseratiquattroporte/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fmwpanther/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fmwpanther/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordf350superduty/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordf350superduty/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_dodgeram3500/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_dodgeram3500/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordf350superduty/#Exhaust_V8_F"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fmwpanther/#Exhaust_V8_C"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_maseratiquattroporte/#Exhaust_V8_Quattroporte"
 
(Filename:  Line: 0)

Unloading 2 Unused Serialized files (Serialized files now loaded: 7)
SCENE LOADING DONE IN 00:00:17.1590206
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 11964 unused Assets to reduce memory usage. Loaded Objects now: 242192.
Total: 227.793300 ms (FindLiveObjects: 19.945400 ms CreateObjectMapping: 8.494000 ms MarkObjects: 195.594600 ms  DeleteObjects: 3.758800 ms)

TODO Get negotation chance from upgrades: 268865*1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader30
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 7)

Unloading 140 unused Assets to reduce memory usage. Loaded Objects now: 241978.
Total: 230.142100 ms (FindLiveObjects: 18.570800 ms CreateObjectMapping: 7.092500 ms MarkObjects: 195.991900 ms  DeleteObjects: 8.486800 ms)

TODO Get negotation chance from upgrades: 216212*1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show Window:InfoWindow
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader31
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 7)

Unloading 518 unused Assets to reduce memory usage. Loaded Objects now: 237360.
Total: 239.831500 ms (FindLiveObjects: 19.080000 ms CreateObjectMapping: 7.112900 ms MarkObjects: 202.412300 ms  DeleteObjects: 11.225900 ms)

TODO Get negotation chance from upgrades: 255436*1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader32
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 7)

Unloading 471 unused Assets to reduce memory usage. Loaded Objects now: 232185.
Total: 231.749300 ms (FindLiveObjects: 17.755400 ms CreateObjectMapping: 6.883400 ms MarkObjects: 190.005500 ms  DeleteObjects: 17.104700 ms)

TODO Get negotation chance from upgrades: 193176*1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader33
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 7)

Unloading 504 unused Assets to reduce memory usage. Loaded Objects now: 227164.
Total: 228.269400 ms (FindLiveObjects: 17.953900 ms CreateObjectMapping: 6.939200 ms MarkObjects: 194.125900 ms  DeleteObjects: 9.250200 ms)

TODO Get negotation chance from upgrades: 273612*1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader34
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 7)

Unloading 758 unused Assets to reduce memory usage. Loaded Objects now: 221930.
Total: 233.221500 ms (FindLiveObjects: 17.803200 ms CreateObjectMapping: 7.428900 ms MarkObjects: 185.559100 ms  DeleteObjects: 22.430100 ms)

START LOAD SCENE :garage Garage FADER :True ScreenFader (ScreenFader)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 7)
UnloadTime: 212.580300 ms

Unloading 892 unused Assets to reduce memory usage. Loaded Objects now: 202799.
Total: 265.604500 ms (FindLiveObjects: 15.997300 ms CreateObjectMapping: 4.494100 ms MarkObjects: 172.349600 ms  DeleteObjects: 72.763100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 7)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202799.
Total: 197.947500 ms (FindLiveObjects: 21.687100 ms CreateObjectMapping: 4.211900 ms MarkObjects: 171.635600 ms  DeleteObjects: 0.412600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 7)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202799.
Total: 194.192000 ms (FindLiveObjects: 15.162500 ms CreateObjectMapping: 4.038200 ms MarkObjects: 174.546900 ms  DeleteObjects: 0.443900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 7)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202799.
Total: 192.776900 ms (FindLiveObjects: 15.308700 ms CreateObjectMapping: 3.784500 ms MarkObjects: 173.222600 ms  DeleteObjects: 0.460800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 7)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202799.
Total: 194.379900 ms (FindLiveObjects: 15.679000 ms CreateObjectMapping: 4.004000 ms MarkObjects: 174.281000 ms  DeleteObjects: 0.415600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 7)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202799.
Total: 190.447600 ms (FindLiveObjects: 15.845100 ms CreateObjectMapping: 3.768200 ms MarkObjects: 170.364200 ms  DeleteObjects: 0.469700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 7)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202799.
Total: 191.588700 ms (FindLiveObjects: 15.636700 ms CreateObjectMapping: 3.746000 ms MarkObjects: 171.796500 ms  DeleteObjects: 0.409200 ms)

The file 'D:/Games/Car Mechanic Simulator 2018/cms2018_Data/level9' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
 
(Filename:  Line: 221)

Unloading 6 Unused Serialized files (Serialized files now loaded: 7)
UnloadTime: 14.596400 ms
*Config Extended - no config file D:/Games/Car Mechanic Simulator 2018/cms2018_Data/config.ini
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_fordgt40
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 89 unused Assets to reduce memory usage. Loaded Objects now: 234417.
Total: 235.952700 ms (FindLiveObjects: 18.215200 ms CreateObjectMapping: 6.378500 ms MarkObjects: 196.137400 ms  DeleteObjects: 15.221300 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 7)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 234417.
Total: 219.640700 ms (FindLiveObjects: 17.843100 ms CreateObjectMapping: 6.554200 ms MarkObjects: 194.705400 ms  DeleteObjects: 0.537700 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/#FuelTank2b"
 
(Filename:  Line: 0)

Finish load car:car_fordgt40 in 00:00:02.5534266
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 7)
LoadCar car_porsche964
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 2757 unused Assets to reduce memory usage. Loaded Objects now: 239889.
Total: 225.464300 ms (FindLiveObjects: 19.019400 ms CreateObjectMapping: 7.399700 ms MarkObjects: 197.764500 ms  DeleteObjects: 1.280200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 7)

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 239865.
Total: 229.527800 ms (FindLiveObjects: 18.648500 ms CreateObjectMapping: 6.872300 ms MarkObjects: 203.396800 ms  DeleteObjects: 0.610000 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porsche964/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porsche964/RLSusp"
 
(Filename:  Line: 0)

Finish load car:car_porsche964 in 00:00:02.4972996
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 7)

Unloading 2728 unused Assets to reduce memory usage. Loaded Objects now: 246099.
Total: 228.183800 ms (FindLiveObjects: 18.718800 ms CreateObjectMapping: 7.588900 ms MarkObjects: 200.711200 ms  DeleteObjects: 1.164600 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 7)

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 246075.
Total: 231.755900 ms (FindLiveObjects: 20.012400 ms CreateObjectMapping: 7.483500 ms MarkObjects: 203.591900 ms  DeleteObjects: 0.668000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 7)
SCENE LOADING DONE IN 00:00:14.1169779
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 275 unused Assets to reduce memory usage. Loaded Objects now: 245800.
Total: 231.871400 ms (FindLiveObjects: 18.270600 ms CreateObjectMapping: 7.301600 ms MarkObjects: 205.638600 ms  DeleteObjects: 0.660300 ms)

Start backup save files
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Complete backup
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

START LOAD SCENE :Auction_room_2 Auction FADER :True ScreenFader (ScreenFader)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Halloween
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Christmas
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Valentine
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 7)
UnloadTime: 321.483500 ms

Unloading 2941 unused Assets to reduce memory usage. Loaded Objects now: 202800.
Total: 349.284800 ms (FindLiveObjects: 15.559100 ms CreateObjectMapping: 4.125800 ms MarkObjects: 175.123600 ms  DeleteObjects: 154.475900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 7)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202800.
Total: 211.903200 ms (FindLiveObjects: 34.111700 ms CreateObjectMapping: 4.086400 ms MarkObjects: 173.287800 ms  DeleteObjects: 0.416800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 7)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202800.
Total: 191.458300 ms (FindLiveObjects: 15.364200 ms CreateObjectMapping: 4.227200 ms MarkObjects: 171.254500 ms  DeleteObjects: 0.611900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 7)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202800.
Total: 190.294300 ms (FindLiveObjects: 15.265800 ms CreateObjectMapping: 3.736200 ms MarkObjects: 170.774300 ms  DeleteObjects: 0.517700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 7)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202800.
Total: 193.661700 ms (FindLiveObjects: 15.403000 ms CreateObjectMapping: 4.153900 ms MarkObjects: 173.508700 ms  DeleteObjects: 0.595600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 7)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202800.
Total: 197.251500 ms (FindLiveObjects: 15.542600 ms CreateObjectMapping: 3.801400 ms MarkObjects: 177.509800 ms  DeleteObjects: 0.397400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 7)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202800.
Total: 193.718800 ms (FindLiveObjects: 15.616700 ms CreateObjectMapping: 4.275300 ms MarkObjects: 173.424500 ms  DeleteObjects: 0.401900 ms)

Unloading 8 Unused Serialized files (Serialized files now loaded: 7)
UnloadTime: 14.829000 ms
LoadCar car_salemkieran
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 204444.
Total: 206.584400 ms (FindLiveObjects: 16.116300 ms CreateObjectMapping: 4.375500 ms MarkObjects: 172.444800 ms  DeleteObjects: 13.647600 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemkieran/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemkieran/RLSusp"
 
(Filename:  Line: 0)

[Auction] Car Value: 9581Car Panels Value: 8574
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] Car Value: 26324
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AI max bid :30478
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 8)
SCENE LOADING DONE IN 00:00:07.5555066
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 2213 unused Assets to reduce memory usage. Loaded Objects now: 208340.
Total: 196.922700 ms (FindLiveObjects: 16.083400 ms CreateObjectMapping: 4.272700 ms MarkObjects: 175.474200 ms  DeleteObjects: 1.092300 ms)

[Auction] Stop car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 0 Unused Serialized files (Serialized files now loaded: 8)
[Auction] Cars left: 4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_bolthorngrandmojave
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 193 unused Assets to reduce memory usage. Loaded Objects now: 207727.
Total: 208.189600 ms (FindLiveObjects: 15.931900 ms CreateObjectMapping: 4.127100 ms MarkObjects: 174.518200 ms  DeleteObjects: 13.612200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 8)

Unloading 177 unused Assets to reduce memory usage. Loaded Objects now: 204416.
Total: 222.391100 ms (FindLiveObjects: 17.106000 ms CreateObjectMapping: 5.002800 ms MarkObjects: 191.808000 ms  DeleteObjects: 8.474100 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bolthorngrandmojave/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bolthorngrandmojave/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bolthorngrandmojave/#Exhaust_V8_C"
 
(Filename:  Line: 0)

[Auction] Destroyed
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] Car Value: 21812Car Panels Value: 5696
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] Car Value: 89400
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AI max bid :82554
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] Stop car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] Cars left: 3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] Finish auction
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader35
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 9)
[Auction] Cars left: 3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_castorearthquake
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 2962 unused Assets to reduce memory usage. Loaded Objects now: 209060.
Total: 210.126400 ms (FindLiveObjects: 17.801100 ms CreateObjectMapping: 4.977300 ms MarkObjects: 179.052700 ms  DeleteObjects: 8.295100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 9)

Unloading 359 unused Assets to reduce memory usage. Loaded Objects now: 204419.
Total: 211.847000 ms (FindLiveObjects: 16.206100 ms CreateObjectMapping: 5.319100 ms MarkObjects: 175.054400 ms  DeleteObjects: 15.267100 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_castorearthquake/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_castorearthquake/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_castorearthquake/#Exhaust_V8_B"
 
(Filename:  Line: 0)

[Auction] Car Value: 25787Car Panels Value: 8898
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] Car Value: 97117
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AI max bid :89300
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] Stop car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 10)
[Auction] Cars left: 2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_jeepwillyscivilian
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 2854 unused Assets to reduce memory usage. Loaded Objects now: 208688.
Total: 210.070900 ms (FindLiveObjects: 17.348800 ms CreateObjectMapping: 4.867000 ms MarkObjects: 179.561000 ms  DeleteObjects: 8.293900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 10)

Unloading 156 unused Assets to reduce memory usage. Loaded Objects now: 204616.
Total: 205.391800 ms (FindLiveObjects: 16.102000 ms CreateObjectMapping: 4.981200 ms MarkObjects: 176.471700 ms  DeleteObjects: 7.836600 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_jeepwillyscivilian/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_jeepwillyscivilian/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_jeepwillyscivilian/#Exhaust_V8Old_E"
 
(Filename:  Line: 0)

[Auction] Car Value: 7337Car Panels Value: 6025
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] Car Value: 14698
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AI max bid :13785
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] Stop car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] Cars left: 1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AIBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] PlayerBid
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] Finish auction
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader36
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] Cars left: 1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)
LoadCar car_dodgecharger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 2470 unused Assets to reduce memory usage. Loaded Objects now: 207459.
Total: 210.408800 ms (FindLiveObjects: 16.631400 ms CreateObjectMapping: 4.283100 ms MarkObjects: 174.024700 ms  DeleteObjects: 15.469500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 152 unused Assets to reduce memory usage. Loaded Objects now: 204421.
Total: 203.768000 ms (FindLiveObjects: 15.796200 ms CreateObjectMapping: 6.041800 ms MarkObjects: 173.650000 ms  DeleteObjects: 8.279600 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_dodgecharger/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_dodgecharger/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_dodgecharger/#Exhaust_V8Old_C"
 
(Filename:  Line: 0)

[Auction] Car Value: 8121Car Panels Value: 9708
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] Car Value: 35658
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] AI max bid :34332
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Auction] Stop car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

START LOAD SCENE :garage Garage FADER :True ScreenFader (ScreenFader)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
UnloadTime: 44.685200 ms

Unloading 3535 unused Assets to reduce memory usage. Loaded Objects now: 202805.
Total: 270.107800 ms (FindLiveObjects: 15.667200 ms CreateObjectMapping: 4.275400 ms MarkObjects: 172.335800 ms  DeleteObjects: 77.829100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202805.
Total: 199.282100 ms (FindLiveObjects: 24.016900 ms CreateObjectMapping: 3.935100 ms MarkObjects: 170.885600 ms  DeleteObjects: 0.444000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202805.
Total: 192.204800 ms (FindLiveObjects: 15.709200 ms CreateObjectMapping: 4.302800 ms MarkObjects: 171.763200 ms  DeleteObjects: 0.429000 ms)

The file 'D:/Games/Car Mechanic Simulator 2018/cms2018_Data/level9' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
 
(Filename:  Line: 221)

Unloading 6 Unused Serialized files (Serialized files now loaded: 12)
UnloadTime: 14.587300 ms
*Config Extended - no config file D:/Games/Car Mechanic Simulator 2018/cms2018_Data/config.ini
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_fordgt40
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 88 unused Assets to reduce memory usage. Loaded Objects now: 234422.
Total: 233.041600 ms (FindLiveObjects: 18.382800 ms CreateObjectMapping: 6.693900 ms MarkObjects: 193.721500 ms  DeleteObjects: 14.242900 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 234422.
Total: 222.288100 ms (FindLiveObjects: 18.767200 ms CreateObjectMapping: 6.887000 ms MarkObjects: 196.070400 ms  DeleteObjects: 0.563300 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/#FuelTank2b"
 
(Filename:  Line: 0)

Finish load car:car_fordgt40 in 00:00:02.5351936
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 12)
LoadCar car_porsche964
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 2757 unused Assets to reduce memory usage. Loaded Objects now: 239894.
Total: 224.188600 ms (FindLiveObjects: 18.470400 ms CreateObjectMapping: 7.106900 ms MarkObjects: 197.499800 ms  DeleteObjects: 1.111200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 239870.
Total: 224.846000 ms (FindLiveObjects: 18.703900 ms CreateObjectMapping: 6.771300 ms MarkObjects: 198.833300 ms  DeleteObjects: 0.537300 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porsche964/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porsche964/RLSusp"
 
(Filename:  Line: 0)

Finish load car:car_porsche964 in 00:00:02.4826216
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 12)

Unloading 2728 unused Assets to reduce memory usage. Loaded Objects now: 246104.
Total: 231.769800 ms (FindLiveObjects: 19.098700 ms CreateObjectMapping: 7.488300 ms MarkObjects: 203.845900 ms  DeleteObjects: 1.336600 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 12)

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 246080.
Total: 230.922200 ms (FindLiveObjects: 20.104900 ms CreateObjectMapping: 7.898200 ms MarkObjects: 202.275900 ms  DeleteObjects: 0.643000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
SCENE LOADING DONE IN 00:00:13.2379483
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 275 unused Assets to reduce memory usage. Loaded Objects now: 245805.
Total: 227.616000 ms (FindLiveObjects: 18.834000 ms CreateObjectMapping: 7.653500 ms MarkObjects: 200.437500 ms  DeleteObjects: 0.690800 ms)

Start backup save files
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Complete backup
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

START LOAD SCENE :Junkyard Junkyard FADER :True ScreenFader (ScreenFader)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Halloween
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Christmas
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Valentine
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 12)
UnloadTime: 326.251000 ms

Unloading 2513 unused Assets to reduce memory usage. Loaded Objects now: 202805.
Total: 364.520100 ms (FindLiveObjects: 17.063600 ms CreateObjectMapping: 4.801400 ms MarkObjects: 188.423400 ms  DeleteObjects: 154.231300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202805.
Total: 204.099000 ms (FindLiveObjects: 29.747000 ms CreateObjectMapping: 3.940900 ms MarkObjects: 169.969700 ms  DeleteObjects: 0.441000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202805.
Total: 190.347400 ms (FindLiveObjects: 15.222900 ms CreateObjectMapping: 3.677500 ms MarkObjects: 170.796600 ms  DeleteObjects: 0.650000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202805.
Total: 190.713500 ms (FindLiveObjects: 15.498900 ms CreateObjectMapping: 3.836900 ms MarkObjects: 170.980700 ms  DeleteObjects: 0.396800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202805.
Total: 190.637400 ms (FindLiveObjects: 15.563900 ms CreateObjectMapping: 3.771900 ms MarkObjects: 170.889000 ms  DeleteObjects: 0.412500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202805.
Total: 190.816500 ms (FindLiveObjects: 15.190300 ms CreateObjectMapping: 3.763800 ms MarkObjects: 171.412200 ms  DeleteObjects: 0.449800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202805.
Total: 189.476300 ms (FindLiveObjects: 15.952200 ms CreateObjectMapping: 3.872800 ms MarkObjects: 169.167800 ms  DeleteObjects: 0.483100 ms)

The file 'D:/Games/Car Mechanic Simulator 2018/cms2018_Data/level10' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
 
(Filename:  Line: 221)

Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
UnloadTime: 14.382900 ms
Spawn 24cars
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_dodgecharger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_sceolx550
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_salemspectrefastback
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_fordgt40.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_porsche964.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_fmwroadster.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_maseratiquattroporte.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_fmwpanther.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_fordf350superduty.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_dodgeram3500.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_salemkieran.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_bolthorngrandmojave.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_castorearthquake.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_jeepwillyscivilian.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_boltchapman
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_chieftainbandit
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_salemspectrefastback
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_fordgt40
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_bolthellcat
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_jeepwillysmilitary
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_boltchapman
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_boltreptiliar2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_salemkieran
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_boltreptilia
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_boltatlanta
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_elenticallope
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_bentleytseries
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_salemkieran
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_boltreptiliar2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_luxorbowen
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_boltreptilia
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_lotuselises1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_sakuragt20
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_plymouthroadrunner
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_dctyphoon
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Enable 82
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 222854.
Total: 304.114300 ms (FindLiveObjects: 17.573100 ms CreateObjectMapping: 8.468900 ms MarkObjects: 185.197700 ms  DeleteObjects: 92.874500 ms)

Add special map to !!!:Junkyard_car_2_v2 (7)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_dodgecharger/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_dodgecharger/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_dodgecharger/#Exhaust_V8Old_C"
 
(Filename:  Line: 0)

No rustmap found at path D:\Games\Car Mechanic Simulator 2018\cms2018_Data\StreamingAssets\Cars\LotusEliseS1/RustMaps/
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_sceolx550/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_sceolx550/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemspectrefastback/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemspectrefastback/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltchapman/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltchapman/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_chieftainbandit/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_chieftainbandit/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemspectrefastback/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemspectrefastback/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bolthellcat/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bolthellcat/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_jeepwillysmilitary/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_jeepwillysmilitary/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltchapman/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltchapman/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptiliar2/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptiliar2/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemkieran/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemkieran/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptilia/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptilia/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltatlanta/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltatlanta/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_elenticallope/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_elenticallope/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bentleytseries/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bentleytseries/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemkieran/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemkieran/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptiliar2/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptiliar2/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_luxorbowen/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_luxorbowen/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptilia/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptilia/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_lotuselises1/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_lotuselises1/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_sakuragt20/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_sakuragt20/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_plymouthroadrunner/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_plymouthroadrunner/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_dctyphoon/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_dctyphoon/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_plymouthroadrunner/#Exhaust_V8Old_C"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_dctyphoon/#Exhaust_V8Old_DC"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptilia/#Exhaust_V8Old_A"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptiliar2/#Exhaust_V8_C"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_luxorbowen/#Exhaust_V8Old_C"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltatlanta/#Exhaust_V8Old_C"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_sceolx550/#Exhaust_V8_E"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_chieftainbandit/#Exhaust_V8Old_C"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptiliar2/#Exhaust_V8_C"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bolthellcat/#Exhaust_V8Old_C"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemspectrefastback/#Exhaust_V8Old_B"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemspectrefastback/#Exhaust_V8Old_B"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_jeepwillysmilitary/#Exhaust_V8Old_E"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptilia/#Exhaust_V8Old_A"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/#FuelTank2b"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltchapman/#Exhaust_V8Old_C"
 
(Filename:  Line: 0)

Unloading 2 Unused Serialized files (Serialized files now loaded: 19)
SCENE LOADING DONE IN 00:00:36.7041269
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 31525 unused Assets to reduce memory usage. Loaded Objects now: 328738.
Total: 382.918100 ms (FindLiveObjects: 39.200100 ms CreateObjectMapping: 15.308200 ms MarkObjects: 298.240400 ms  DeleteObjects: 30.169000 ms)

TODO Get negotation chance from upgrades: 9482*1.399031
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TODO Get negotation chance from upgrades: 17674*1.216231
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TODO Get negotation chance from upgrades: 17674*1.216231
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader37
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 19)

Unloading 293 unused Assets to reduce memory usage. Loaded Objects now: 335082.
Total: 323.135200 ms (FindLiveObjects: 29.332700 ms CreateObjectMapping: 10.130400 ms MarkObjects: 267.239700 ms  DeleteObjects: 16.432200 ms)

TODO Get negotation chance from upgrades: 5301*1.361802
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader38
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 19)

Unloading 515 unused Assets to reduce memory usage. Loaded Objects now: 330374.
Total: 293.318000 ms (FindLiveObjects: 27.805100 ms CreateObjectMapping: 10.416200 ms MarkObjects: 252.919700 ms  DeleteObjects: 2.176800 ms)

TODO Get negotation chance from upgrades: 7180*1.015898
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Wolnych miejsc w garazu przed:3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Przenoszenie auta do #CarLoader2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 19)
Zapisano #CarLoader1 w miejscu 0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Wolnych miejsc w garazu po:2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 534 unused Assets to reduce memory usage. Loaded Objects now: 325791.
Total: 307.935600 ms (FindLiveObjects: 28.449200 ms CreateObjectMapping: 10.521000 ms MarkObjects: 252.572900 ms  DeleteObjects: 16.392200 ms)

TODO Get negotation chance from upgrades: 6040*1.136084
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TODO Get negotation chance from upgrades: 10884*1.222398
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TODO Get negotation chance from upgrades: 8728*1.235678
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TODO Get negotation chance from upgrades: 9714*1.159973
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader39
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 19)

Unloading 413 unused Assets to reduce memory usage. Loaded Objects now: 321881.
Total: 326.221100 ms (FindLiveObjects: 27.970000 ms CreateObjectMapping: 12.724500 ms MarkObjects: 251.306000 ms  DeleteObjects: 34.220400 ms)

TODO Get negotation chance from upgrades: 16227*1.276333
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TODO Get negotation chance from upgrades: 16227*1.276333
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader40
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 19)

Unloading 542 unused Assets to reduce memory usage. Loaded Objects now: 317155.
Total: 305.974100 ms (FindLiveObjects: 26.744200 ms CreateObjectMapping: 9.662100 ms MarkObjects: 250.968400 ms  DeleteObjects: 18.599200 ms)

TODO Get negotation chance from upgrades: 16699*1.360832
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader41
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 19)

Unloading 586 unused Assets to reduce memory usage. Loaded Objects now: 312035.
Total: 305.699300 ms (FindLiveObjects: 27.731800 ms CreateObjectMapping: 9.295400 ms MarkObjects: 252.157700 ms  DeleteObjects: 16.514100 ms)

TODO Get negotation chance from upgrades: 8165*1.012901
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader42
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 19)

Unloading 516 unused Assets to reduce memory usage. Loaded Objects now: 307077.
Total: 280.661100 ms (FindLiveObjects: 26.323500 ms CreateObjectMapping: 9.371900 ms MarkObjects: 241.904000 ms  DeleteObjects: 3.061600 ms)

TODO Get negotation chance from upgrades: 5085*1.087715
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader43
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 19)

Unloading 474 unused Assets to reduce memory usage. Loaded Objects now: 302227.
Total: 274.275400 ms (FindLiveObjects: 26.532400 ms CreateObjectMapping: 9.078500 ms MarkObjects: 237.641600 ms  DeleteObjects: 1.022600 ms)

TODO Get negotation chance from upgrades: 14515*1.358983
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TODO Get negotation chance from upgrades: 14515*1.358983
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader44
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 19)

Unloading 451 unused Assets to reduce memory usage. Loaded Objects now: 298238.
Total: 282.542200 ms (FindLiveObjects: 25.623800 ms CreateObjectMapping: 9.048900 ms MarkObjects: 245.357700 ms  DeleteObjects: 2.511600 ms)

TODO Get negotation chance from upgrades: 10872*1.395327
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TODO Get negotation chance from upgrades: 12250*1.315929
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TODO Get negotation chance from upgrades: 6657*1.389408
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

START LOAD SCENE :garage Garage FADER :True ScreenFader (ScreenFader)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 19)
UnloadTime: 1080.738200 ms

Unloading 10855 unused Assets to reduce memory usage. Loaded Objects now: 202813.
Total: 707.598400 ms (FindLiveObjects: 19.204700 ms CreateObjectMapping: 5.246100 ms MarkObjects: 171.625300 ms  DeleteObjects: 511.521900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202813.
Total: 329.655100 ms (FindLiveObjects: 154.399300 ms CreateObjectMapping: 3.805200 ms MarkObjects: 171.048300 ms  DeleteObjects: 0.401900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202813.
Total: 193.360900 ms (FindLiveObjects: 19.011300 ms CreateObjectMapping: 3.762900 ms MarkObjects: 170.156200 ms  DeleteObjects: 0.430100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202813.
Total: 199.392700 ms (FindLiveObjects: 18.623500 ms CreateObjectMapping: 4.048700 ms MarkObjects: 176.309600 ms  DeleteObjects: 0.410500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202813.
Total: 193.483200 ms (FindLiveObjects: 18.263100 ms CreateObjectMapping: 3.733700 ms MarkObjects: 171.069200 ms  DeleteObjects: 0.416700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202813.
Total: 194.324000 ms (FindLiveObjects: 18.343000 ms CreateObjectMapping: 3.678400 ms MarkObjects: 171.892600 ms  DeleteObjects: 0.409700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202813.
Total: 195.829900 ms (FindLiveObjects: 19.071700 ms CreateObjectMapping: 3.732400 ms MarkObjects: 172.602000 ms  DeleteObjects: 0.423500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202813.
Total: 194.244900 ms (FindLiveObjects: 18.351800 ms CreateObjectMapping: 3.944700 ms MarkObjects: 171.481800 ms  DeleteObjects: 0.466300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202813.
Total: 197.029000 ms (FindLiveObjects: 18.476900 ms CreateObjectMapping: 3.682000 ms MarkObjects: 174.425100 ms  DeleteObjects: 0.444500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202813.
Total: 194.690300 ms (FindLiveObjects: 18.661100 ms CreateObjectMapping: 3.857100 ms MarkObjects: 171.757300 ms  DeleteObjects: 0.414200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202813.
Total: 194.421300 ms (FindLiveObjects: 18.349900 ms CreateObjectMapping: 4.337100 ms MarkObjects: 171.333900 ms  DeleteObjects: 0.400200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202813.
Total: 199.207800 ms (FindLiveObjects: 18.472500 ms CreateObjectMapping: 3.807200 ms MarkObjects: 176.492100 ms  DeleteObjects: 0.435700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202813.
Total: 193.934800 ms (FindLiveObjects: 18.608000 ms CreateObjectMapping: 3.955600 ms MarkObjects: 170.912200 ms  DeleteObjects: 0.458700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202813.
Total: 198.943800 ms (FindLiveObjects: 18.656700 ms CreateObjectMapping: 4.037700 ms MarkObjects: 175.807000 ms  DeleteObjects: 0.442200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202813.
Total: 194.487400 ms (FindLiveObjects: 19.215800 ms CreateObjectMapping: 4.009800 ms MarkObjects: 170.869200 ms  DeleteObjects: 0.392100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202813.
Total: 194.009200 ms (FindLiveObjects: 18.662700 ms CreateObjectMapping: 3.923600 ms MarkObjects: 170.980100 ms  DeleteObjects: 0.442400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202813.
Total: 193.708700 ms (FindLiveObjects: 18.517500 ms CreateObjectMapping: 3.912800 ms MarkObjects: 170.860000 ms  DeleteObjects: 0.418100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202813.
Total: 193.393200 ms (FindLiveObjects: 18.803000 ms CreateObjectMapping: 3.902500 ms MarkObjects: 170.271200 ms  DeleteObjects: 0.416200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202813.
Total: 194.629400 ms (FindLiveObjects: 18.572100 ms CreateObjectMapping: 3.812100 ms MarkObjects: 171.858700 ms  DeleteObjects: 0.386200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202813.
Total: 194.788600 ms (FindLiveObjects: 19.748700 ms CreateObjectMapping: 3.993000 ms MarkObjects: 170.647300 ms  DeleteObjects: 0.399000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202813.
Total: 194.251000 ms (FindLiveObjects: 18.954900 ms CreateObjectMapping: 3.694500 ms MarkObjects: 171.206100 ms  DeleteObjects: 0.395100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202813.
Total: 194.020500 ms (FindLiveObjects: 18.194900 ms CreateObjectMapping: 3.971700 ms MarkObjects: 171.441400 ms  DeleteObjects: 0.412400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202813.
Total: 193.493500 ms (FindLiveObjects: 18.222900 ms CreateObjectMapping: 3.787300 ms MarkObjects: 171.015300 ms  DeleteObjects: 0.467600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202813.
Total: 193.075900 ms (FindLiveObjects: 18.510600 ms CreateObjectMapping: 4.422200 ms MarkObjects: 169.703300 ms  DeleteObjects: 0.439400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202813.
Total: 195.763100 ms (FindLiveObjects: 20.316500 ms CreateObjectMapping: 4.026600 ms MarkObjects: 170.833600 ms  DeleteObjects: 0.585900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202813.
Total: 193.771000 ms (FindLiveObjects: 18.496000 ms CreateObjectMapping: 3.893900 ms MarkObjects: 170.949300 ms  DeleteObjects: 0.431400 ms)

The file 'D:/Games/Car Mechanic Simulator 2018/cms2018_Data/level9' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
 
(Filename:  Line: 221)

Unloading 6 Unused Serialized files (Serialized files now loaded: 19)
UnloadTime: 22.634200 ms
*Config Extended - no config file D:/Games/Car Mechanic Simulator 2018/cms2018_Data/config.ini
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_fordgt40
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_dodgecharger.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_sceolx550.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_salemspectrefastback.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_boltchapman.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_chieftainbandit.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_bolthellcat.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_jeepwillysmilitary.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_boltreptiliar2.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_salemkieran.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_boltreptilia.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_boltatlanta.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_elenticallope.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_bentleytseries.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_luxorbowen.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_lotuselises1.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_sakuragt20.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_plymouthroadrunner.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_dctyphoon.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 89 unused Assets to reduce memory usage. Loaded Objects now: 234413.
Total: 243.191300 ms (FindLiveObjects: 20.709200 ms CreateObjectMapping: 6.504900 ms MarkObjects: 193.838200 ms  DeleteObjects: 22.138800 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 234413.
Total: 227.486100 ms (FindLiveObjects: 23.342600 ms CreateObjectMapping: 6.710000 ms MarkObjects: 196.967500 ms  DeleteObjects: 0.465400 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/#FuelTank2b"
 
(Filename:  Line: 0)

Finish load car:car_fordgt40 in 00:00:03.5193264
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
LoadCar car_lotuselises1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 2757 unused Assets to reduce memory usage. Loaded Objects now: 239886.
Total: 226.099100 ms (FindLiveObjects: 21.727600 ms CreateObjectMapping: 7.301300 ms MarkObjects: 195.971700 ms  DeleteObjects: 1.098200 ms)

No rustmap found at path D:\Games\Car Mechanic Simulator 2018\cms2018_Data\StreamingAssets\Cars\LotusEliseS1/RustMaps/
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_lotuselises1/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_lotuselises1/RLSusp"
 
(Filename:  Line: 0)

Finish load car:car_lotuselises1 in 00:00:01.2460900
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 2)
LoadCar car_porsche964
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 1915 unused Assets to reduce memory usage. Loaded Objects now: 243992.
Total: 229.553900 ms (FindLiveObjects: 21.430100 ms CreateObjectMapping: 7.339700 ms MarkObjects: 199.694500 ms  DeleteObjects: 1.089300 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porsche964/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porsche964/RLSusp"
 
(Filename:  Line: 0)

Finish load car:car_porsche964 in 00:00:02.5658370
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 3)

Unloading 2740 unused Assets to reduce memory usage. Loaded Objects now: 250182.
Total: 237.416700 ms (FindLiveObjects: 22.063000 ms CreateObjectMapping: 7.509300 ms MarkObjects: 206.451100 ms  DeleteObjects: 1.393200 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 3)

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 250158.
Total: 238.505000 ms (FindLiveObjects: 22.972700 ms CreateObjectMapping: 6.910600 ms MarkObjects: 207.993800 ms  DeleteObjects: 0.627700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
SCENE LOADING DONE IN 00:00:22.0964418
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 397 unused Assets to reduce memory usage. Loaded Objects now: 249761.
Total: 234.003000 ms (FindLiveObjects: 22.847100 ms CreateObjectMapping: 7.605700 ms MarkObjects: 202.801800 ms  DeleteObjects: 0.748200 ms)

Start backup save files
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Complete backup
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Change CarLoader groundPosition: From 0 on Entrance2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

START LOAD SCENE :Parking Parking FADER :True ScreenFader (ScreenFader)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Halloween
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Christmas
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Valentine
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
UnloadTime: 360.895900 ms

Unloading 3753 unused Assets to reduce memory usage. Loaded Objects now: 202800.
Total: 432.713200 ms (FindLiveObjects: 18.738100 ms CreateObjectMapping: 4.335000 ms MarkObjects: 174.298500 ms  DeleteObjects: 235.341200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 3)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202800.
Total: 222.283100 ms (FindLiveObjects: 39.069100 ms CreateObjectMapping: 3.718900 ms MarkObjects: 179.057900 ms  DeleteObjects: 0.436600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 3)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202800.
Total: 195.258900 ms (FindLiveObjects: 18.532200 ms CreateObjectMapping: 3.962800 ms MarkObjects: 172.357000 ms  DeleteObjects: 0.406300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 3)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202800.
Total: 197.769400 ms (FindLiveObjects: 18.500600 ms CreateObjectMapping: 3.825400 ms MarkObjects: 175.029000 ms  DeleteObjects: 0.413900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 3)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202800.
Total: 204.711600 ms (FindLiveObjects: 18.681400 ms CreateObjectMapping: 3.759200 ms MarkObjects: 181.840600 ms  DeleteObjects: 0.429700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 3)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202800.
Total: 196.281600 ms (FindLiveObjects: 19.568600 ms CreateObjectMapping: 3.812800 ms MarkObjects: 172.301900 ms  DeleteObjects: 0.597800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 3)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202800.
Total: 201.084600 ms (FindLiveObjects: 18.374200 ms CreateObjectMapping: 3.968000 ms MarkObjects: 178.303500 ms  DeleteObjects: 0.438700 ms)

The file 'D:/Games/Car Mechanic Simulator 2018/cms2018_Data/level16' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
 
(Filename:  Line: 221)

Unloading 10 Unused Serialized files (Serialized files now loaded: 3)
UnloadTime: 23.376000 ms
LoadCar car_paganihuayra
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 219923.
Total: 236.352200 ms (FindLiveObjects: 19.926000 ms CreateObjectMapping: 4.366800 ms MarkObjects: 180.370500 ms  DeleteObjects: 31.688600 ms)

No rustmap found at path D:\Games\Car Mechanic Simulator 2018\cms2018_Data\StreamingAssets\Cars\PaganiHuayra/RustMaps/
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_paganihuayra/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_paganihuayra/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_paganihuayra/#FuelTank2b"
 
(Filename:  Line: 0)

Finish load car:car_paganihuayra in 00:00:02.9294391
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_sceolx550
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_sceolx550/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_sceolx550/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_sceolx550/#Exhaust_V8_E"
 
(Filename:  Line: 0)

Finish load car:car_sceolx550 in 00:00:01.3140605
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_plymouthroadrunner
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_plymouthroadrunner/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_plymouthroadrunner/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_plymouthroadrunner/#Exhaust_V8Old_C"
 
(Filename:  Line: 0)

Finish load car:car_plymouthroadrunner in 00:00:02.2089627
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_dodgechallenger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_dodgechallenger/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_dodgechallenger/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_dodgechallenger/#Exhaust_V8Old_Challenger"
 
(Filename:  Line: 0)

Finish load car:car_dodgechallenger in 00:00:01.6922610
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_boltcape
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltcape/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltcape/RLSusp"
 
(Filename:  Line: 0)

Finish load car:car_boltcape in 00:00:01.3886241
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_chieftainbandit
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_chieftainbandit/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_chieftainbandit/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_chieftainbandit/#Exhaust_V8Old_C"
 
(Filename:  Line: 0)

Finish load car:car_chieftainbandit in 00:00:01.2634142
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_bolthellcat
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bolthellcat/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bolthellcat/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bolthellcat/#Exhaust_V8Old_C"
 
(Filename:  Line: 0)

Finish load car:car_bolthellcat in 00:00:02.4051328
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_boltreptiliar2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptiliar2/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptiliar2/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptiliar2/#Exhaust_V8_C"
 
(Filename:  Line: 0)

Finish load car:car_boltreptiliar2 in 00:00:01.2240085
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_fordmustangmach1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordmustangmach1/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordmustangmach1/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordmustangmach1/#Exhaust_V8Old_A"
 
(Filename:  Line: 0)

Finish load car:car_fordmustangmach1 in 00:00:02.6872618
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_boltreptilia
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_fordgt40.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_lotuselises1.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_porsche964.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptilia/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptilia/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptilia/#Exhaust_V8Old_A"
 
(Filename:  Line: 0)

Finish load car:car_boltreptilia in 00:00:02.7174579
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_paganizondarevolucion
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

No rustmap found at path D:\Games\Car Mechanic Simulator 2018\cms2018_Data\StreamingAssets\Cars\PaganiZondaRevolucion/RustMaps/
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_paganizondarevolucion/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_paganizondarevolucion/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_paganizondarevolucion/#FuelTank2b"
 
(Filename:  Line: 0)

Finish load car:car_paganizondarevolucion in 00:00:05.3431419
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_royalecrown
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_royalecrown/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_royalecrown/RLSusp"
 
(Filename:  Line: 0)

Finish load car:car_royalecrown in 00:00:01.8122212
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 12)
SCENE LOADING DONE IN 00:00:37.4045330
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 22548 unused Assets to reduce memory usage. Loaded Objects now: 279008.
Total: 276.549400 ms (FindLiveObjects: 26.021900 ms CreateObjectMapping: 11.442100 ms MarkObjects: 216.738000 ms  DeleteObjects: 22.347200 ms)

LoadCar car_paganizondarevolucion
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 310 unused Assets to reduce memory usage. Loaded Objects now: 273459.
Total: 254.499100 ms (FindLiveObjects: 23.602600 ms CreateObjectMapping: 7.748200 ms MarkObjects: 220.054700 ms  DeleteObjects: 3.093300 ms)

No rustmap found at path D:\Games\Car Mechanic Simulator 2018\cms2018_Data\StreamingAssets\Cars\PaganiZondaRevolucion/RustMaps/
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_paganizondarevolucion/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_paganizondarevolucion/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_paganizondarevolucion/#FuelTank2b"
 
(Filename:  Line: 0)

LoadCar car_paganizondarevolucion
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 12)

Unloading 3413 unused Assets to reduce memory usage. Loaded Objects now: 273584.
Total: 249.448200 ms (FindLiveObjects: 23.634600 ms CreateObjectMapping: 8.808500 ms MarkObjects: 214.861800 ms  DeleteObjects: 2.143100 ms)

No rustmap found at path D:\Games\Car Mechanic Simulator 2018\cms2018_Data\StreamingAssets\Cars\PaganiZondaRevolucion/RustMaps/
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_paganizondarevolucion/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_paganizondarevolucion/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_paganizondarevolucion/#FuelTank2b"
 
(Filename:  Line: 0)

LoadCar car_paganizondarevolucion
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 12)

Unloading 3413 unused Assets to reduce memory usage. Loaded Objects now: 273584.
Total: 250.524100 ms (FindLiveObjects: 24.000200 ms CreateObjectMapping: 8.732100 ms MarkObjects: 215.697000 ms  DeleteObjects: 2.094400 ms)

No rustmap found at path D:\Games\Car Mechanic Simulator 2018\cms2018_Data\StreamingAssets\Cars\PaganiZondaRevolucion/RustMaps/
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_paganizondarevolucion/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_paganizondarevolucion/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_paganizondarevolucion/#FuelTank2b"
 
(Filename:  Line: 0)

START LOAD SCENE :garage Garage FADER :True ScreenFader (ScreenFader)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader5
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader6
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader7
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader8
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader9
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader10
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader11
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
UnloadTime: 775.500600 ms

Unloading 10568 unused Assets to reduce memory usage. Loaded Objects now: 202809.
Total: 542.495200 ms (FindLiveObjects: 20.253800 ms CreateObjectMapping: 5.526800 ms MarkObjects: 181.717900 ms  DeleteObjects: 334.996400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202809.
Total: 278.249200 ms (FindLiveObjects: 98.823700 ms CreateObjectMapping: 3.777300 ms MarkObjects: 175.260400 ms  DeleteObjects: 0.387200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202809.
Total: 206.348700 ms (FindLiveObjects: 19.736200 ms CreateObjectMapping: 4.521500 ms MarkObjects: 181.678700 ms  DeleteObjects: 0.411900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202809.
Total: 202.420100 ms (FindLiveObjects: 19.847400 ms CreateObjectMapping: 4.081400 ms MarkObjects: 178.046100 ms  DeleteObjects: 0.444800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202809.
Total: 210.422000 ms (FindLiveObjects: 20.140700 ms CreateObjectMapping: 3.830000 ms MarkObjects: 186.047300 ms  DeleteObjects: 0.403500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202809.
Total: 200.285900 ms (FindLiveObjects: 18.673400 ms CreateObjectMapping: 3.961700 ms MarkObjects: 177.235000 ms  DeleteObjects: 0.415600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202809.
Total: 198.950700 ms (FindLiveObjects: 18.884600 ms CreateObjectMapping: 3.863200 ms MarkObjects: 175.771400 ms  DeleteObjects: 0.431100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202809.
Total: 201.773300 ms (FindLiveObjects: 18.437400 ms CreateObjectMapping: 3.834300 ms MarkObjects: 179.089000 ms  DeleteObjects: 0.412400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202809.
Total: 205.766800 ms (FindLiveObjects: 18.616400 ms CreateObjectMapping: 4.025400 ms MarkObjects: 182.690000 ms  DeleteObjects: 0.434500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202809.
Total: 198.153500 ms (FindLiveObjects: 19.274700 ms CreateObjectMapping: 3.961500 ms MarkObjects: 174.409500 ms  DeleteObjects: 0.507300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202809.
Total: 201.386100 ms (FindLiveObjects: 18.423000 ms CreateObjectMapping: 3.819300 ms MarkObjects: 178.760500 ms  DeleteObjects: 0.383000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202809.
Total: 199.694000 ms (FindLiveObjects: 18.486600 ms CreateObjectMapping: 3.975600 ms MarkObjects: 176.842600 ms  DeleteObjects: 0.388700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202809.
Total: 193.621000 ms (FindLiveObjects: 18.607100 ms CreateObjectMapping: 3.752400 ms MarkObjects: 170.849000 ms  DeleteObjects: 0.412100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202809.
Total: 193.055800 ms (FindLiveObjects: 18.317900 ms CreateObjectMapping: 3.739300 ms MarkObjects: 170.546800 ms  DeleteObjects: 0.451300 ms)

The file 'D:/Games/Car Mechanic Simulator 2018/cms2018_Data/level9' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
 
(Filename:  Line: 221)

Unloading 6 Unused Serialized files (Serialized files now loaded: 12)
UnloadTime: 22.267800 ms
*Config Extended - no config file D:/Games/Car Mechanic Simulator 2018/cms2018_Data/config.ini
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_fordgt40
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 89 unused Assets to reduce memory usage. Loaded Objects now: 234424.
Total: 253.606300 ms (FindLiveObjects: 21.038900 ms CreateObjectMapping: 6.904800 ms MarkObjects: 192.709900 ms  DeleteObjects: 32.952500 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 13)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 234424.
Total: 219.964500 ms (FindLiveObjects: 20.991300 ms CreateObjectMapping: 6.460800 ms MarkObjects: 192.068600 ms  DeleteObjects: 0.443500 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/#FuelTank2b"
 
(Filename:  Line: 0)

Finish load car:car_fordgt40 in 00:00:02.5629448
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 13)
LoadCar car_lotuselises1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_paganihuayra.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_sceolx550.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_plymouthroadrunner.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_dodgechallenger.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_boltcape.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_chieftainbandit.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_bolthellcat.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_boltreptiliar2.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_fordmustangmach1.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_boltreptilia.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_paganizondarevolucion.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_royalecrown.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 2874 unused Assets to reduce memory usage. Loaded Objects now: 239768.
Total: 226.868300 ms (FindLiveObjects: 21.563500 ms CreateObjectMapping: 7.457800 ms MarkObjects: 196.437200 ms  DeleteObjects: 1.409600 ms)

No rustmap found at path D:\Games\Car Mechanic Simulator 2018\cms2018_Data\StreamingAssets\Cars\LotusEliseS1/RustMaps/
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_lotuselises1/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_lotuselises1/RLSusp"
 
(Filename:  Line: 0)

Finish load car:car_lotuselises1 in 00:00:01.6830453
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 2)
LoadCar car_porsche964
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 1915 unused Assets to reduce memory usage. Loaded Objects now: 243874.
Total: 228.980600 ms (FindLiveObjects: 22.169200 ms CreateObjectMapping: 7.122600 ms MarkObjects: 198.449600 ms  DeleteObjects: 1.239000 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porsche964/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porsche964/RLSusp"
 
(Filename:  Line: 0)

Finish load car:car_porsche964 in 00:00:02.2353942
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 3)

Unloading 2740 unused Assets to reduce memory usage. Loaded Objects now: 250064.
Total: 233.996500 ms (FindLiveObjects: 21.754500 ms CreateObjectMapping: 7.674500 ms MarkObjects: 203.287000 ms  DeleteObjects: 1.279900 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 3)

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 250040.
Total: 237.596200 ms (FindLiveObjects: 23.459800 ms CreateObjectMapping: 7.219000 ms MarkObjects: 206.307500 ms  DeleteObjects: 0.609700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
SCENE LOADING DONE IN 00:00:17.7686233
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 280 unused Assets to reduce memory usage. Loaded Objects now: 249760.
Total: 233.864900 ms (FindLiveObjects: 23.193800 ms CreateObjectMapping: 7.210200 ms MarkObjects: 202.685400 ms  DeleteObjects: 0.775200 ms)

Start backup save files
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Complete backup
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

START LOAD SCENE :Parking Parking FADER :True ScreenFader (ScreenFader)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Halloween
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Christmas
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Valentine
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
UnloadTime: 353.629600 ms

Unloading 4033 unused Assets to reduce memory usage. Loaded Objects now: 202797.
Total: 432.765100 ms (FindLiveObjects: 18.811600 ms CreateObjectMapping: 4.385700 ms MarkObjects: 173.787600 ms  DeleteObjects: 235.780000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 3)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202797.
Total: 219.156400 ms (FindLiveObjects: 42.958000 ms CreateObjectMapping: 3.820400 ms MarkObjects: 171.851700 ms  DeleteObjects: 0.526000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 3)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202797.
Total: 194.546200 ms (FindLiveObjects: 18.767800 ms CreateObjectMapping: 4.140800 ms MarkObjects: 171.217500 ms  DeleteObjects: 0.419800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 3)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202797.
Total: 193.241500 ms (FindLiveObjects: 18.364900 ms CreateObjectMapping: 3.994400 ms MarkObjects: 170.477200 ms  DeleteObjects: 0.404500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 3)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202797.
Total: 195.259100 ms (FindLiveObjects: 18.400500 ms CreateObjectMapping: 4.228800 ms MarkObjects: 172.192300 ms  DeleteObjects: 0.437100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 3)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202797.
Total: 193.102000 ms (FindLiveObjects: 18.343000 ms CreateObjectMapping: 3.976800 ms MarkObjects: 170.365900 ms  DeleteObjects: 0.416000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 3)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202797.
Total: 194.871200 ms (FindLiveObjects: 18.355500 ms CreateObjectMapping: 3.795000 ms MarkObjects: 172.295400 ms  DeleteObjects: 0.424900 ms)

The file 'D:/Games/Car Mechanic Simulator 2018/cms2018_Data/level16' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
 
(Filename:  Line: 221)

Unloading 10 Unused Serialized files (Serialized files now loaded: 3)
UnloadTime: 21.794700 ms
LoadCar car_porsche964rs
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 219922.
Total: 230.740000 ms (FindLiveObjects: 25.077100 ms CreateObjectMapping: 4.159700 ms MarkObjects: 180.184700 ms  DeleteObjects: 21.318300 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porsche964rs/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porsche964rs/RLSusp"
 
(Filename:  Line: 0)

Finish load car:car_porsche964rs in 00:00:03.7850243
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_jeepwillysmilitary
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_jeepwillysmilitary/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_jeepwillysmilitary/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_jeepwillysmilitary/#Exhaust_V8Old_E"
 
(Filename:  Line: 0)

Finish load car:car_jeepwillysmilitary in 00:00:01.4721996
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_sakuragt20
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_sakuragt20/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_sakuragt20/RLSusp"
 
(Filename:  Line: 0)

Finish load car:car_sakuragt20 in 00:00:01.0469812
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_boltatlanta
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltatlanta/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltatlanta/RLSusp"
 
(Filename:  Line: 0)

Finish load car:car_boltatlanta in 00:00:01.0189105
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_tempestmagnum
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_tempestmagnum/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_tempestmagnum/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_tempestmagnum/#Exhaust_V8Old_C"
 
(Filename:  Line: 0)

Finish load car:car_tempestmagnum in 00:00:01.4781916
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_salemspectrefastback
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemspectrefastback/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemspectrefastback/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemspectrefastback/#Exhaust_V8Old_B"
 
(Filename:  Line: 0)

Finish load car:car_salemspectrefastback in 00:00:01.0936363
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_porschecarreragt
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porschecarreragt/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porschecarreragt/RLSusp"
 
(Filename:  Line: 0)

Finish load car:car_porschecarreragt in 00:00:03.9165907
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_plymouthroadrunner
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_plymouthroadrunner/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_plymouthroadrunner/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_plymouthroadrunner/#Exhaust_V8Old_C"
 
(Filename:  Line: 0)

Finish load car:car_plymouthroadrunner in 00:00:02.2375184
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_boltcape
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltcape/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltcape/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltcape/#Exhaust_V8Old_B"
 
(Filename:  Line: 0)

Finish load car:car_boltcape in 00:00:01.2535509
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_sakuramoon
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_sakuramoon/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_sakuramoon/RLSusp"
 
(Filename:  Line: 0)

Finish load car:car_sakuramoon in 00:00:01.4370225
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_luxorbowen
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_fordgt40.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_lotuselises1.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_porsche964.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_luxorbowen/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_luxorbowen/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_luxorbowen/#Exhaust_V8Old_C"
 
(Filename:  Line: 0)

Finish load car:car_luxorbowen in 00:00:01.3318072
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_boltrollett
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltrollett/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltrollett/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltrollett/#Exhaust_V8Old_B"
 
(Filename:  Line: 0)

Finish load car:car_boltrollett in 00:00:01.5032129
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 12)
SCENE LOADING DONE IN 00:00:27.7141333
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 21961 unused Assets to reduce memory usage. Loaded Objects now: 277329.
Total: 281.264500 ms (FindLiveObjects: 26.383300 ms CreateObjectMapping: 11.778800 ms MarkObjects: 220.688800 ms  DeleteObjects: 22.413400 ms)

LoadCar car_porsche964rs
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 334 unused Assets to reduce memory usage. Loaded Objects now: 272346.
Total: 252.512400 ms (FindLiveObjects: 24.078500 ms CreateObjectMapping: 8.394400 ms MarkObjects: 218.414900 ms  DeleteObjects: 1.624400 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porsche964rs/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porsche964rs/RLSusp"
 
(Filename:  Line: 0)

LoadCar car_jeepwillysmilitary
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 12)

Unloading 2667 unused Assets to reduce memory usage. Loaded Objects now: 273521.
Total: 246.327700 ms (FindLiveObjects: 23.158500 ms CreateObjectMapping: 8.227900 ms MarkObjects: 212.993300 ms  DeleteObjects: 1.947600 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_jeepwillysmilitary/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_jeepwillysmilitary/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_jeepwillysmilitary/#Exhaust_V8Old_E"
 
(Filename:  Line: 0)

LoadCar car_sakuragt20
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 12)

Unloading 2273 unused Assets to reduce memory usage. Loaded Objects now: 272394.
Total: 245.661100 ms (FindLiveObjects: 23.704700 ms CreateObjectMapping: 8.008000 ms MarkObjects: 211.847800 ms  DeleteObjects: 2.100400 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_sakuragt20/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_sakuragt20/RLSusp"
 
(Filename:  Line: 0)

LoadCar car_boltatlanta
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 12)

Unloading 2738 unused Assets to reduce memory usage. Loaded Objects now: 272524.
Total: 247.551900 ms (FindLiveObjects: 23.498100 ms CreateObjectMapping: 8.683100 ms MarkObjects: 213.278800 ms  DeleteObjects: 2.091500 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltatlanta/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltatlanta/RLSusp"
 
(Filename:  Line: 0)

LoadCar car_tempestmagnum
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 12)

Unloading 2591 unused Assets to reduce memory usage. Loaded Objects now: 271884.
Total: 248.505000 ms (FindLiveObjects: 25.095900 ms CreateObjectMapping: 8.218300 ms MarkObjects: 213.652300 ms  DeleteObjects: 1.538300 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_tempestmagnum/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_tempestmagnum/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_tempestmagnum/#Exhaust_V8Old_C"
 
(Filename:  Line: 0)

LoadCar car_plymouthroadrunner
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 12)

Unloading 2931 unused Assets to reduce memory usage. Loaded Objects now: 272067.
Total: 252.846300 ms (FindLiveObjects: 25.568200 ms CreateObjectMapping: 8.440800 ms MarkObjects: 216.095600 ms  DeleteObjects: 2.741300 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_plymouthroadrunner/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_plymouthroadrunner/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_plymouthroadrunner/#Exhaust_V8Old_C"
 
(Filename:  Line: 0)

LoadCar car_plymouthroadrunner
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 12)

Unloading 2648 unused Assets to reduce memory usage. Loaded Objects now: 272211.
Total: 252.618700 ms (FindLiveObjects: 23.940600 ms CreateObjectMapping: 8.719100 ms MarkObjects: 218.108200 ms  DeleteObjects: 1.850600 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_plymouthroadrunner/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_plymouthroadrunner/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_plymouthroadrunner/#Exhaust_V8Old_C"
 
(Filename:  Line: 0)

LoadCar car_boltcape
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 12)

Unloading 2640 unused Assets to reduce memory usage. Loaded Objects now: 271383.
Total: 246.582500 ms (FindLiveObjects: 23.697900 ms CreateObjectMapping: 8.555100 ms MarkObjects: 212.504000 ms  DeleteObjects: 1.825100 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltcape/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltcape/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltcape/#Exhaust_V8Old_B"
 
(Filename:  Line: 0)

LoadCar car_boltcape
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 12)

Unloading 2917 unused Assets to reduce memory usage. Loaded Objects now: 271655.
Total: 246.657000 ms (FindLiveObjects: 23.908600 ms CreateObjectMapping: 8.400100 ms MarkObjects: 212.739300 ms  DeleteObjects: 1.608600 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltcape/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltcape/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltcape/#Exhaust_V8Old_B"
 
(Filename:  Line: 0)

LoadCar car_sakuramoon
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 12)

Unloading 3208 unused Assets to reduce memory usage. Loaded Objects now: 271903.
Total: 247.848200 ms (FindLiveObjects: 24.222700 ms CreateObjectMapping: 8.969900 ms MarkObjects: 211.771800 ms  DeleteObjects: 2.883700 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_sakuramoon/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_sakuramoon/RLSusp"
 
(Filename:  Line: 0)

LoadCar car_luxorbowen
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 12)

Unloading 2240 unused Assets to reduce memory usage. Loaded Objects now: 271317.
Total: 246.821600 ms (FindLiveObjects: 24.065900 ms CreateObjectMapping: 8.276600 ms MarkObjects: 212.950000 ms  DeleteObjects: 1.528900 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_luxorbowen/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_luxorbowen/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_luxorbowen/#Exhaust_V8Old_C"
 
(Filename:  Line: 0)

LoadCar car_luxorbowen
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 12)

Unloading 2909 unused Assets to reduce memory usage. Loaded Objects now: 271462.
Total: 244.265500 ms (FindLiveObjects: 23.674900 ms CreateObjectMapping: 8.174200 ms MarkObjects: 210.855500 ms  DeleteObjects: 1.560600 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_luxorbowen/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_luxorbowen/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_luxorbowen/#Exhaust_V8Old_C"
 
(Filename:  Line: 0)

LoadCar car_boltrollett
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 12)

Unloading 4065 unused Assets to reduce memory usage. Loaded Objects now: 269981.
Total: 257.300900 ms (FindLiveObjects: 23.500900 ms CreateObjectMapping: 8.179300 ms MarkObjects: 210.445100 ms  DeleteObjects: 15.175200 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltrollett/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltrollett/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltrollett/#Exhaust_V8Old_B"
 
(Filename:  Line: 0)

START LOAD SCENE :garage Garage FADER :True ScreenFader (ScreenFader)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader12
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader13
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader14
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader15
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader16
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader17
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader18
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader19
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader20
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader21
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader22
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader23
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
UnloadTime: 550.095700 ms

Unloading 8038 unused Assets to reduce memory usage. Loaded Objects now: 202810.
Total: 530.185600 ms (FindLiveObjects: 19.333300 ms CreateObjectMapping: 4.843000 ms MarkObjects: 178.033100 ms  DeleteObjects: 327.975500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202810.
Total: 261.122500 ms (FindLiveObjects: 84.673900 ms CreateObjectMapping: 3.819700 ms MarkObjects: 172.136400 ms  DeleteObjects: 0.492300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202810.
Total: 197.192000 ms (FindLiveObjects: 18.602100 ms CreateObjectMapping: 3.904900 ms MarkObjects: 174.242000 ms  DeleteObjects: 0.442400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202810.
Total: 204.286800 ms (FindLiveObjects: 19.463400 ms CreateObjectMapping: 3.896600 ms MarkObjects: 180.507600 ms  DeleteObjects: 0.418700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202810.
Total: 195.181500 ms (FindLiveObjects: 18.531900 ms CreateObjectMapping: 3.996400 ms MarkObjects: 172.118200 ms  DeleteObjects: 0.534700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202810.
Total: 195.094100 ms (FindLiveObjects: 18.675300 ms CreateObjectMapping: 3.862200 ms MarkObjects: 172.154700 ms  DeleteObjects: 0.401600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202810.
Total: 195.226500 ms (FindLiveObjects: 18.357300 ms CreateObjectMapping: 3.954600 ms MarkObjects: 172.470400 ms  DeleteObjects: 0.444000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202810.
Total: 198.602400 ms (FindLiveObjects: 18.477900 ms CreateObjectMapping: 3.870200 ms MarkObjects: 175.813000 ms  DeleteObjects: 0.441000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202810.
Total: 199.252400 ms (FindLiveObjects: 18.556500 ms CreateObjectMapping: 3.853000 ms MarkObjects: 176.373400 ms  DeleteObjects: 0.468900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202810.
Total: 196.304700 ms (FindLiveObjects: 18.795700 ms CreateObjectMapping: 3.722700 ms MarkObjects: 173.319400 ms  DeleteObjects: 0.466700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202810.
Total: 194.463600 ms (FindLiveObjects: 18.492500 ms CreateObjectMapping: 3.699600 ms MarkObjects: 171.853000 ms  DeleteObjects: 0.418300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202810.
Total: 194.866900 ms (FindLiveObjects: 18.263800 ms CreateObjectMapping: 3.838100 ms MarkObjects: 172.286700 ms  DeleteObjects: 0.477900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202810.
Total: 195.602000 ms (FindLiveObjects: 18.461400 ms CreateObjectMapping: 3.710400 ms MarkObjects: 172.969300 ms  DeleteObjects: 0.460600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202810.
Total: 200.524700 ms (FindLiveObjects: 18.181200 ms CreateObjectMapping: 3.991300 ms MarkObjects: 178.034300 ms  DeleteObjects: 0.317600 ms)

The file 'D:/Games/Car Mechanic Simulator 2018/cms2018_Data/level9' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
 
(Filename:  Line: 221)

Unloading 6 Unused Serialized files (Serialized files now loaded: 12)
UnloadTime: 22.063500 ms
*Config Extended - no config file D:/Games/Car Mechanic Simulator 2018/cms2018_Data/config.ini
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_fordgt40
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 89 unused Assets to reduce memory usage. Loaded Objects now: 234425.
Total: 255.931300 ms (FindLiveObjects: 20.967700 ms CreateObjectMapping: 7.115300 ms MarkObjects: 195.129200 ms  DeleteObjects: 32.719100 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 13)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 234425.
Total: 227.412700 ms (FindLiveObjects: 20.729700 ms CreateObjectMapping: 6.429000 ms MarkObjects: 199.766800 ms  DeleteObjects: 0.487100 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/#FuelTank2b"
 
(Filename:  Line: 0)

Finish load car:car_fordgt40 in 00:00:02.6125812
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 13)
LoadCar car_lotuselises1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_porsche964rs.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_jeepwillysmilitary.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_sakuragt20.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_boltatlanta.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_tempestmagnum.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_salemspectrefastback.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_porschecarreragt.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_plymouthroadrunner.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_boltcape.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_sakuramoon.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_luxorbowen.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_boltrollett.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 2874 unused Assets to reduce memory usage. Loaded Objects now: 239769.
Total: 231.632900 ms (FindLiveObjects: 22.252500 ms CreateObjectMapping: 7.293500 ms MarkObjects: 200.764100 ms  DeleteObjects: 1.322500 ms)

No rustmap found at path D:\Games\Car Mechanic Simulator 2018\cms2018_Data\StreamingAssets\Cars\LotusEliseS1/RustMaps/
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_lotuselises1/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_lotuselises1/RLSusp"
 
(Filename:  Line: 0)

Finish load car:car_lotuselises1 in 00:00:01.7020372
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 2)
LoadCar car_porsche964
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 1915 unused Assets to reduce memory usage. Loaded Objects now: 243875.
Total: 229.873700 ms (FindLiveObjects: 21.680900 ms CreateObjectMapping: 7.364200 ms MarkObjects: 199.507900 ms  DeleteObjects: 1.320500 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porsche964/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porsche964/RLSusp"
 
(Filename:  Line: 0)

Finish load car:car_porsche964 in 00:00:02.2634063
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 3)

Unloading 2740 unused Assets to reduce memory usage. Loaded Objects now: 250065.
Total: 239.024600 ms (FindLiveObjects: 23.360900 ms CreateObjectMapping: 7.386900 ms MarkObjects: 206.813500 ms  DeleteObjects: 1.463200 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 3)

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 250041.
Total: 235.006500 ms (FindLiveObjects: 22.330800 ms CreateObjectMapping: 7.218100 ms MarkObjects: 204.886700 ms  DeleteObjects: 0.570600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
SCENE LOADING DONE IN 00:00:17.6855588
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 280 unused Assets to reduce memory usage. Loaded Objects now: 249761.
Total: 238.389000 ms (FindLiveObjects: 23.202100 ms CreateObjectMapping: 7.464300 ms MarkObjects: 207.034000 ms  DeleteObjects: 0.688300 ms)

Start backup save files
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Complete backup
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

START LOAD SCENE :Parking Parking FADER :True ScreenFader (ScreenFader)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Halloween
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Christmas
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Valentine
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
UnloadTime: 362.955700 ms

Unloading 3526 unused Assets to reduce memory usage. Loaded Objects now: 202798.
Total: 429.996600 ms (FindLiveObjects: 19.212200 ms CreateObjectMapping: 4.158900 ms MarkObjects: 172.164300 ms  DeleteObjects: 234.460700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 3)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202798.
Total: 219.024100 ms (FindLiveObjects: 41.733600 ms CreateObjectMapping: 3.811300 ms MarkObjects: 173.015400 ms  DeleteObjects: 0.463300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 3)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202798.
Total: 197.522300 ms (FindLiveObjects: 18.889100 ms CreateObjectMapping: 4.077700 ms MarkObjects: 174.204100 ms  DeleteObjects: 0.351100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 3)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202798.
Total: 195.595900 ms (FindLiveObjects: 19.267900 ms CreateObjectMapping: 3.765000 ms MarkObjects: 172.117100 ms  DeleteObjects: 0.445500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 3)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202798.
Total: 198.902900 ms (FindLiveObjects: 19.728000 ms CreateObjectMapping: 4.087700 ms MarkObjects: 174.671400 ms  DeleteObjects: 0.415400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 3)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202798.
Total: 194.705300 ms (FindLiveObjects: 18.176600 ms CreateObjectMapping: 3.782600 ms MarkObjects: 172.277500 ms  DeleteObjects: 0.468300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 3)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202798.
Total: 195.495100 ms (FindLiveObjects: 18.442300 ms CreateObjectMapping: 3.928600 ms MarkObjects: 172.720100 ms  DeleteObjects: 0.403800 ms)

The file 'D:/Games/Car Mechanic Simulator 2018/cms2018_Data/level16' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
 
(Filename:  Line: 221)

Unloading 10 Unused Serialized files (Serialized files now loaded: 3)
UnloadTime: 22.027900 ms
LoadCar car_plymouthroadrunner
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 219923.
Total: 232.497800 ms (FindLiveObjects: 22.783400 ms CreateObjectMapping: 4.037100 ms MarkObjects: 184.290400 ms  DeleteObjects: 21.386700 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_plymouthroadrunner/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_plymouthroadrunner/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_plymouthroadrunner/#Exhaust_V8Old_C"
 
(Filename:  Line: 0)

Finish load car:car_plymouthroadrunner in 00:00:02.5517941
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_dodgechallenger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_dodgechallenger/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_dodgechallenger/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_dodgechallenger/#Exhaust_V8Old_Challenger"
 
(Filename:  Line: 0)

Finish load car:car_dodgechallenger in 00:00:01.1688242
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_boltcape
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltcape/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltcape/RLSusp"
 
(Filename:  Line: 0)

Finish load car:car_boltcape in 00:00:00.9647004
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_dctyphoon
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_dctyphoon/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_dctyphoon/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_dctyphoon/#Exhaust_V8Old_DC"
 
(Filename:  Line: 0)

Finish load car:car_dctyphoon in 00:00:01.2320298
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_salemspectrefastback
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemspectrefastback/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemspectrefastback/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemspectrefastback/#Exhaust_V8Old_B"
 
(Filename:  Line: 0)

Finish load car:car_salemspectrefastback in 00:00:01.9742878
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_boltcape
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltcape/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltcape/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltcape/#Exhaust_V8Old_B"
 
(Filename:  Line: 0)

Finish load car:car_boltcape in 00:00:01.0845989
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_dodgeram3500
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_dodgeram3500/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_dodgeram3500/RLSusp"
 
(Filename:  Line: 0)

Finish load car:car_dodgeram3500 in 00:00:02.2130749
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_fmwroadster
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fmwroadster/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fmwroadster/RLSusp"
 
(Filename:  Line: 0)

Finish load car:car_fmwroadster in 00:00:01.4974596
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_maseratiquattroporte
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_maseratiquattroporte/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_maseratiquattroporte/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_maseratiquattroporte/#Exhaust_V8_Quattroporte"
 
(Filename:  Line: 0)

Finish load car:car_maseratiquattroporte in 00:00:02.8201151
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_fordf350superduty
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordf350superduty/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordf350superduty/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordf350superduty/#Exhaust_V8_F"
 
(Filename:  Line: 0)

Finish load car:car_fordf350superduty in 00:00:02.3639783
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_fmwpanther
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fmwpanther/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fmwpanther/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fmwpanther/#Exhaust_V8_C"
 
(Filename:  Line: 0)

Finish load car:car_fmwpanther in 00:00:01.5931955
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_bolthorngrandmojave
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_fordgt40.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_lotuselises1.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_porsche964.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bolthorngrandmojave/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bolthorngrandmojave/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bolthorngrandmojave/#Exhaust_V8_C"
 
(Filename:  Line: 0)

Finish load car:car_bolthorngrandmojave in 00:00:01.8643701
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)
SCENE LOADING DONE IN 00:00:27.5187916
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 25796 unused Assets to reduce memory usage. Loaded Objects now: 280544.
Total: 282.307600 ms (FindLiveObjects: 26.388300 ms CreateObjectMapping: 10.727800 ms MarkObjects: 221.928100 ms  DeleteObjects: 23.263000 ms)

LoadCar car_plymouthroadrunner
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 281 unused Assets to reduce memory usage. Loaded Objects now: 275971.
Total: 250.530800 ms (FindLiveObjects: 24.326000 ms CreateObjectMapping: 9.143200 ms MarkObjects: 215.947100 ms  DeleteObjects: 1.114400 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_plymouthroadrunner/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_plymouthroadrunner/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_plymouthroadrunner/#Exhaust_V8Old_C"
 
(Filename:  Line: 0)

LoadCar car_dodgechallenger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)

Unloading 2522 unused Assets to reduce memory usage. Loaded Objects now: 275959.
Total: 254.581700 ms (FindLiveObjects: 24.964000 ms CreateObjectMapping: 8.866800 ms MarkObjects: 219.053400 ms  DeleteObjects: 1.697200 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_dodgechallenger/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_dodgechallenger/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_dodgechallenger/#Exhaust_V8Old_Challenger"
 
(Filename:  Line: 0)

LoadCar car_boltcape
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)

Unloading 2665 unused Assets to reduce memory usage. Loaded Objects now: 275823.
Total: 252.757500 ms (FindLiveObjects: 24.429200 ms CreateObjectMapping: 8.992400 ms MarkObjects: 217.148300 ms  DeleteObjects: 2.187300 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltcape/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltcape/RLSusp"
 
(Filename:  Line: 0)

LoadCar car_dctyphoon
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)

Unloading 2693 unused Assets to reduce memory usage. Loaded Objects now: 275365.
Total: 252.700400 ms (FindLiveObjects: 25.112900 ms CreateObjectMapping: 9.064800 ms MarkObjects: 216.846500 ms  DeleteObjects: 1.676000 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_dctyphoon/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_dctyphoon/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_dctyphoon/#Exhaust_V8Old_DC"
 
(Filename:  Line: 0)

LoadCar car_salemspectrefastback
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)

Unloading 2921 unused Assets to reduce memory usage. Loaded Objects now: 274966.
Total: 248.570900 ms (FindLiveObjects: 24.399800 ms CreateObjectMapping: 9.243100 ms MarkObjects: 213.248800 ms  DeleteObjects: 1.679100 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemspectrefastback/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemspectrefastback/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemspectrefastback/#Exhaust_V8Old_B"
 
(Filename:  Line: 0)

LoadCar car_boltcape
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)

Unloading 3058 unused Assets to reduce memory usage. Loaded Objects now: 274787.
Total: 253.376900 ms (FindLiveObjects: 24.178500 ms CreateObjectMapping: 8.475800 ms MarkObjects: 218.791400 ms  DeleteObjects: 1.930900 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltcape/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltcape/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltcape/#Exhaust_V8Old_B"
 
(Filename:  Line: 0)

LoadCar car_fordf350superduty
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)

Unloading 2964 unused Assets to reduce memory usage. Loaded Objects now: 274148.
Total: 250.112200 ms (FindLiveObjects: 24.797700 ms CreateObjectMapping: 8.299400 ms MarkObjects: 214.976000 ms  DeleteObjects: 2.038800 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordf350superduty/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordf350superduty/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordf350superduty/#Exhaust_V8_F"
 
(Filename:  Line: 0)

LoadCar car_bolthorngrandmojave
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)

Unloading 3120 unused Assets to reduce memory usage. Loaded Objects now: 273906.
Total: 247.700500 ms (FindLiveObjects: 24.179900 ms CreateObjectMapping: 8.582700 ms MarkObjects: 213.186100 ms  DeleteObjects: 1.751700 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bolthorngrandmojave/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bolthorngrandmojave/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bolthorngrandmojave/#Exhaust_V8_C"
 
(Filename:  Line: 0)

LoadCar car_bolthorngrandmojave
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)

Unloading 2990 unused Assets to reduce memory usage. Loaded Objects now: 274074.
Total: 253.249900 ms (FindLiveObjects: 23.917900 ms CreateObjectMapping: 9.722400 ms MarkObjects: 218.085200 ms  DeleteObjects: 1.524100 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bolthorngrandmojave/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bolthorngrandmojave/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bolthorngrandmojave/#Exhaust_V8_C"
 
(Filename:  Line: 0)

LoadCar car_bolthorngrandmojave
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)

Unloading 2991 unused Assets to reduce memory usage. Loaded Objects now: 274074.
Total: 249.092000 ms (FindLiveObjects: 24.079500 ms CreateObjectMapping: 8.433400 ms MarkObjects: 215.138200 ms  DeleteObjects: 1.440600 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bolthorngrandmojave/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bolthorngrandmojave/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bolthorngrandmojave/#Exhaust_V8_C"
 
(Filename:  Line: 0)

LoadCar car_bolthorngrandmojave
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)

Unloading 2991 unused Assets to reduce memory usage. Loaded Objects now: 274074.
Total: 251.843300 ms (FindLiveObjects: 25.353700 ms CreateObjectMapping: 8.979200 ms MarkObjects: 216.103000 ms  DeleteObjects: 1.407100 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bolthorngrandmojave/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bolthorngrandmojave/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bolthorngrandmojave/#Exhaust_V8_C"
 
(Filename:  Line: 0)

LoadCar car_bolthorngrandmojave
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)

Unloading 3866 unused Assets to reduce memory usage. Loaded Objects now: 273199.
Total: 272.771800 ms (FindLiveObjects: 24.927300 ms CreateObjectMapping: 9.014300 ms MarkObjects: 223.610700 ms  DeleteObjects: 15.219300 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bolthorngrandmojave/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bolthorngrandmojave/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bolthorngrandmojave/#Exhaust_V8_C"
 
(Filename:  Line: 0)

LoadCar car_fmwpanther
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)

Unloading 2975 unused Assets to reduce memory usage. Loaded Objects now: 273040.
Total: 250.612800 ms (FindLiveObjects: 24.170600 ms CreateObjectMapping: 9.469200 ms MarkObjects: 215.384700 ms  DeleteObjects: 1.588100 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fmwpanther/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fmwpanther/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fmwpanther/#Exhaust_V8_C"
 
(Filename:  Line: 0)

LoadCar car_fmwpanther
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)

Unloading 2932 unused Assets to reduce memory usage. Loaded Objects now: 273185.
Total: 252.209400 ms (FindLiveObjects: 24.668000 ms CreateObjectMapping: 9.240800 ms MarkObjects: 216.842900 ms  DeleteObjects: 1.457500 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fmwpanther/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fmwpanther/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fmwpanther/#Exhaust_V8_C"
 
(Filename:  Line: 0)

LoadCar car_fmwpanther
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)

Unloading 2932 unused Assets to reduce memory usage. Loaded Objects now: 273185.
Total: 249.576400 ms (FindLiveObjects: 23.973400 ms CreateObjectMapping: 8.666900 ms MarkObjects: 215.475800 ms  DeleteObjects: 1.460000 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fmwpanther/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fmwpanther/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fmwpanther/#Exhaust_V8_C"
 
(Filename:  Line: 0)

LoadCar car_fmwpanther
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)

Unloading 2932 unused Assets to reduce memory usage. Loaded Objects now: 273185.
Total: 250.376900 ms (FindLiveObjects: 24.057700 ms CreateObjectMapping: 8.646600 ms MarkObjects: 216.293200 ms  DeleteObjects: 1.379200 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fmwpanther/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fmwpanther/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fmwpanther/#Exhaust_V8_C"
 
(Filename:  Line: 0)

LoadCar car_fordf350superduty
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)

Unloading 2943 unused Assets to reduce memory usage. Loaded Objects now: 273111.
Total: 250.674700 ms (FindLiveObjects: 24.419500 ms CreateObjectMapping: 9.190400 ms MarkObjects: 214.706500 ms  DeleteObjects: 2.358200 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordf350superduty/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordf350superduty/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordf350superduty/#Exhaust_V8_F"
 
(Filename:  Line: 0)

START LOAD SCENE :garage Garage FADER :True ScreenFader (ScreenFader)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader24
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader25
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader26
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader27
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader28
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader29
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader30
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader31
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader32
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader33
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader34
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader35
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
UnloadTime: 455.890800 ms

Unloading 10488 unused Assets to reduce memory usage. Loaded Objects now: 202809.
Total: 496.186800 ms (FindLiveObjects: 19.544100 ms CreateObjectMapping: 5.921600 ms MarkObjects: 171.838100 ms  DeleteObjects: 298.882600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202809.
Total: 264.236800 ms (FindLiveObjects: 87.072000 ms CreateObjectMapping: 3.811400 ms MarkObjects: 172.812600 ms  DeleteObjects: 0.540500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202809.
Total: 194.310700 ms (FindLiveObjects: 18.402800 ms CreateObjectMapping: 3.723400 ms MarkObjects: 171.735900 ms  DeleteObjects: 0.448300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202809.
Total: 192.504200 ms (FindLiveObjects: 18.516600 ms CreateObjectMapping: 3.965100 ms MarkObjects: 169.608000 ms  DeleteObjects: 0.414100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202809.
Total: 192.624000 ms (FindLiveObjects: 18.226000 ms CreateObjectMapping: 3.818400 ms MarkObjects: 170.167100 ms  DeleteObjects: 0.412200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202809.
Total: 194.162000 ms (FindLiveObjects: 17.241400 ms CreateObjectMapping: 4.199600 ms MarkObjects: 172.177500 ms  DeleteObjects: 0.543200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202809.
Total: 196.905800 ms (FindLiveObjects: 18.744500 ms CreateObjectMapping: 3.837800 ms MarkObjects: 173.891200 ms  DeleteObjects: 0.431900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202809.
Total: 196.772400 ms (FindLiveObjects: 18.255400 ms CreateObjectMapping: 3.796100 ms MarkObjects: 174.256500 ms  DeleteObjects: 0.464200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202809.
Total: 191.987700 ms (FindLiveObjects: 17.785700 ms CreateObjectMapping: 4.045300 ms MarkObjects: 169.775400 ms  DeleteObjects: 0.381000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202809.
Total: 194.417300 ms (FindLiveObjects: 18.166900 ms CreateObjectMapping: 3.851000 ms MarkObjects: 171.960300 ms  DeleteObjects: 0.438500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202809.
Total: 193.834000 ms (FindLiveObjects: 18.369600 ms CreateObjectMapping: 3.830000 ms MarkObjects: 171.205200 ms  DeleteObjects: 0.428900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202809.
Total: 194.844600 ms (FindLiveObjects: 18.373800 ms CreateObjectMapping: 3.810800 ms MarkObjects: 172.156500 ms  DeleteObjects: 0.502900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202809.
Total: 197.462800 ms (FindLiveObjects: 18.342100 ms CreateObjectMapping: 3.714000 ms MarkObjects: 174.951600 ms  DeleteObjects: 0.454800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202809.
Total: 193.857900 ms (FindLiveObjects: 18.274100 ms CreateObjectMapping: 3.885200 ms MarkObjects: 171.286900 ms  DeleteObjects: 0.411200 ms)

The file 'D:/Games/Car Mechanic Simulator 2018/cms2018_Data/level9' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
 
(Filename:  Line: 221)

Unloading 6 Unused Serialized files (Serialized files now loaded: 11)
UnloadTime: 22.738400 ms
*Config Extended - no config file D:/Games/Car Mechanic Simulator 2018/cms2018_Data/config.ini
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_fordgt40
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 89 unused Assets to reduce memory usage. Loaded Objects now: 234424.
Total: 258.374600 ms (FindLiveObjects: 20.660600 ms CreateObjectMapping: 6.829500 ms MarkObjects: 197.458300 ms  DeleteObjects: 33.425900 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 234424.
Total: 220.052300 ms (FindLiveObjects: 20.773500 ms CreateObjectMapping: 6.617100 ms MarkObjects: 192.205400 ms  DeleteObjects: 0.456000 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/#FuelTank2b"
 
(Filename:  Line: 0)

Finish load car:car_fordgt40 in 00:00:02.5595770
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 12)
LoadCar car_lotuselises1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 2757 unused Assets to reduce memory usage. Loaded Objects now: 239897.
Total: 228.664100 ms (FindLiveObjects: 21.684500 ms CreateObjectMapping: 7.014400 ms MarkObjects: 198.789400 ms  DeleteObjects: 1.175600 ms)

No rustmap found at path D:\Games\Car Mechanic Simulator 2018\cms2018_Data\StreamingAssets\Cars\LotusEliseS1/RustMaps/
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_lotuselises1/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_lotuselises1/RLSusp"
 
(Filename:  Line: 0)

Finish load car:car_lotuselises1 in 00:00:01.0687125
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 13)
LoadCar car_porsche964
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_plymouthroadrunner.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_dodgechallenger.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_boltcape.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_dctyphoon.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_salemspectrefastback.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_dodgeram3500.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_fmwroadster.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_maseratiquattroporte.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_fordf350superduty.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_fmwpanther.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_bolthorngrandmojave.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 2154 unused Assets to reduce memory usage. Loaded Objects now: 243753.
Total: 237.290300 ms (FindLiveObjects: 23.815400 ms CreateObjectMapping: 7.223100 ms MarkObjects: 204.666400 ms  DeleteObjects: 1.585100 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porsche964/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porsche964/RLSusp"
 
(Filename:  Line: 0)

Finish load car:car_porsche964 in 00:00:02.8198007
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 3)

Unloading 2740 unused Assets to reduce memory usage. Loaded Objects now: 249943.
Total: 236.950100 ms (FindLiveObjects: 23.289200 ms CreateObjectMapping: 7.556200 ms MarkObjects: 204.814100 ms  DeleteObjects: 1.290400 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 3)

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 249919.
Total: 232.529000 ms (FindLiveObjects: 22.899700 ms CreateObjectMapping: 6.901100 ms MarkObjects: 202.178200 ms  DeleteObjects: 0.549900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
SCENE LOADING DONE IN 00:00:17.5200847
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 158 unused Assets to reduce memory usage. Loaded Objects now: 249761.
Total: 236.790600 ms (FindLiveObjects: 21.813100 ms CreateObjectMapping: 7.534900 ms MarkObjects: 206.855000 ms  DeleteObjects: 0.587100 ms)

Start backup save files
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Complete backup
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

START LOAD SCENE :Parking Parking FADER :True ScreenFader (ScreenFader)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Halloween
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Christmas
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Valentine
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
UnloadTime: 346.133400 ms

Unloading 4033 unused Assets to reduce memory usage. Loaded Objects now: 202798.
Total: 431.761100 ms (FindLiveObjects: 18.900800 ms CreateObjectMapping: 4.201400 ms MarkObjects: 175.706100 ms  DeleteObjects: 232.952400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 3)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202798.
Total: 220.510900 ms (FindLiveObjects: 43.941200 ms CreateObjectMapping: 3.668300 ms MarkObjects: 172.468700 ms  DeleteObjects: 0.432400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 3)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202798.
Total: 194.441500 ms (FindLiveObjects: 18.439900 ms CreateObjectMapping: 3.846800 ms MarkObjects: 171.750800 ms  DeleteObjects: 0.403600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 3)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202798.
Total: 193.331100 ms (FindLiveObjects: 18.377500 ms CreateObjectMapping: 3.808800 ms MarkObjects: 170.728000 ms  DeleteObjects: 0.416400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 3)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202798.
Total: 196.851100 ms (FindLiveObjects: 19.029900 ms CreateObjectMapping: 3.943900 ms MarkObjects: 173.448100 ms  DeleteObjects: 0.428800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 3)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202798.
Total: 193.357400 ms (FindLiveObjects: 18.169800 ms CreateObjectMapping: 3.748100 ms MarkObjects: 171.045400 ms  DeleteObjects: 0.393600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 3)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202798.
Total: 194.296400 ms (FindLiveObjects: 18.290800 ms CreateObjectMapping: 3.744400 ms MarkObjects: 171.809600 ms  DeleteObjects: 0.451200 ms)

The file 'D:/Games/Car Mechanic Simulator 2018/cms2018_Data/level16' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
 
(Filename:  Line: 221)

Unloading 10 Unused Serialized files (Serialized files now loaded: 3)
UnloadTime: 21.705100 ms
LoadCar car_jeepwillyscivilian
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 219923.
Total: 230.174300 ms (FindLiveObjects: 20.539300 ms CreateObjectMapping: 4.215100 ms MarkObjects: 183.883400 ms  DeleteObjects: 21.536200 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_jeepwillyscivilian/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_jeepwillyscivilian/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_jeepwillyscivilian/#Exhaust_V8Old_E"
 
(Filename:  Line: 0)

Finish load car:car_jeepwillyscivilian in 00:00:01.6790645
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_sceolx550
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_sceolx550/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_sceolx550/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_sceolx550/#Exhaust_V8_E"
 
(Filename:  Line: 0)

Finish load car:car_sceolx550 in 00:00:01.3710470
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_boltchapman
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltchapman/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltchapman/RLSusp"
 
(Filename:  Line: 0)

Finish load car:car_boltchapman in 00:00:00.9664310
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_bentleytseries
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bentleytseries/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bentleytseries/RLSusp"
 
(Filename:  Line: 0)

Finish load car:car_bentleytseries in 00:00:02.2430972
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_fordgt40
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/#FuelTank2b"
 
(Filename:  Line: 0)

Finish load car:car_fordgt40 in 00:00:01.6550228
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_elenticallope
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_elenticallope/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_elenticallope/RLSusp"
 
(Filename:  Line: 0)

Finish load car:car_elenticallope in 00:00:01.0788290
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_salemspectrefastback
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemspectrefastback/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemspectrefastback/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemspectrefastback/#Exhaust_V8Old_B"
 
(Filename:  Line: 0)

Finish load car:car_salemspectrefastback in 00:00:01.1182048
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_salemkieran
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemkieran/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemkieran/RLSusp"
 
(Filename:  Line: 0)

Finish load car:car_salemkieran in 00:00:01.0856967
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_boltreptiliar2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptiliar2/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptiliar2/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptiliar2/#Exhaust_V8_C"
 
(Filename:  Line: 0)

Finish load car:car_boltreptiliar2 in 00:00:01.1122159
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)
SCENE LOADING DONE IN 00:00:18.4231558
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 17414 unused Assets to reduce memory usage. Loaded Objects now: 261900.
Total: 250.307200 ms (FindLiveObjects: 24.503100 ms CreateObjectMapping: 10.605800 ms MarkObjects: 208.905300 ms  DeleteObjects: 6.292800 ms)

LoadCar car_jeepwillyscivilian
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 240 unused Assets to reduce memory usage. Loaded Objects now: 258238.
Total: 242.509700 ms (FindLiveObjects: 23.454300 ms CreateObjectMapping: 8.621400 ms MarkObjects: 209.543800 ms  DeleteObjects: 0.889600 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_jeepwillyscivilian/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_jeepwillyscivilian/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_jeepwillyscivilian/#Exhaust_V8Old_E"
 
(Filename:  Line: 0)

LoadCar car_sceolx550
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)

Unloading 2264 unused Assets to reduce memory usage. Loaded Objects now: 257006.
Total: 238.836200 ms (FindLiveObjects: 23.193800 ms CreateObjectMapping: 8.866700 ms MarkObjects: 205.071400 ms  DeleteObjects: 1.703900 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_sceolx550/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_sceolx550/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_sceolx550/#Exhaust_V8_E"
 
(Filename:  Line: 0)

LoadCar car_boltchapman
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)

Unloading 2770 unused Assets to reduce memory usage. Loaded Objects now: 257155.
Total: 238.893900 ms (FindLiveObjects: 22.363800 ms CreateObjectMapping: 8.869700 ms MarkObjects: 205.830700 ms  DeleteObjects: 1.829400 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltchapman/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltchapman/RLSusp"
 
(Filename:  Line: 0)

LoadCar car_bentleytseries
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)

Unloading 2642 unused Assets to reduce memory usage. Loaded Objects now: 256741.
Total: 240.472800 ms (FindLiveObjects: 22.582100 ms CreateObjectMapping: 9.043700 ms MarkObjects: 207.070500 ms  DeleteObjects: 1.776200 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bentleytseries/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bentleytseries/RLSusp"
 
(Filename:  Line: 0)

LoadCar car_bentleytseries
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)

Unloading 2855 unused Assets to reduce memory usage. Loaded Objects now: 256881.
Total: 237.706500 ms (FindLiveObjects: 23.575300 ms CreateObjectMapping: 9.275900 ms MarkObjects: 203.092300 ms  DeleteObjects: 1.762700 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bentleytseries/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bentleytseries/RLSusp"
 
(Filename:  Line: 0)

LoadCar car_bentleytseries
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)

Unloading 2856 unused Assets to reduce memory usage. Loaded Objects now: 256881.
Total: 242.579100 ms (FindLiveObjects: 22.757100 ms CreateObjectMapping: 8.814000 ms MarkObjects: 209.109500 ms  DeleteObjects: 1.898100 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bentleytseries/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bentleytseries/RLSusp"
 
(Filename:  Line: 0)

LoadCar car_bentleytseries
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)

Unloading 2857 unused Assets to reduce memory usage. Loaded Objects now: 256880.
Total: 245.486600 ms (FindLiveObjects: 22.335000 ms CreateObjectMapping: 9.106900 ms MarkObjects: 212.383900 ms  DeleteObjects: 1.660500 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bentleytseries/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bentleytseries/RLSusp"
 
(Filename:  Line: 0)

LoadCar car_bentleytseries
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)

Unloading 2856 unused Assets to reduce memory usage. Loaded Objects now: 256880.
Total: 241.034800 ms (FindLiveObjects: 22.294400 ms CreateObjectMapping: 8.215500 ms MarkObjects: 208.723900 ms  DeleteObjects: 1.800700 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bentleytseries/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_bentleytseries/RLSusp"
 
(Filename:  Line: 0)

LoadCar car_fordgt40
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)

Unloading 2824 unused Assets to reduce memory usage. Loaded Objects now: 256323.
Total: 240.118700 ms (FindLiveObjects: 22.222300 ms CreateObjectMapping: 8.696800 ms MarkObjects: 207.430900 ms  DeleteObjects: 1.768500 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/#FuelTank2b"
 
(Filename:  Line: 0)

LoadCar car_fordgt40
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)

Unloading 2993 unused Assets to reduce memory usage. Loaded Objects now: 256439.
Total: 237.352500 ms (FindLiveObjects: 22.317800 ms CreateObjectMapping: 8.511800 ms MarkObjects: 204.996200 ms  DeleteObjects: 1.526600 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/#FuelTank2b"
 
(Filename:  Line: 0)

LoadCar car_fordgt40
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)

Unloading 2992 unused Assets to reduce memory usage. Loaded Objects now: 256439.
Total: 238.353500 ms (FindLiveObjects: 22.568200 ms CreateObjectMapping: 9.380700 ms MarkObjects: 204.574400 ms  DeleteObjects: 1.829700 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/#FuelTank2b"
 
(Filename:  Line: 0)

LoadCar car_fordgt40
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)

Unloading 2991 unused Assets to reduce memory usage. Loaded Objects now: 256440.
Total: 240.581200 ms (FindLiveObjects: 22.684500 ms CreateObjectMapping: 9.396500 ms MarkObjects: 207.101900 ms  DeleteObjects: 1.398100 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/#FuelTank2b"
 
(Filename:  Line: 0)

LoadCar car_fordgt40
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)

Unloading 3539 unused Assets to reduce memory usage. Loaded Objects now: 255893.
Total: 236.518300 ms (FindLiveObjects: 22.365100 ms CreateObjectMapping: 8.830500 ms MarkObjects: 203.524000 ms  DeleteObjects: 1.798400 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/#FuelTank2b"
 
(Filename:  Line: 0)

LoadCar car_elenticallope
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)

Unloading 2974 unused Assets to reduce memory usage. Loaded Objects now: 255714.
Total: 236.397900 ms (FindLiveObjects: 22.259400 ms CreateObjectMapping: 8.827200 ms MarkObjects: 203.155700 ms  DeleteObjects: 2.155300 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_elenticallope/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_elenticallope/RLSusp"
 
(Filename:  Line: 0)

LoadCar car_salemspectrefastback
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)

Unloading 2867 unused Assets to reduce memory usage. Loaded Objects now: 255569.
Total: 240.704700 ms (FindLiveObjects: 23.801600 ms CreateObjectMapping: 9.512700 ms MarkObjects: 205.858200 ms  DeleteObjects: 1.531900 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemspectrefastback/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemspectrefastback/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemspectrefastback/#Exhaust_V8Old_B"
 
(Filename:  Line: 0)

LoadCar car_salemkieran
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)

Unloading 2944 unused Assets to reduce memory usage. Loaded Objects now: 256302.
Total: 236.880900 ms (FindLiveObjects: 22.388700 ms CreateObjectMapping: 8.429200 ms MarkObjects: 203.838400 ms  DeleteObjects: 2.224400 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemkieran/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_salemkieran/RLSusp"
 
(Filename:  Line: 0)

LoadCar car_boltreptiliar2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)

Unloading 2247 unused Assets to reduce memory usage. Loaded Objects now: 255511.
Total: 235.515100 ms (FindLiveObjects: 22.773800 ms CreateObjectMapping: 8.444500 ms MarkObjects: 202.736600 ms  DeleteObjects: 1.559900 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptiliar2/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptiliar2/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptiliar2/#Exhaust_V8_C"
 
(Filename:  Line: 0)

START LOAD SCENE :garage Garage FADER :True ScreenFader (ScreenFader)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader36
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader37
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader38
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader39
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader40
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader41
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader42
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader43
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#ParkingLvl1CarLoader44
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
UnloadTime: 380.576700 ms

Unloading 8026 unused Assets to reduce memory usage. Loaded Objects now: 202809.
Total: 463.585300 ms (FindLiveObjects: 19.049800 ms CreateObjectMapping: 4.863300 ms MarkObjects: 175.607300 ms  DeleteObjects: 264.064600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202809.
Total: 231.605900 ms (FindLiveObjects: 55.336300 ms CreateObjectMapping: 3.813600 ms MarkObjects: 172.050000 ms  DeleteObjects: 0.405700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202809.
Total: 193.427200 ms (FindLiveObjects: 19.385900 ms CreateObjectMapping: 3.765400 ms MarkObjects: 169.858600 ms  DeleteObjects: 0.416900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202809.
Total: 193.312600 ms (FindLiveObjects: 18.254300 ms CreateObjectMapping: 3.736500 ms MarkObjects: 170.913800 ms  DeleteObjects: 0.407700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202809.
Total: 198.053800 ms (FindLiveObjects: 18.854700 ms CreateObjectMapping: 3.975300 ms MarkObjects: 174.682200 ms  DeleteObjects: 0.541300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202809.
Total: 205.829500 ms (FindLiveObjects: 18.501000 ms CreateObjectMapping: 3.941500 ms MarkObjects: 182.960000 ms  DeleteObjects: 0.426600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202809.
Total: 195.105300 ms (FindLiveObjects: 18.869300 ms CreateObjectMapping: 4.174600 ms MarkObjects: 171.576400 ms  DeleteObjects: 0.484800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202809.
Total: 194.759700 ms (FindLiveObjects: 18.352000 ms CreateObjectMapping: 3.979800 ms MarkObjects: 172.010700 ms  DeleteObjects: 0.416900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202809.
Total: 195.312600 ms (FindLiveObjects: 18.739000 ms CreateObjectMapping: 3.924300 ms MarkObjects: 172.230600 ms  DeleteObjects: 0.418200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202809.
Total: 196.296800 ms (FindLiveObjects: 19.614700 ms CreateObjectMapping: 3.904400 ms MarkObjects: 172.271500 ms  DeleteObjects: 0.505600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202809.
Total: 195.272700 ms (FindLiveObjects: 19.177100 ms CreateObjectMapping: 3.780200 ms MarkObjects: 171.885000 ms  DeleteObjects: 0.430000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202809.
Total: 194.684900 ms (FindLiveObjects: 18.878400 ms CreateObjectMapping: 3.841800 ms MarkObjects: 171.567900 ms  DeleteObjects: 0.396400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202809.
Total: 195.663100 ms (FindLiveObjects: 18.626100 ms CreateObjectMapping: 3.889300 ms MarkObjects: 172.731000 ms  DeleteObjects: 0.416300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202809.
Total: 195.881400 ms (FindLiveObjects: 18.437500 ms CreateObjectMapping: 3.892500 ms MarkObjects: 173.123100 ms  DeleteObjects: 0.427800 ms)

The file 'D:/Games/Car Mechanic Simulator 2018/cms2018_Data/level9' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
 
(Filename:  Line: 221)

Unloading 6 Unused Serialized files (Serialized files now loaded: 11)
UnloadTime: 22.568700 ms
*Config Extended - no config file D:/Games/Car Mechanic Simulator 2018/cms2018_Data/config.ini
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_fordgt40
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 89 unused Assets to reduce memory usage. Loaded Objects now: 234423.
Total: 256.019500 ms (FindLiveObjects: 20.795900 ms CreateObjectMapping: 6.628900 ms MarkObjects: 195.432800 ms  DeleteObjects: 33.161600 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 11)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 234423.
Total: 222.853800 ms (FindLiveObjects: 20.497600 ms CreateObjectMapping: 6.807900 ms MarkObjects: 195.037300 ms  DeleteObjects: 0.510800 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/#FuelTank2b"
 
(Filename:  Line: 0)

Finish load car:car_fordgt40 in 00:00:02.5565695
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)
LoadCar car_lotuselises1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 2757 unused Assets to reduce memory usage. Loaded Objects now: 239895.
Total: 225.993900 ms (FindLiveObjects: 21.661200 ms CreateObjectMapping: 7.463100 ms MarkObjects: 195.671500 ms  DeleteObjects: 1.197900 ms)

No rustmap found at path D:\Games\Car Mechanic Simulator 2018\cms2018_Data\StreamingAssets\Cars\LotusEliseS1/RustMaps/
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_lotuselises1/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_lotuselises1/RLSusp"
 
(Filename:  Line: 0)

Finish load car:car_lotuselises1 in 00:00:01.0593573
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)
LoadCar car_porsche964
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 1915 unused Assets to reduce memory usage. Loaded Objects now: 244000.
Total: 229.718500 ms (FindLiveObjects: 22.564000 ms CreateObjectMapping: 7.170800 ms MarkObjects: 198.840800 ms  DeleteObjects: 1.142600 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porsche964/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porsche964/RLSusp"
 
(Filename:  Line: 0)

Finish load car:car_porsche964 in 00:00:02.2197654
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)

Unloading 2740 unused Assets to reduce memory usage. Loaded Objects now: 250190.
Total: 237.515800 ms (FindLiveObjects: 22.964800 ms CreateObjectMapping: 8.321300 ms MarkObjects: 204.785700 ms  DeleteObjects: 1.443700 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 11)

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 250166.
Total: 236.966000 ms (FindLiveObjects: 22.343700 ms CreateObjectMapping: 6.860800 ms MarkObjects: 207.228100 ms  DeleteObjects: 0.533200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
SCENE LOADING DONE IN 00:00:16.8266334
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 397 unused Assets to reduce memory usage. Loaded Objects now: 249769.
Total: 237.024700 ms (FindLiveObjects: 22.111200 ms CreateObjectMapping: 7.679000 ms MarkObjects: 206.363300 ms  DeleteObjects: 0.870900 ms)

Start backup save files
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Complete backup
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

START LOAD SCENE :Shed Shed FADER :True ScreenFader (ScreenFader)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Halloween
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Christmas
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Valentine
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 11)
UnloadTime: 349.199300 ms

Unloading 4120 unused Assets to reduce memory usage. Loaded Objects now: 202806.
Total: 432.194400 ms (FindLiveObjects: 18.559200 ms CreateObjectMapping: 4.245900 ms MarkObjects: 171.368400 ms  DeleteObjects: 238.020600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202806.
Total: 219.860000 ms (FindLiveObjects: 43.886100 ms CreateObjectMapping: 3.919400 ms MarkObjects: 171.633600 ms  DeleteObjects: 0.420400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202806.
Total: 196.796300 ms (FindLiveObjects: 18.453100 ms CreateObjectMapping: 3.832100 ms MarkObjects: 173.986400 ms  DeleteObjects: 0.524400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202806.
Total: 195.516900 ms (FindLiveObjects: 18.272800 ms CreateObjectMapping: 3.936500 ms MarkObjects: 172.915700 ms  DeleteObjects: 0.391400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202806.
Total: 198.694600 ms (FindLiveObjects: 18.356600 ms CreateObjectMapping: 3.786400 ms MarkObjects: 176.129300 ms  DeleteObjects: 0.422000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202806.
Total: 195.980700 ms (FindLiveObjects: 18.723000 ms CreateObjectMapping: 3.865600 ms MarkObjects: 172.971600 ms  DeleteObjects: 0.420100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202806.
Total: 193.638600 ms (FindLiveObjects: 19.215200 ms CreateObjectMapping: 3.780000 ms MarkObjects: 170.226500 ms  DeleteObjects: 0.416400 ms)

The file 'D:/Games/Car Mechanic Simulator 2018/cms2018_Data/level11' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
 
(Filename:  Line: 221)

Unloading 8 Unused Serialized files (Serialized files now loaded: 11)
UnloadTime: 22.099800 ms
LoadCar car_boltreptiliar2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Add special case to !!!:#PGPlace
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 220151.
Total: 239.076200 ms (FindLiveObjects: 26.151200 ms CreateObjectMapping: 7.209800 ms MarkObjects: 184.144100 ms  DeleteObjects: 21.570600 ms)

SCENE LOADING DONE IN 00:00:10.4824786
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 220271.
Total: 212.340100 ms (FindLiveObjects: 20.681200 ms CreateObjectMapping: 7.520800 ms MarkObjects: 183.635700 ms  DeleteObjects: 0.502100 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptiliar2/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptiliar2/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_boltreptiliar2/#Exhaust_V8_C"
 
(Filename:  Line: 0)

End generate shed
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

START LOAD SCENE :garage Garage FADER :True ScreenFader (ScreenFader)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 11)
UnloadTime: 79.502800 ms

Unloading 7087 unused Assets to reduce memory usage. Loaded Objects now: 202815.
Total: 391.906000 ms (FindLiveObjects: 18.575700 ms CreateObjectMapping: 4.723500 ms MarkObjects: 172.686900 ms  DeleteObjects: 195.919600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202815.
Total: 224.963300 ms (FindLiveObjects: 49.007600 ms CreateObjectMapping: 3.777100 ms MarkObjects: 171.708900 ms  DeleteObjects: 0.469500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202815.
Total: 192.502000 ms (FindLiveObjects: 18.299800 ms CreateObjectMapping: 3.749400 ms MarkObjects: 170.039000 ms  DeleteObjects: 0.413400 ms)

The file 'D:/Games/Car Mechanic Simulator 2018/cms2018_Data/level9' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
 
(Filename:  Line: 221)

Unloading 6 Unused Serialized files (Serialized files now loaded: 11)
UnloadTime: 22.023600 ms
*Config Extended - no config file D:/Games/Car Mechanic Simulator 2018/cms2018_Data/config.ini
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_fordgt40
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 92 unused Assets to reduce memory usage. Loaded Objects now: 234423.
Total: 285.944900 ms (FindLiveObjects: 20.507600 ms CreateObjectMapping: 6.987600 ms MarkObjects: 192.367500 ms  DeleteObjects: 66.082000 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 11)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 234423.
Total: 224.074900 ms (FindLiveObjects: 20.932900 ms CreateObjectMapping: 6.394200 ms MarkObjects: 196.238400 ms  DeleteObjects: 0.509100 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/#FuelTank2b"
 
(Filename:  Line: 0)

Finish load car:car_fordgt40 in 00:00:02.6112507
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)
LoadCar car_lotuselises1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 2757 unused Assets to reduce memory usage. Loaded Objects now: 239895.
Total: 231.539300 ms (FindLiveObjects: 21.834700 ms CreateObjectMapping: 8.151300 ms MarkObjects: 200.297500 ms  DeleteObjects: 1.255600 ms)

No rustmap found at path D:\Games\Car Mechanic Simulator 2018\cms2018_Data\StreamingAssets\Cars\LotusEliseS1/RustMaps/
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_lotuselises1/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_lotuselises1/RLSusp"
 
(Filename:  Line: 0)

Finish load car:car_lotuselises1 in 00:00:01.0834734
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)
LoadCar car_porsche964
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 1915 unused Assets to reduce memory usage. Loaded Objects now: 244000.
Total: 240.982000 ms (FindLiveObjects: 21.732400 ms CreateObjectMapping: 7.559600 ms MarkObjects: 210.643500 ms  DeleteObjects: 1.046100 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porsche964/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porsche964/RLSusp"
 
(Filename:  Line: 0)

Finish load car:car_porsche964 in 00:00:02.2206282
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 11)

Unloading 2740 unused Assets to reduce memory usage. Loaded Objects now: 250190.
Total: 237.036500 ms (FindLiveObjects: 22.851300 ms CreateObjectMapping: 8.678800 ms MarkObjects: 204.260600 ms  DeleteObjects: 1.245700 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 11)

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 250166.
Total: 236.359400 ms (FindLiveObjects: 22.383900 ms CreateObjectMapping: 7.253100 ms MarkObjects: 206.203400 ms  DeleteObjects: 0.518800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
SCENE LOADING DONE IN 00:00:14.4326728
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 397 unused Assets to reduce memory usage. Loaded Objects now: 249769.
Total: 235.554200 ms (FindLiveObjects: 22.903000 ms CreateObjectMapping: 7.690300 ms MarkObjects: 204.171600 ms  DeleteObjects: 0.788900 ms)

Start backup save files
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Complete backup
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

START LOAD SCENE :Shed Shed FADER :True ScreenFader (ScreenFader)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Halloween
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Christmas
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Valentine
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 11)
UnloadTime: 373.327300 ms

Unloading 2823 unused Assets to reduce memory usage. Loaded Objects now: 202806.
Total: 423.564000 ms (FindLiveObjects: 19.338400 ms CreateObjectMapping: 4.338800 ms MarkObjects: 171.356300 ms  DeleteObjects: 228.530200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202806.
Total: 210.819700 ms (FindLiveObjects: 35.607700 ms CreateObjectMapping: 3.740800 ms MarkObjects: 171.036700 ms  DeleteObjects: 0.434200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202806.
Total: 194.136100 ms (FindLiveObjects: 18.560500 ms CreateObjectMapping: 3.882700 ms MarkObjects: 171.195500 ms  DeleteObjects: 0.496800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202806.
Total: 194.617400 ms (FindLiveObjects: 18.548200 ms CreateObjectMapping: 4.037200 ms MarkObjects: 171.611100 ms  DeleteObjects: 0.420400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202806.
Total: 196.750000 ms (FindLiveObjects: 18.702400 ms CreateObjectMapping: 3.894400 ms MarkObjects: 173.759100 ms  DeleteObjects: 0.393500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202806.
Total: 196.559700 ms (FindLiveObjects: 18.765500 ms CreateObjectMapping: 3.979300 ms MarkObjects: 173.422400 ms  DeleteObjects: 0.392000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 11)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202806.
Total: 195.444400 ms (FindLiveObjects: 19.225200 ms CreateObjectMapping: 3.880900 ms MarkObjects: 171.913400 ms  DeleteObjects: 0.424300 ms)

The file 'D:/Games/Car Mechanic Simulator 2018/cms2018_Data/level11' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
 
(Filename:  Line: 221)

Unloading 8 Unused Serialized files (Serialized files now loaded: 11)
UnloadTime: 21.809900 ms
LoadCar car_delraycustom
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_elenticallope
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Add special case to !!!:#PGPlace
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 220357.
Total: 237.115400 ms (FindLiveObjects: 23.492400 ms CreateObjectMapping: 8.582600 ms MarkObjects: 183.735100 ms  DeleteObjects: 21.305200 ms)

SCENE LOADING DONE IN 00:00:07.5445449
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 12)

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 220668.
Total: 208.360300 ms (FindLiveObjects: 20.029600 ms CreateObjectMapping: 7.123100 ms MarkObjects: 180.779700 ms  DeleteObjects: 0.427700 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_delraycustom/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_delraycustom/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_elenticallope/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_elenticallope/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_delraycustom/#Exhaust_V8Old_C"
 
(Filename:  Line: 0)

End generate shed
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

START LOAD SCENE :garage Garage FADER :True ScreenFader (ScreenFader)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 12)
UnloadTime: 107.711400 ms

Unloading 10781 unused Assets to reduce memory usage. Loaded Objects now: 202818.
Total: 411.428000 ms (FindLiveObjects: 19.227100 ms CreateObjectMapping: 5.362200 ms MarkObjects: 176.318700 ms  DeleteObjects: 210.519400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202818.
Total: 231.843600 ms (FindLiveObjects: 56.134000 ms CreateObjectMapping: 3.967800 ms MarkObjects: 171.317400 ms  DeleteObjects: 0.423900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202818.
Total: 194.331000 ms (FindLiveObjects: 18.660400 ms CreateObjectMapping: 3.809600 ms MarkObjects: 171.246100 ms  DeleteObjects: 0.614500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202818.
Total: 194.195400 ms (FindLiveObjects: 18.475400 ms CreateObjectMapping: 3.790300 ms MarkObjects: 171.469900 ms  DeleteObjects: 0.459500 ms)

The file 'D:/Games/Car Mechanic Simulator 2018/cms2018_Data/level9' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
 
(Filename:  Line: 221)

Unloading 6 Unused Serialized files (Serialized files now loaded: 12)
UnloadTime: 22.224800 ms
*Config Extended - no config file D:/Games/Car Mechanic Simulator 2018/cms2018_Data/config.ini
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_fordgt40
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 93 unused Assets to reduce memory usage. Loaded Objects now: 234424.
Total: 304.840100 ms (FindLiveObjects: 20.827900 ms CreateObjectMapping: 6.575400 ms MarkObjects: 200.782800 ms  DeleteObjects: 76.653900 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 234424.
Total: 221.796700 ms (FindLiveObjects: 20.707800 ms CreateObjectMapping: 6.610400 ms MarkObjects: 193.920200 ms  DeleteObjects: 0.558100 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/#FuelTank2b"
 
(Filename:  Line: 0)

Finish load car:car_fordgt40 in 00:00:02.6475837
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 12)
LoadCar car_lotuselises1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 2757 unused Assets to reduce memory usage. Loaded Objects now: 239896.
Total: 228.669500 ms (FindLiveObjects: 22.247700 ms CreateObjectMapping: 7.517300 ms MarkObjects: 197.544300 ms  DeleteObjects: 1.359800 ms)

No rustmap found at path D:\Games\Car Mechanic Simulator 2018\cms2018_Data\StreamingAssets\Cars\LotusEliseS1/RustMaps/
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_lotuselises1/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_lotuselises1/RLSusp"
 
(Filename:  Line: 0)

Finish load car:car_lotuselises1 in 00:00:01.1783927
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 12)
LoadCar car_porsche964
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 1915 unused Assets to reduce memory usage. Loaded Objects now: 244001.
Total: 227.415800 ms (FindLiveObjects: 21.552600 ms CreateObjectMapping: 7.681600 ms MarkObjects: 197.108400 ms  DeleteObjects: 1.072900 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porsche964/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porsche964/RLSusp"
 
(Filename:  Line: 0)

Finish load car:car_porsche964 in 00:00:02.2076285
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 12)

Unloading 2740 unused Assets to reduce memory usage. Loaded Objects now: 250191.
Total: 238.888000 ms (FindLiveObjects: 22.002900 ms CreateObjectMapping: 7.857000 ms MarkObjects: 207.638100 ms  DeleteObjects: 1.389500 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 12)

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 250167.
Total: 239.336100 ms (FindLiveObjects: 23.123500 ms CreateObjectMapping: 8.117200 ms MarkObjects: 207.548300 ms  DeleteObjects: 0.546800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
SCENE LOADING DONE IN 00:00:14.6477477
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 397 unused Assets to reduce memory usage. Loaded Objects now: 249770.
Total: 233.507100 ms (FindLiveObjects: 21.684100 ms CreateObjectMapping: 8.133500 ms MarkObjects: 202.925300 ms  DeleteObjects: 0.763800 ms)

Start backup save files
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Complete backup
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ADD new SHED disabledBarns:System.Collections.Generic.List`1[UnityEngine.Transform] disabledBarns.Count:14
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ADD new SHED disabledBarns:System.Collections.Generic.List`1[UnityEngine.Transform] disabledBarns.Count:13
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ADD new SHED disabledBarns:System.Collections.Generic.List`1[UnityEngine.Transform] disabledBarns.Count:12
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ADD new SHED disabledBarns:System.Collections.Generic.List`1[UnityEngine.Transform] disabledBarns.Count:11
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ADD new SHED disabledBarns:System.Collections.Generic.List`1[UnityEngine.Transform] disabledBarns.Count:10
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ADD new SHED disabledBarns:System.Collections.Generic.List`1[UnityEngine.Transform] disabledBarns.Count:9
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ADD new SHED disabledBarns:System.Collections.Generic.List`1[UnityEngine.Transform] disabledBarns.Count:8
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ADD new SHED disabledBarns:System.Collections.Generic.List`1[UnityEngine.Transform] disabledBarns.Count:7
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ADD new SHED disabledBarns:System.Collections.Generic.List`1[UnityEngine.Transform] disabledBarns.Count:6
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ADD new SHED disabledBarns:System.Collections.Generic.List`1[UnityEngine.Transform] disabledBarns.Count:5
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ADD new SHED disabledBarns:System.Collections.Generic.List`1[UnityEngine.Transform] disabledBarns.Count:4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ADD new SHED disabledBarns:System.Collections.Generic.List`1[UnityEngine.Transform] disabledBarns.Count:3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ADD new SHED disabledBarns:System.Collections.Generic.List`1[UnityEngine.Transform] disabledBarns.Count:2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show Window:InfoWindow
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show Window:InfoWindow
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show Window:InfoWindow
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show Window:InfoWindow
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show Window:InfoWindow
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

START LOAD SCENE :Shed Shed FADER :True ScreenFader (ScreenFader)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Halloween
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Christmas
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Valentine
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 12)
UnloadTime: 368.038600 ms

Unloading 2861 unused Assets to reduce memory usage. Loaded Objects now: 202807.
Total: 427.244000 ms (FindLiveObjects: 18.673800 ms CreateObjectMapping: 4.283400 ms MarkObjects: 175.234100 ms  DeleteObjects: 229.052300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202807.
Total: 208.317400 ms (FindLiveObjects: 33.655100 ms CreateObjectMapping: 3.821300 ms MarkObjects: 170.433600 ms  DeleteObjects: 0.407100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202807.
Total: 193.830600 ms (FindLiveObjects: 18.535900 ms CreateObjectMapping: 4.146900 ms MarkObjects: 170.661300 ms  DeleteObjects: 0.486200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202807.
Total: 194.119900 ms (FindLiveObjects: 18.593200 ms CreateObjectMapping: 4.564900 ms MarkObjects: 170.515400 ms  DeleteObjects: 0.446000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202807.
Total: 194.203300 ms (FindLiveObjects: 18.049500 ms CreateObjectMapping: 3.639900 ms MarkObjects: 172.083700 ms  DeleteObjects: 0.429900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202807.
Total: 196.147200 ms (FindLiveObjects: 19.073400 ms CreateObjectMapping: 4.294400 ms MarkObjects: 172.319800 ms  DeleteObjects: 0.459100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 12)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202807.
Total: 192.705100 ms (FindLiveObjects: 19.311300 ms CreateObjectMapping: 3.795100 ms MarkObjects: 169.179300 ms  DeleteObjects: 0.419100 ms)

The file 'D:/Games/Car Mechanic Simulator 2018/cms2018_Data/level11' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
 
(Filename:  Line: 221)

Unloading 8 Unused Serialized files (Serialized files now loaded: 12)
UnloadTime: 23.094400 ms
LoadCar car_lotusesprits1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Add special case to !!!:#PGPlace
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 220183.
Total: 243.056500 ms (FindLiveObjects: 22.964700 ms CreateObjectMapping: 7.486400 ms MarkObjects: 190.458100 ms  DeleteObjects: 22.147000 ms)

SCENE LOADING DONE IN 00:00:09.6196385
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 13)

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 220323.
Total: 211.797500 ms (FindLiveObjects: 20.861000 ms CreateObjectMapping: 7.303500 ms MarkObjects: 183.102300 ms  DeleteObjects: 0.530400 ms)

No rustmap found at path D:\Games\Car Mechanic Simulator 2018\cms2018_Data\StreamingAssets\Cars\LotusEspritS1/RustMaps/
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_lotusesprits1/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_lotusesprits1/RLSusp"
 
(Filename:  Line: 0)

End generate shed
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TODO Get negotation chance from upgrades: 12598*0.8093916
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Wolnych miejsc w garazu przed:2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Przenoszenie auta do #CarLoader4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 13)
Zapisano #CarLoader3 w miejscu 0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Wolnych miejsc w garazu po:1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 2295 unused Assets to reduce memory usage. Loaded Objects now: 224141.
Total: 234.872100 ms (FindLiveObjects: 21.540000 ms CreateObjectMapping: 9.211700 ms MarkObjects: 192.250000 ms  DeleteObjects: 11.870300 ms)

START LOAD SCENE :garage Garage FADER :True ScreenFader (ScreenFader)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 13)
UnloadTime: 127.976900 ms

Unloading 4227 unused Assets to reduce memory usage. Loaded Objects now: 202815.
Total: 378.792200 ms (FindLiveObjects: 20.388300 ms CreateObjectMapping: 5.972500 ms MarkObjects: 171.263800 ms  DeleteObjects: 181.167400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 13)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202815.
Total: 221.281200 ms (FindLiveObjects: 47.617300 ms CreateObjectMapping: 3.999200 ms MarkObjects: 169.245600 ms  DeleteObjects: 0.418600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 13)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202815.
Total: 192.199700 ms (FindLiveObjects: 18.653300 ms CreateObjectMapping: 3.707500 ms MarkObjects: 169.391100 ms  DeleteObjects: 0.447300 ms)

The file 'D:/Games/Car Mechanic Simulator 2018/cms2018_Data/level9' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
 
(Filename:  Line: 221)

Unloading 6 Unused Serialized files (Serialized files now loaded: 13)
UnloadTime: 21.749700 ms
*Config Extended - no config file D:/Games/Car Mechanic Simulator 2018/cms2018_Data/config.ini
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_fordgt40
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_lotuselises1.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_porsche964.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_jeepwillyscivilian.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_sceolx550.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_boltchapman.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_bentleytseries.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_elenticallope.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_salemspectrefastback.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_salemkieran.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_boltreptiliar2.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_delraycustom.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REMOVE car_lotusesprits1.cms from memory.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 92 unused Assets to reduce memory usage. Loaded Objects now: 233334.
Total: 285.327100 ms (FindLiveObjects: 21.016900 ms CreateObjectMapping: 6.539200 ms MarkObjects: 193.377700 ms  DeleteObjects: 64.393100 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 233334.
Total: 220.036600 ms (FindLiveObjects: 20.721600 ms CreateObjectMapping: 7.037900 ms MarkObjects: 191.792500 ms  DeleteObjects: 0.484400 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/#FuelTank2b"
 
(Filename:  Line: 0)

Finish load car:car_fordgt40 in 00:00:03.1737701
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
LoadCar car_lotuselises1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 2757 unused Assets to reduce memory usage. Loaded Objects now: 238807.
Total: 229.161900 ms (FindLiveObjects: 21.754400 ms CreateObjectMapping: 7.438500 ms MarkObjects: 198.799500 ms  DeleteObjects: 1.169300 ms)

No rustmap found at path D:\Games\Car Mechanic Simulator 2018\cms2018_Data\StreamingAssets\Cars\LotusEliseS1/RustMaps/
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_lotuselises1/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_lotuselises1/RLSusp"
 
(Filename:  Line: 0)

Finish load car:car_lotuselises1 in 00:00:01.0737250
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 2)
LoadCar car_porsche964
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 1915 unused Assets to reduce memory usage. Loaded Objects now: 242913.
Total: 232.461400 ms (FindLiveObjects: 21.802500 ms CreateObjectMapping: 7.508100 ms MarkObjects: 202.102600 ms  DeleteObjects: 1.048000 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porsche964/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porsche964/RLSusp"
 
(Filename:  Line: 0)

Finish load car:car_porsche964 in 00:00:02.2263355
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 3)
LoadCar car_lotusesprits1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 2607 unused Assets to reduce memory usage. Loaded Objects now: 248155.
Total: 234.711800 ms (FindLiveObjects: 22.270100 ms CreateObjectMapping: 9.143500 ms MarkObjects: 202.201600 ms  DeleteObjects: 1.096400 ms)

No rustmap found at path D:\Games\Car Mechanic Simulator 2018\cms2018_Data\StreamingAssets\Cars\LotusEspritS1/RustMaps/
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_lotusesprits1/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_lotusesprits1/RLSusp"
 
(Filename:  Line: 0)

Finish load car:car_lotusesprits1 in 00:00:01.3375596
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 4)

Unloading 2140 unused Assets to reduce memory usage. Loaded Objects now: 253359.
Total: 242.072700 ms (FindLiveObjects: 23.660300 ms CreateObjectMapping: 8.947500 ms MarkObjects: 208.386100 ms  DeleteObjects: 1.078600 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 4)
SCENE LOADING DONE IN 00:00:16.2004828
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 562 unused Assets to reduce memory usage. Loaded Objects now: 252785.
Total: 238.317100 ms (FindLiveObjects: 23.707900 ms CreateObjectMapping: 7.710900 ms MarkObjects: 206.014500 ms  DeleteObjects: 0.883700 ms)

Start backup save files
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Complete backup
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show Window:InfoWindow
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_lotusesprits1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 4)

Unloading 326 unused Assets to reduce memory usage. Loaded Objects now: 248750.
Total: 241.559100 ms (FindLiveObjects: 22.671800 ms CreateObjectMapping: 8.076300 ms MarkObjects: 209.236100 ms  DeleteObjects: 1.574800 ms)

No rustmap found at path D:\Games\Car Mechanic Simulator 2018\cms2018_Data\StreamingAssets\Cars\LotusEspritS1/RustMaps/
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_lotusesprits1/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_lotusesprits1/RLSusp"
 
(Filename:  Line: 0)

LoadCar car_lotusesprits1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 4)

Unloading 2258 unused Assets to reduce memory usage. Loaded Objects now: 248903.
Total: 236.652900 ms (FindLiveObjects: 22.663200 ms CreateObjectMapping: 8.924200 ms MarkObjects: 203.654300 ms  DeleteObjects: 1.410800 ms)

No rustmap found at path D:\Games\Car Mechanic Simulator 2018\cms2018_Data\StreamingAssets\Cars\LotusEspritS1/RustMaps/
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_lotusesprits1/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_lotusesprits1/RLSusp"
 
(Filename:  Line: 0)

LoadCar car_lotusesprits1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 4)

Unloading 2258 unused Assets to reduce memory usage. Loaded Objects now: 248903.
Total: 241.126500 ms (FindLiveObjects: 22.106300 ms CreateObjectMapping: 8.546600 ms MarkObjects: 208.181300 ms  DeleteObjects: 2.292000 ms)

No rustmap found at path D:\Games\Car Mechanic Simulator 2018\cms2018_Data\StreamingAssets\Cars\LotusEspritS1/RustMaps/
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_lotusesprits1/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_lotusesprits1/RLSusp"
 
(Filename:  Line: 0)

LoadCar car_lotusesprits1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 4)

Unloading 2258 unused Assets to reduce memory usage. Loaded Objects now: 248903.
Total: 243.440000 ms (FindLiveObjects: 22.957300 ms CreateObjectMapping: 7.934000 ms MarkObjects: 210.818600 ms  DeleteObjects: 1.729400 ms)

No rustmap found at path D:\Games\Car Mechanic Simulator 2018\cms2018_Data\StreamingAssets\Cars\LotusEspritS1/RustMaps/
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_lotusesprits1/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_lotusesprits1/RLSusp"
 
(Filename:  Line: 0)

LoadCar car_lotusesprits1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 4)

Unloading 2258 unused Assets to reduce memory usage. Loaded Objects now: 248903.
Total: 240.413300 ms (FindLiveObjects: 25.051800 ms CreateObjectMapping: 8.564100 ms MarkObjects: 205.076300 ms  DeleteObjects: 1.720700 ms)

No rustmap found at path D:\Games\Car Mechanic Simulator 2018\cms2018_Data\StreamingAssets\Cars\LotusEspritS1/RustMaps/
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_lotusesprits1/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_lotusesprits1/RLSusp"
 
(Filename:  Line: 0)

Change CarLoader groundPosition: From 0 on Paintshop
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Prepare Car Paint
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

1  0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

2  1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

3  2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

4  3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

1  0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

2  1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

3  2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

4  3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set color
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Change CarLoader groundPosition: From 5 on Dyno
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set Car In Dyno
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player accept start path test
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Run Dyno
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Prepare Dyno
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Calced engine tuning:0.00
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player press button to start dyno
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start Dyno
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Throttle First
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start Fans
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Throttle Second
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Wrzucony 3 bieg 800
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

HOLDER LIMIT RPM
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

End Tween Car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start EndDyno
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

End Dyno
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Stop Fans
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close Dyno 
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close dyno - Set new game mode
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Change CarLoader groundPosition: From 6 on DiagnosticPath
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player accept start path test
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Sit Inside
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Zakonczono podnoszenie
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Zakonczono podnoszenie
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Test complete
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Exit from Interior mode
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Change CarLoader groundPosition: From 7 on Entrance1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

No rustmap found at path D:\Games\Car Mechanic Simulator 2018\cms2018_Data\StreamingAssets\Cars\LotusEspritS1/RustMaps/
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Montuje seatLeft  seat_esprit
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:3 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:4 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:5 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:6 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:7 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:6 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:4 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

No rustmap found at path D:\Games\Car Mechanic Simulator 2018\cms2018_Data\StreamingAssets\Cars\LotusEspritS1/RustMaps/
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Montuje seatLeft  seat_carreragt
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

No rustmap found at path D:\Games\Car Mechanic Simulator 2018\cms2018_Data\StreamingAssets\Cars\LotusEspritS1/RustMaps/
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Montuje seatRight  seat_continental
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

No rustmap found at path D:\Games\Car Mechanic Simulator 2018\cms2018_Data\StreamingAssets\Cars\LotusEspritS1/RustMaps/
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Montuje steeringWheel  steering_wheel_huayra
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Montuje steeringWheel  steering_wheel_huayra
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Change CarLoader groundPosition: From 0 on CarLifter3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Move From Floor
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show Window:InfoWindow
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Gearbox odmontowany lub nie tuningowy.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Car_lift_3move up
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Car_lift_3move down
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Car_lift_3move up
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Car_lift_3move down
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

EnterToRepairTable
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show Window:InfoWindow
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set Engine On Engine Stand
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set Engine On Engine Stand
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show Window:InfoWindow
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set Engine On Engine Stand
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CleanUnfinishedMount
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CleanUnfinishedMount
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show Window:InfoWindow
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:4 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:6 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:5 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:6 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:6 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:4 size:22 width:135 profile:20 et:15
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:20 size:16 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:11 size:18 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:11 size:17 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:13 size:20 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:20 size:16 width:165 profile:45 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:20 size:17 width:185 profile:35 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:20 size:18 width:205 profile:30 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:20 size:19 width:225 profile:30 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:20 size:20 width:225 profile:30 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show Window:InfoWindow
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Run Use Engine Crane
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show Window:InfoWindow
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Run Use Engine Crane
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show Window:InfoWindow
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Run Use Engine Crane Mount
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show Window:InfoWindow
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Move From Floor
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Move From Floor
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Car_lift_2move up
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show Window:InfoWindow
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Przygotowanie auta po trybach interior
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show Window:InfoWindow
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Gearbox odmontowany lub nie tuningowy.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

EnterToRepairTable
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show Window:InfoWindow
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WheelBalance
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GroupInventory delete:9
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WheelBalance
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GroupInventory delete:8
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WheelBalance
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GroupInventory delete:7
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WheelBalance
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GroupInventory delete:6
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GroupInventory delete:7
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GroupInventory delete:8
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:8 size:22 width:255 profile:25 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WheelBalance
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GroupInventory delete:16
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GroupInventory delete:16
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WheelBalance
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GroupInventory delete:18
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WheelBalance
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GroupInventory delete:19
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WheelBalance
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show Window:InfoWindow
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WheelBalance
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show Window:InfoWindow
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WheelBalance
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GroupInventory delete:20
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GroupInventory delete:19
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GroupInventory delete:18
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WheelBalance
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GroupInventory delete:25
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GroupInventory delete:25
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Change CarLoader groundPosition: From 4 on Dyno
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set Car In Dyno
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player accept start path test
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Run Dyno
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Prepare Dyno
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Calced engine tuning:0.00
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Player press button to start dyno
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start Dyno
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Throttle First
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start Fans
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Throttle Second
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Wrzucony 3 bieg 800
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

 
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

HOLDER LIMIT RPM
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

End Tween Car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start EndDyno
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

End Dyno
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Stop Fans
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close Dyno 
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close dyno - Set new game mode
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CleanUnfinishedMount
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show Window:InfoWindow
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CleanUnfinishedMount
 
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(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:14 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:11 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:11 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:13 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:10 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:10 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:8 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:9 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:7 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:6 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:10 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:9 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:10 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:9 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:12 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:9 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:13 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:8 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:9 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:9 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:8 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:11 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:4 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:7 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:12 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:12 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:12 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:11 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:10 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:9 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:9 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:10 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:11 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:8 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:8 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:6 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:3 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:18 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:15 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:13 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:11 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:9 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:8 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:14 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:12 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:10 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:10 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:8 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:7 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:7 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:7 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:14 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:13 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:5 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:11 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:8 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:12 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:16 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:11 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:8 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:8 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:7 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:7 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:5 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:5 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:6 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:7 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:6 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:8 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:7 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:6 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:4 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:8 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:8 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:7 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:2 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:7 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:7 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:6 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:7 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:6 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:3 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:7 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:6 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:8 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:4 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:5 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:8 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:3 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:9 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:7 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:10 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:9 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:5 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:11 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:10 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:7 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:13 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:10 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:12 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:7 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:9 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:8 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:9 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:14 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:12 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:19 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:11 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:8 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:4 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:7 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:5 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:4 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:6 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:2 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:9 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:13 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:8 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:11 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:12 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:8 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:8 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:7 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:11 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:12 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:8 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:18 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:14 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:10 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:12 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:11 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:16 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:9 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:10 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:13 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:15 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show Window:InfoWindow
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show Window:InfoWindow
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at TestScript.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Show Window:InfoWindow
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show Window:InfoWindow
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show Window:InfoWindow
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show Window:InfoWindow
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show Window:InfoWindow
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:20 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:17 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:16 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:17 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at TestScript.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at TestScript.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Full
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start insert group
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GroupInventory delete:27
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show Window:InfoWindow
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start insert group
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GroupInventory delete:29
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start insert group
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GroupInventory delete:31
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start insert group
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GroupInventory delete:33
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start insert group
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GroupInventory delete:35
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start insert group
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GroupInventory delete:37
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start insert group
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GroupInventory delete:39
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start insert group
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GroupInventory delete:41
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show Window:InfoWindow
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show Window:InfoWindow
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show Window:InfoWindow
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show Window:InfoWindow
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show Window:InfoWindow
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Car_lift_2move down
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Change CarLoader groundPosition: From 6 on CarLifter3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Run Use Engine Crane Mount
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show Window:InfoWindow
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Run Use Engine Crane
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show Window:InfoWindow
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show Window:InfoWindow
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Gearbox odmontowany lub nie tuningowy.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

CleanUnfinishedMount
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Move From Floor
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Car_lift_3move up
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Car_lift_3move down
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Change CarLoader groundPosition: From 4 on Entrance1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

START LOAD SCENE :Drag_strip_1 DragStrip FADER :True ScreenFader (ScreenFader)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Wybrano na test szybkosci #CarLoader4 TODO polczaenie z ladowaniem sceny
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Halloween
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Christmas
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Valentine
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Close car
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 4)
UnloadTime: 3323.917700 ms

Unloading 12894 unused Assets to reduce memory usage. Loaded Objects now: 203258.
Total: 2055.664900 ms (FindLiveObjects: 19.567800 ms CreateObjectMapping: 8.573600 ms MarkObjects: 290.323700 ms  DeleteObjects: 1737.199500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 4)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 203258.
Total: 339.582800 ms (FindLiveObjects: 142.325100 ms CreateObjectMapping: 4.207400 ms MarkObjects: 192.653200 ms  DeleteObjects: 0.396800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 4)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 203258.
Total: 208.255000 ms (FindLiveObjects: 18.708300 ms CreateObjectMapping: 4.235700 ms MarkObjects: 184.884000 ms  DeleteObjects: 0.426500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 4)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 203258.
Total: 208.172000 ms (FindLiveObjects: 18.532300 ms CreateObjectMapping: 4.001700 ms MarkObjects: 185.215500 ms  DeleteObjects: 0.421900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 4)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 203258.
Total: 209.622200 ms (FindLiveObjects: 20.592300 ms CreateObjectMapping: 4.097100 ms MarkObjects: 184.530900 ms  DeleteObjects: 0.401500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 4)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 203258.
Total: 207.386700 ms (FindLiveObjects: 18.874900 ms CreateObjectMapping: 3.966600 ms MarkObjects: 184.139600 ms  DeleteObjects: 0.405100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 4)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 203258.
Total: 209.258400 ms (FindLiveObjects: 18.615700 ms CreateObjectMapping: 4.105800 ms MarkObjects: 186.070900 ms  DeleteObjects: 0.465600 ms)

Unloading 16 Unused Serialized files (Serialized files now loaded: 4)
UnloadTime: 22.926700 ms
Renderer 'Container_1_LOD0' is registered with more than one LODGroup ('Container_1_long_1_c1 (1)' and 'Container_1_long_1_c1 (3)').
 
(Filename:  Line: 183)

Renderer 'Container_1_LOD1' is registered with more than one LODGroup ('Container_1_long_1_c1 (1)' and 'Container_1_long_1_c1 (3)').
 
(Filename:  Line: 183)

Renderer 'Container_1_LOD2' is registered with more than one LODGroup ('Container_1_long_1_c1 (1)' and 'Container_1_long_1_c1 (3)').
 
(Filename:  Line: 183)

Renderer 'Container_1_LOD0' is registered with more than one LODGroup ('Container_1_long_1_c1 (1)' and 'Container_1_long_1_c1 (3)').
 
(Filename:  Line: 183)

Renderer 'Container_1_LOD1' is registered with more than one LODGroup ('Container_1_long_1_c1 (1)' and 'Container_1_long_1_c1 (3)').
 
(Filename:  Line: 183)

Renderer 'Container_1_LOD2' is registered with more than one LODGroup ('Container_1_long_1_c1 (1)' and 'Container_1_long_1_c1 (3)').
 
(Filename:  Line: 183)

Renderer 'Container_1_LOD0' is registered with more than one LODGroup ('Container_1_long_1_c1' and 'Container_1_long_1_c1 (3)').
 
(Filename:  Line: 183)

Renderer 'Container_1_LOD1' is registered with more than one LODGroup ('Container_1_long_1_c1' and 'Container_1_long_1_c1 (3)').
 
(Filename:  Line: 183)

Renderer 'Container_1_LOD2' is registered with more than one LODGroup ('Container_1_long_1_c1' and 'Container_1_long_1_c1 (3)').
 
(Filename:  Line: 183)

Renderer 'Container_1_LOD0' is registered with more than one LODGroup ('Container_1_long_1_c1' and 'Container_1_long_1_c1 (3)').
 
(Filename:  Line: 183)

Renderer 'Container_1_LOD1' is registered with more than one LODGroup ('Container_1_long_1_c1' and 'Container_1_long_1_c1 (3)').
 
(Filename:  Line: 183)

Renderer 'Container_1_LOD2' is registered with more than one LODGroup ('Container_1_long_1_c1' and 'Container_1_long_1_c1 (3)').
 
(Filename:  Line: 183)

Renderer 'Container_1_LOD0' is registered with more than one LODGroup ('Container_1_long_1_c1 (2)' and 'Container_1_long_1_c1 (3)').
 
(Filename:  Line: 183)

Renderer 'Container_1_LOD1' is registered with more than one LODGroup ('Container_1_long_1_c1 (2)' and 'Container_1_long_1_c1 (3)').
 
(Filename:  Line: 183)

Renderer 'Container_1_LOD2' is registered with more than one LODGroup ('Container_1_long_1_c1 (2)' and 'Container_1_long_1_c1 (3)').
 
(Filename:  Line: 183)

Renderer 'Container_1_LOD0' is registered with more than one LODGroup ('Container_1_long_1_c1 (2)' and 'Container_1_long_1_c1 (3)').
 
(Filename:  Line: 183)

Renderer 'Container_1_LOD1' is registered with more than one LODGroup ('Container_1_long_1_c1 (2)' and 'Container_1_long_1_c1 (3)').
 
(Filename:  Line: 183)

Renderer 'Container_1_LOD2' is registered with more than one LODGroup ('Container_1_long_1_c1 (2)' and 'Container_1_long_1_c1 (3)').
 
(Filename:  Line: 183)

Renderer 'Container_1_LOD0' is registered with more than one LODGroup ('Container_1_long_1_c1 (4)' and 'Container_1_long_1_c1 (3)').
 
(Filename:  Line: 183)

Renderer 'Container_1_LOD1' is registered with more than one LODGroup ('Container_1_long_1_c1 (4)' and 'Container_1_long_1_c1 (3)').
 
(Filename:  Line: 183)

Renderer 'Container_1_LOD2' is registered with more than one LODGroup ('Container_1_long_1_c1 (4)' and 'Container_1_long_1_c1 (3)').
 
(Filename:  Line: 183)

Renderer 'Container_1_LOD0' is registered with more than one LODGroup ('Container_1_long_1_c1 (4)' and 'Container_1_long_1_c1 (3)').
 
(Filename:  Line: 183)

Renderer 'Container_1_LOD1' is registered with more than one LODGroup ('Container_1_long_1_c1 (4)' and 'Container_1_long_1_c1 (3)').
 
(Filename:  Line: 183)

Renderer 'Container_1_LOD2' is registered with more than one LODGroup ('Container_1_long_1_c1 (4)' and 'Container_1_long_1_c1 (3)').
 
(Filename:  Line: 183)

D:/Games/Car Mechanic Simulator 2018/cms2018_Data/StreamingAssets/Dials/Test Dial/
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Laduje auto #CarLoader4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_lotusesprits1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 213800.
Total: 315.816500 ms (FindLiveObjects: 20.021000 ms CreateObjectMapping: 4.585100 ms MarkObjects: 187.059300 ms  DeleteObjects: 104.150900 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 4)
SCENE LOADING DONE IN 00:00:19.1967875
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 213991.
Total: 206.564800 ms (FindLiveObjects: 19.103900 ms CreateObjectMapping: 3.940000 ms MarkObjects: 182.995700 ms  DeleteObjects: 0.524800 ms)

No rustmap found at path D:\Games\Car Mechanic Simulator 2018\cms2018_Data\StreamingAssets\Cars\LotusEspritS1/RustMaps/
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

No rustmap found at path D:\Games\Car Mechanic Simulator 2018\cms2018_Data\StreamingAssets\Cars\LotusEspritS1/RustMaps/
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

No rustmap found at path D:\Games\Car Mechanic Simulator 2018\cms2018_Data\StreamingAssets\Cars\LotusEspritS1/RustMaps/
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

No rustmap found at path D:\Games\Car Mechanic Simulator 2018\cms2018_Data\StreamingAssets\Cars\LotusEspritS1/RustMaps/
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_lotusesprits1/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_lotusesprits1/RLSusp"
 
(Filename:  Line: 0)

Finish load car:car_lotusesprits1 in 00:00:11.7846538
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

D:/Games/Car Mechanic Simulator 2018/cms2018_Data/StreamingAssets/Dials/Licznik_Esprit/
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Calced engine tuning:0.00
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

engine_r4_old kondycja tego silnika wynosi: 1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

car_lotusesprits1 (UnityEngine.GameObject)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Kondycja zawieszenia standardowo FL, FR, RL, RR
1
1
1
1
1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

RWD
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Przyczepnosc kol:
FL:1.70FR:1.70RL:1.70RR:1.70
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Finish stage1 50.18245 50
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Finish stage2 100.0455 100
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Finish stage3 200.0615 200
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SAVE MILEAGE:1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

START LOAD SCENE :garage Garage FADER :True ScreenFader (ScreenFader)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 4)
UnloadTime: 226.912800 ms

Unloading 3743 unused Assets to reduce memory usage. Loaded Objects now: 203257.
Total: 542.046900 ms (FindLiveObjects: 18.695300 ms CreateObjectMapping: 5.011500 ms MarkObjects: 186.459700 ms  DeleteObjects: 331.880000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 4)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 203257.
Total: 243.723700 ms (FindLiveObjects: 58.330500 ms CreateObjectMapping: 3.884000 ms MarkObjects: 181.009100 ms  DeleteObjects: 0.499700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 4)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 203257.
Total: 208.530200 ms (FindLiveObjects: 18.775600 ms CreateObjectMapping: 3.793400 ms MarkObjects: 185.547800 ms  DeleteObjects: 0.413100 ms)

The file 'D:/Games/Car Mechanic Simulator 2018/cms2018_Data/level9' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
 
(Filename:  Line: 221)

Unloading 6 Unused Serialized files (Serialized files now loaded: 4)
UnloadTime: 22.538100 ms
*Config Extended - no config file D:/Games/Car Mechanic Simulator 2018/cms2018_Data/config.ini
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

LoadCar car_fordgt40
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 1967 unused Assets to reduce memory usage. Loaded Objects now: 486899.
Total: 536.207700 ms (FindLiveObjects: 39.804400 ms CreateObjectMapping: 14.460200 ms MarkObjects: 435.827000 ms  DeleteObjects: 46.115800 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 4)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 486899.
Total: 485.032100 ms (FindLiveObjects: 39.552200 ms CreateObjectMapping: 12.317800 ms MarkObjects: 432.293500 ms  DeleteObjects: 0.868300 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/#FuelTank2b"
 
(Filename:  Line: 0)

Finish load car:car_fordgt40 in 00:00:05.5336036
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 4)
LoadCar car_lotuselises1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 2958 unused Assets to reduce memory usage. Loaded Objects now: 492097.
Total: 489.088500 ms (FindLiveObjects: 40.245300 ms CreateObjectMapping: 13.542900 ms MarkObjects: 433.052700 ms  DeleteObjects: 2.247400 ms)

No rustmap found at path D:\Games\Car Mechanic Simulator 2018\cms2018_Data\StreamingAssets\Cars\LotusEliseS1/RustMaps/
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_lotuselises1/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_lotuselises1/RLSusp"
 
(Filename:  Line: 0)

Finish load car:car_lotuselises1 in 00:00:03.7831188
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 4)
LoadCar car_porsche964
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 1910 unused Assets to reduce memory usage. Loaded Objects now: 496173.
Total: 493.755000 ms (FindLiveObjects: 40.545200 ms CreateObjectMapping: 14.040400 ms MarkObjects: 437.595100 ms  DeleteObjects: 1.574200 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porsche964/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_porsche964/RLSusp"
 
(Filename:  Line: 0)

Finish load car:car_porsche964 in 00:00:04.6043596
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 4)
LoadCar car_lotusesprits1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 2603 unused Assets to reduce memory usage. Loaded Objects now: 501409.
Total: 498.778000 ms (FindLiveObjects: 40.744100 ms CreateObjectMapping: 14.482100 ms MarkObjects: 441.837300 ms  DeleteObjects: 1.714300 ms)

No rustmap found at path D:\Games\Car Mechanic Simulator 2018\cms2018_Data\StreamingAssets\Cars\LotusEspritS1/RustMaps/
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

No rustmap found at path D:\Games\Car Mechanic Simulator 2018\cms2018_Data\StreamingAssets\Cars\LotusEspritS1/RustMaps/
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

No rustmap found at path D:\Games\Car Mechanic Simulator 2018\cms2018_Data\StreamingAssets\Cars\LotusEspritS1/RustMaps/
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

No rustmap found at path D:\Games\Car Mechanic Simulator 2018\cms2018_Data\StreamingAssets\Cars\LotusEspritS1/RustMaps/
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_lotusesprits1/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_lotusesprits1/RLSusp"
 
(Filename:  Line: 0)

Finish load car:car_lotusesprits1 in 00:00:02.0275988
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 4)
Move From Floor
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Move From Floor
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 2212 unused Assets to reduce memory usage. Loaded Objects now: 506556.
Total: 503.850800 ms (FindLiveObjects: 42.103700 ms CreateObjectMapping: 13.981400 ms MarkObjects: 445.948000 ms  DeleteObjects: 1.817200 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 4)
SCENE LOADING DONE IN 00:01:26.9957820
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 562 unused Assets to reduce memory usage. Loaded Objects now: 505982.
Total: 501.551800 ms (FindLiveObjects: 41.168700 ms CreateObjectMapping: 13.517100 ms MarkObjects: 445.501500 ms  DeleteObjects: 1.364300 ms)

Start backup save files
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Complete backup
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Montuje seatLeft  seat_continental
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Montuje seatRight  seat_continental
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Montuje steeringWheel  steering_wheel_rollett
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show Window:InfoWindow
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at TestScript.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Show Window:InfoWindow
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at TestScript.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at TestScript.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Show Window:InfoWindow
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at TestScript.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at TestScript.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at TestScript.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at TestScript.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at TestScript.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at TestScript.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at TestScript.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at TestScript.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at TestScript.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Show Window:InfoWindow
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at TestScript.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at TestScript.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

LoadCar car_fordgt40
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 4)

Unloading 672 unused Assets to reduce memory usage. Loaded Objects now: 501501.
Total: 513.166500 ms (FindLiveObjects: 41.446900 ms CreateObjectMapping: 15.141500 ms MarkObjects: 454.658200 ms  DeleteObjects: 1.919800 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/#FuelTank2b"
 
(Filename:  Line: 0)

LoadCar car_fordgt40
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 4)

Unloading 3068 unused Assets to reduce memory usage. Loaded Objects now: 501502.
Total: 501.877200 ms (FindLiveObjects: 42.524800 ms CreateObjectMapping: 14.851900 ms MarkObjects: 441.560700 ms  DeleteObjects: 2.939400 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/#FuelTank2b"
 
(Filename:  Line: 0)

LoadCar car_fordgt40
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 4)

Unloading 3070 unused Assets to reduce memory usage. Loaded Objects now: 501501.
Total: 501.198300 ms (FindLiveObjects: 43.654400 ms CreateObjectMapping: 14.043900 ms MarkObjects: 441.072900 ms  DeleteObjects: 2.426900 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/#FuelTank2b"
 
(Filename:  Line: 0)

LoadCar car_fordgt40
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 4)

Unloading 3069 unused Assets to reduce memory usage. Loaded Objects now: 501501.
Total: 500.421000 ms (FindLiveObjects: 41.232800 ms CreateObjectMapping: 13.832800 ms MarkObjects: 443.045300 ms  DeleteObjects: 2.309700 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/#FuelTank2b"
 
(Filename:  Line: 0)

LoadCar car_fordgt40
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 4)

Unloading 3069 unused Assets to reduce memory usage. Loaded Objects now: 501501.
Total: 508.496000 ms (FindLiveObjects: 42.500300 ms CreateObjectMapping: 15.038700 ms MarkObjects: 448.759600 ms  DeleteObjects: 2.197000 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/#FuelTank2b"
 
(Filename:  Line: 0)

LoadCar car_fordgt40
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 4)

Unloading 3069 unused Assets to reduce memory usage. Loaded Objects now: 501501.
Total: 494.068300 ms (FindLiveObjects: 40.752600 ms CreateObjectMapping: 13.820500 ms MarkObjects: 437.068100 ms  DeleteObjects: 2.426900 ms)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_fordgt40/#FuelTank2b"
 
(Filename:  Line: 0)

Montuje seatLeft  seat_viper_gts
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Montuje seatRight  seat_viper_gts
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Montuje steeringWheel  steering_wheel_rollett
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:1 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:5 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:9 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:11 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:7 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:8 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Buy item with: amount:12 size:12 width:135 profile:20 et:0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Montuje seatLeft  seat_stradale
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Montuje steeringWheel  steering_wheel_mach
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Montuje seatRight  seat_stradale
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

START LOAD SCENE :Menu Menu FADER :True ScreenFader (ScreenFader)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Halloween
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Christmas
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Try to unload scene:Valentine
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader1
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save Car To profile0/#CarLoader4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 4)
UnloadTime: 40675.038400 ms

Unloading 6506 unused Assets to reduce memory usage. Loaded Objects now: 203053.
Total: 466.191100 ms (FindLiveObjects: 19.002500 ms CreateObjectMapping: 4.713600 ms MarkObjects: 181.594700 ms  DeleteObjects: 260.879800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 4)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 203053.
Total: 234.263800 ms (FindLiveObjects: 42.930500 ms CreateObjectMapping: 4.012300 ms MarkObjects: 186.926900 ms  DeleteObjects: 0.393800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 4)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 203053.
Total: 206.136900 ms (FindLiveObjects: 18.535600 ms CreateObjectMapping: 3.897200 ms MarkObjects: 183.100600 ms  DeleteObjects: 0.602900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 4)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 203053.
Total: 201.064600 ms (FindLiveObjects: 18.879200 ms CreateObjectMapping: 3.964500 ms MarkObjects: 177.821900 ms  DeleteObjects: 0.398500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 4)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 203053.
Total: 202.547100 ms (FindLiveObjects: 18.428600 ms CreateObjectMapping: 3.745300 ms MarkObjects: 179.964300 ms  DeleteObjects: 0.408300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 4)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 203053.
Total: 202.023900 ms (FindLiveObjects: 18.438400 ms CreateObjectMapping: 3.870500 ms MarkObjects: 179.307300 ms  DeleteObjects: 0.407300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 4)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 203053.
Total: 204.598200 ms (FindLiveObjects: 18.971900 ms CreateObjectMapping: 3.957700 ms MarkObjects: 181.271600 ms  DeleteObjects: 0.396700 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 4)
UnloadTime: 22.434600 ms
LoadCar car_chieftainbandit
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 203849.
Total: 244.564400 ms (FindLiveObjects: 23.027400 ms CreateObjectMapping: 4.510700 ms MarkObjects: 185.636500 ms  DeleteObjects: 31.389500 ms)

Режим эксперта
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_chieftainbandit/FLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_chieftainbandit/RLSusp"
 
(Filename:  Line: 0)

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "car_chieftainbandit/#Exhaust_V8Old_C"
 
(Filename:  Line: 0)

Unloading 2 Unused Serialized files (Serialized files now loaded: 5)
SCENE LOADING DONE IN 00:00:10.8925514
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 2811 unused Assets to reduce memory usage. Loaded Objects now: 208248.
Total: 213.148000 ms (FindLiveObjects: 21.231100 ms CreateObjectMapping: 4.377600 ms MarkObjects: 186.313100 ms  DeleteObjects: 1.226000 ms)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 33a4 -> priority: 1 
  Thread -> id: eb4 -> priority: 1 
